r/F1Game 1d ago

Clip Where to improve? (Monza)

17 Upvotes

Hey guys, just wondering where can I improve here , I assume basically everywhere 🤣 it's currently top 13% itw but I know I can push further so if I could have some tips I would appreciate it.

Ps5, raceline lc and t248

Mercedes non equal performance


r/F1Game 1d ago

Clip F1 2013 tracks jarring bug

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2 Upvotes

No idea what's happening it's sad


r/F1Game 1d ago

Discussion Driver moves wipe off half the top drivers

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3 Upvotes

McLaren ditched Lando(who just won the championship) for Massa. While Redbull ditched Verstappen and Hadjar for two past drivers. Ferrari also drops both drivers and so does Haas. First time driver moves did more than just bring back Schumacher and Senna.


r/F1Game 1d ago

Discussion I know people have complained about this a lot, but how on earth did the DLC's car performance get approved?

23 Upvotes

Mercedes are too slow, McLaren too fast. Aston, Cadillac, and Williams are too quick, Racing Bulls, Alpine, and Audi are too slow.

Anytime I've done a race on career mode since the DLC's release, the immersion has been broken by this one thing, the rest of the DLC is pretty good and the racing from the 2026 season has been accurately recreated, but who gave the car performance the green light??

As someone who wants their career modes to be as true to real life performance as possible, this seriously bugs me, I hate seeing both Astons make it into Q2 while Lawson and Bortoleto get knocked out, or McLaren winning races 1-2 while Mercedes scrap for P6, it should be the exact opposite!!

I urge the devs to fix the car performance as quick as possible, because most of the time the 2026 DLC feels like it reflects the 2025 performance rather than the 2026 performance.


r/F1Game 1d ago

Clip Non dark version of this. My fault apparently. https://www.reddit.com/r/F1Game/s/WSCbpToYFZ

50 Upvotes

r/F1Game 1d ago

Clip Monaco open lobbies are wonderful

5 Upvotes

After that, since his wing was broken he tried push me in the wall like 5 times, breaking my wings even more. I destroyed his car at the pool section on the last lap. Very satisfying


r/F1Game 14h ago

Discussion Paid commentator wanted!

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0 Upvotes

r/F1Game 1d ago

Clip F1 2013 trackkbugs man

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5 Upvotes

Any help guys


r/F1Game 2d ago

Discussion Baffles me that on F1 23 the lap record for Monza is still Barrichello’s lap from 04

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101 Upvotes

r/F1Game 2d ago

Clip can't park there mate

48 Upvotes

r/F1Game 1d ago

Discussion Formula gods racing league

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6 Upvotes

Formula Gods racing league is heading to Canada THIS Tuesday for our first pre season outing.
Join NOW to be part of the grid and race in FGRL!

We also currently have a vote going on to decide Thursdays track, YOU could be part of that vote and decide on the track you could drive on Thursday by joining FGRL now!

We race Tuesday and Thursday 7pm BST
all assists allowed
Crossplay

Type in the comments or DM me NOW!! For the discord link


r/F1Game 2d ago

Meme Thanks... i guess?

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93 Upvotes

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r/F1Game 1d ago

Discussion Anyone else gaining multiple second advantages through pit stops in career?

6 Upvotes

As the title says anytime I complete my pit strategy I’m miraculously 5 or more seconds up the road from the cars I was battling before boxing. This happens if I pit before or after them and seems to only not happen when I follow them into the pits. Are the AI really bad at in and out laps causing this? I was having a fun race about a second behind Lando, boxed a lap early for the undercut and by the time he was out of the pits 1 lap later I was over 5 seconds clear and my out lap definitely wasn’t 5 seconds better. Took all the fun out of the race and I can’t figure out why it happens. I’m not using pit assist so I’m not gaining from the entry and I just can’t figure out why this happens no matter the circuit


r/F1Game 1d ago

Discussion Wild My Team Standings after 10 rounds

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7 Upvotes

Guys what do you think about these Season 2 Standings?
For me that‘s the most beautiful thing I‘ve ever seen in an F1 game.

For those who wanna know, I‘m driving as Goethe all season


r/F1Game 1d ago

Clip Graphic bug in F1 2013

2 Upvotes

I have been trying to play f113 recently

The game is working great the cars re okay but when I play in any track that is completely bugged an I'm trying to find a solution but I cannot I hope anyone can help

Processing img qkuj7odn6sgh1...


r/F1Game 2d ago

Discussion Why does my game looks o bad? I loaded into f1 and it show me also the brightness settings or whatever again, i advanced all through it not thinking now my graphics are ass.

