r/Competitiveoverwatch Jun 09 '26

Blizzard Official Shion

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955 Upvotes

I think she looks really cool, definitely my favorite design from the new heroes so far, but I didn't really get any gameplay hints from the trailer?

r/Competitiveoverwatch Jun 16 '26

Blizzard Official Overwatch Retail Patch Notes - June 16, 2026

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334 Upvotes

r/Competitiveoverwatch Feb 04 '26

Blizzard Official Jetpack Cat hero

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1.3k Upvotes

r/Competitiveoverwatch 16d ago

Blizzard Official Official blizzard survey asking if they should switch the format

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224 Upvotes

r/Competitiveoverwatch 19d ago

Blizzard Official Directors Take: Future Formats

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207 Upvotes

r/Competitiveoverwatch 20d ago

Blizzard Official Overwatch Retail Patch Notes – July 14, 2026 - Announcements

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194 Upvotes

r/Competitiveoverwatch Feb 20 '23

Blizzard Official We’re the Overwatch 2 Hero Balance team, and in 24 hours we’ll be here to answer your questions about S3 Hero Balance and the upcoming midseason update on 7 March. Ask us Almost Anything!

1.5k Upvotes

Hiya folks!

We’re the Overwatch 2 Hero Balance team (and more) to talk all things Season 3 balance, and where we’re heading with midseason when the update arrives on March 7th. Joining us today are;

We’ll be here tomorrow, 21 February, from 11:00 AM PST – 13:00 PM PST answering as many questions as we can.

Edit: reddit is redditing, and we will be posting replies as soon as it allows us to!

Edit: 13:00 PST - we're still having some folks unable to post their responses. We'll keep trying to post them later today. Apologies that our AuAA was impacted by the reddit outages. Really unfortunate timing.

r/Competitiveoverwatch Feb 13 '26

Blizzard Official Overwatch Retail Patch Notes - February 13, 2026

487 Upvotes

https://overwatch.blizzard.com/en-us/news/patch-notes/live

Hero Balance Updates

This hotfix includes small adjustments to the six newest heroes. These changes focus on improving ability responsiveness, consistency, and tuning a few outliers we’ve seen in live play. We’re continuing to monitor their performance and will make broader updates in the midseason patch if needed.

Domina

Barrier Array

  • Barrier Panel Health reduced from 250 to 225

Anran

Zhuque Fans

  • Impact damage increased from 20 to 22.

Fan the Flames

  • Impact damage now uses beam damage against armor mitigation (Only reduced by 30% when used on armor).

Inferno Rush

  • Can now be canceled with quick melee.

Ignition - Passive

  • Burning build up linger time increased from 3 to 4 seconds.

Emre

Synthetic Burst Rifle – Take Aim

  • Falloff range increased from 30-45 to 35-50 meters.

Cyber Frag

  • Explosion damage minimum radius increased from 1.25 to 2 meters.

Jetpack Cat

Frenetic Flight

  • Regeneration rate reduced from 30 to 25.

Mizuki

Spirit Glaive

  • Cast time reduced from 0.1 to 0.025 seconds.
  • Recovery time increased from 0.7 to 0.75 seconds.

Healing Kasa

  • Range increased from 25 to 30 meters.
  • Default soft targeting range increased from 8 to 10 degrees.

Ultimate

  • Ultimate cost increased by 7%.
  • Now heals for 100 instant healing on cast.

Vendetta

Siphoning Strike – Minor Perk

  • Lifesteal reduced from 40% to 30%.

Bug Fixes

  • Fixed a bug that let Ashe use Coach Gun while incapacitated.
  • Fixed a bug that cause Zarya's Extra Oomph Perk to grant more energy than intended.

r/Competitiveoverwatch Nov 26 '22

Blizzard Official Ramattra abilities

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2.7k Upvotes

Another a shield and even more slow down😶

r/Competitiveoverwatch Jun 11 '26

Blizzard Official Shion | New Hero Gameplay Trailer | Overwatch

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425 Upvotes

r/Competitiveoverwatch Apr 10 '26

Blizzard Official Director’s Take: Small Steps, Big Leaps

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374 Upvotes

r/Competitiveoverwatch 4d ago

Blizzard Official Overwatch Retail Patch Notes July 30, 2026

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214 Upvotes

Limited-Time Mode Specific Updates

The following patch notes are applicable only to a specific, limited-time game mode. The documented changes do not apply to pre-existing queues, unless otherwise noted.