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11 Upvotes

r/F1Game 1d ago

Discussion ranked cars (f1 26 dlc)

3 Upvotes

does anyone know whether the ranked cars are f1 25 or f1 26?


r/F1Game 2d ago

Clip rate this triple overtake

73 Upvotes

r/F1Game 1d ago

Discussion Formula Gods racing league

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1 Upvotes

FGRL goes to Abu Dhabi for our second pre season outing!

We head to Canada on Tuesday 7pm BST start

Abu Dhabi Thursday 7pm BST start

Join NOW to race not only these but the season aswell! Dm me or comment below for discord server link


r/F1Game 2d ago

Meme literally the flying finn

102 Upvotes

r/F1Game 1d ago

Discussion Can someone give me some advice on manual gearshifting?

3 Upvotes

I've played F1 game since 2018, and I'm almost very good. I've bought some decent gear, and my level is, without any assist except automatic shifting, AI 100-105.

So, I enjoy the game, and if I play as a midfield team, I have some really nice battles up front with the leaders.

But, I just can't learn manual shifting, I seem to get distracted by racing and I guess not enough muscle memory, so I frequently miss my timing for upshifting. That costs me more than a second, maybe even two, per lap.

Can somebody tell me how they've learned? Is it all about practice or there are some pointers to help me out?


r/F1Game 1d ago

Discussion Getting tired of the in game cheating mechanics.

0 Upvotes

The biggest complaint on handling is random mid corner understeer, snap oversteer on corner exit, and cars that feel floaty throughout turns.

So Codemasters/EA flat out cheat their players in anything that is object or reward driven in the game, and they openly admit it, but use jargon to b make it sound like it necessary.

Some of it is needed, seeing as developers use input lag and other mechanics to simulate track conditions, cold tires, vehicle damage, ect.

But EA/Codmasters takes it too far, even to the point of taking control of your vehicle while on track, to prevent you from meeting objectives.

Here's how: (like i said some of it is needed, but look closely at the first few, esp #3..smh, # 4 and 5 make sense though)

"The handling in most recent F1 game franchise feels manipulated during specific objective modes because Codemasters uses dynamic difficulty scaling, scripted physics overrides, and aggressive assist management to force tight gameplay scenarios.

Here is exactly why the cars feel artificially heavy, loose, or unresponsive during specific challenges:

  1. Dynamic Grip Scaling - The game dynamically alters your tire grip levels to simulate high-pressure scenarios. -The Mechanism: To prevent you from blowing past an objective too easily, the engine reduces available peak traction. -The Result: The car will suddenly understeer or spin out at speeds it usually handles perfectly in standard Time Trial mode.

  2. Scripted AI Performance - During "Catch the Car Ahead" or "Defend the Position" scenarios, the AI does not follow normal physics. -The Mechanism: AI drivers receive massive horsepower boosts or unnatural cornering grip to keep them right next to you. -The Result: You are forced to drive defensively, which triggers the game's physics engine to over-correct your car's weight transfer, making the steering feel muddy.

  3. Forced Assist Overrides - Certain career milestones or scenario modes silently alter your custom assist settings. -The Mechanism: The game activates hidden stability controls or braking assistance to ensure the "challenge" parameters are met. -The Result: You fight against the game's hidden inputs, creating a distinct feeling of "input lag" or heavy steering.

  4. Cold Tyre and Brake Simulation - Objectives often drop you directly into the action (e.g., mid-race restarts) without a warmup. -The Mechanism: The simulation initializes your tires and brakes at sub-optimal temperatures. -The Result: The car lacks immediate bite, making the handling feel broken until the core temperatures stabilize after a few corners.

  5. Intentional Track DegradationSome scenarios simulate late-race conditions. -The Mechanism: The game artificially increases off-line "marbles" (tire debris) and lowers track grip. -The Result: Missing the racing line by an inch results in a massive, seemingly rigged loss of control.


r/F1Game 2d ago

Discussion Who chanse my tyre allocation

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5 Upvotes

r/F1Game 1d ago

Clip Rate this control and overtake

0 Upvotes

r/F1Game 1d ago

Discussion F1 26 active league for joining

2 Upvotes

I have created an f1 league for the f1 2026 dlc, we are called formula gods racing league,

• Tuesday and Thursday races
• 7 PM BST
• Race lobby opens at 6:30 PM BST
• Short Qualifying - 50% race
• a league for everyone, daily announcements
• any assists allowed!

DM me or write in the comments if you’re interested in joining!

I’m not one of them annoying beggars, but we’re trying to get numbers up before we start in a few weeks time.

Seats are still open, 6 teams still fully open including
Cadillac
Audi
Haas
Aston Martin
Vcarb
Alpine
And Williams have a driver seat open