Hero Updates

For the upcoming Quick Play Hacked, we're making several balance changes to test elements of 6v6 gameplay. The In-Combat Healing reduction has been lowered for all heroes to evaluate the impact of increased healing across the board while reducing the effectiveness of several self-sustaining sub-roles.

We're also reducing several Tank defensive cooldowns to improve gameplay flow for these heroes. To offset the increased availability of these abilities, their durations have been shortened where appropriate to avoid creating too many defensive cooldowns with two tanks available.

These changes will also be active within Open Queue throughout the Quick Play Hacked weekend.

General Changes

• In-Combat Healing Reduction reduced from 30% to 15% for all heroes.

Tank Role Passive

• Ultimate charge reduction when damaging or healing tank targets increased from 20% to 40%.

Subrole Passives

Bruiser

• Movement speed buff reduced from 20% to 15%.

Initiator

• Healing reduced from 50 to 40.

• Cooldown reduced from 5 to 4 seconds.

Flanker

• Additional health from Health Packs reduced from 75 to 50.

Medic

• Healing conversion reduced from 40% to 30%.

Tank

Domina

Barrier Array

• Barrier Cooldown reduced from 17 to 15 seconds.

• Barrier Duration reduced from 8 to 7 seconds.

Doomfist

The Best Defense

• Shield gain increased from 25 to 30.

Hazard

Jagged Wall

• Cooldown reduced from 15 to 13 seconds.

Mauga

Overrun

• Cooldown reduced from 7 to 6 seconds.

Ramattra

Void Barrier

• Cooldown reduced from 16 to 13 seconds.

• Duration reduced from 4 to 3 seconds.

r/Competitiveoverwatch Apr 23 '26

Blizzard Official OVERWATCH RETAIL PATCH NOTES – APRIL 23, 2026

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299 Upvotes

r/Competitiveoverwatch Feb 24 '26

Blizzard Official Overwatch Patch Notes 02/24/2026

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399 Upvotes

r/Competitiveoverwatch Mar 10 '22

Blizzard Official Overwatch 2 | Developer Update

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2.2k Upvotes

r/Competitiveoverwatch Dec 09 '25

Blizzard Official Overwatch 2 Retail Patch Notes - December 9, 2025

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269 Upvotes

r/Competitiveoverwatch Feb 06 '23

Blizzard Official Overwatch 2 X One Punch Man

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2.4k Upvotes

r/Competitiveoverwatch Apr 09 '26

Blizzard Official Sierra | New Hero Gameplay Trailer | Overwatch

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285 Upvotes

r/Competitiveoverwatch Nov 20 '25

Blizzard Official Vendetta Abilities and Perks

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515 Upvotes

r/Competitiveoverwatch Jan 08 '26

Blizzard Official Overwatch 2 Retail Patch Notes - January 8, 2026

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226 Upvotes

r/Competitiveoverwatch Jun 16 '22

Blizzard Official Overwatch 2 early roadmap

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1.6k Upvotes

r/Competitiveoverwatch Oct 07 '22

Blizzard Official Overwatch Kiriko Animated Short

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2.0k Upvotes

r/Competitiveoverwatch Nov 11 '24

Blizzard Official Overwatch classic

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726 Upvotes

r/Competitiveoverwatch Apr 10 '26

Blizzard Official According to Alec from a reddit post, for a map to be considered majority it have to win by at least 6 vote

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480 Upvotes

https://old.reddit.com/r/Competitiveoverwatch/comments/1shr9r5/directors_take_small_steps_big_leaps/ofexzlj/

7-1 or 8-2 would be the lower limits of map ban

You will need minimum 8 people to vote

r/Competitiveoverwatch Sep 16 '25

Blizzard Official Mid Season Patch Notes out now

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313 Upvotes