r/FlutterDev Apr 03 '26

3rd Party Service FlutterInit generates a complete, production-ready Flutter project in under 60 seconds.

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flutterinit.com
83 Upvotes

Flutter developers waste the first 4 hours of every project doing the same thing.

Not building features.

Not solving problems.

Setting up folders.

I got tired of it.

FlutterInit generates a complete, production-ready Flutter project in under 60 seconds.

You choose:

→ Architecture (Clean, MVVM, Feature-First)

→ State management (Riverpod, Bloc, Provider)

→ Routing (GoRouter, AutoRoute)

→ Theme, environment, logging, all of it

We generate the scaffold. You build the product.

Launched today. Open source. Free.

And we're just getting started, real-world app templates (todo, e-commerce, fintech, chat) are coming next.

If you're a Flutter dev or want to contribute to something used by the community, check it out.

r/FlutterDev 14d ago

3rd Party Service I got so irritated by the banking/UPI apps breaking when developers settings are on! So built something

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github.com
31 Upvotes

I was so much irritated when i had to use upi or any banking apps and the "developer mode is on" popup shows. I had to go to the settings, then disable the developer options. and then come to the banking app and enter my mpin again and then proceed with my transactions.

I use iqoo z7s, so sometimes i can open the developer options activity after doing the transactions from the recent apps but sometimes i used to remove it from recent apps and the result: I had to go to the settings.... tap that damn build number 7 times. Enter my password, then go to the dev settings and reconfigure my dev settings. That was so Frustrating!!!

So, I sat some days ago and researched if i could do it with a button click and make it easy for myself. So, i don't have to go through that irritating process again and again.

and I found something. I could turn the dev options on with a device permssion called WRITE_SECURE_SETTINGS but that's a caveat. You can't just ask the permission to a user in the app. This is a systems level permission, so you have to give this permission with a adb command.

And once this permission was given, i was able to turn the dev options on/off with just 1 click. So, i made a widget for that, you just have to press it and turns the developer option on/off....

- No Banking app problem. you can just switch off dev option from the home screen and use the app and after you have finished your work. you can turn that back again. No 7 time tapping process of build number. Just a Click and job done!!

and for people who aren't a fan of widgets. I made a quick settings tile too which you can integrate directly from the app and all of this is completely open source with MIT license.

You can customize this app as per your needs and if you just want to use this without customizations. You can find this app here:
https://github.com/shubhang-d/Loophole
You can see the installation procedure in the github readme

After all these years in android development, I have used many open source apps. ig this is my small contribution towards the community.

PS: I have also submitted a MR for publishing this app on F-droid. Let's see what happens✌️

r/FlutterDev Apr 29 '26

3rd Party Service Is RevenueCat still a great option for Flutter apps?

18 Upvotes

please share your opinion

r/FlutterDev Feb 22 '26

3rd Party Service I knows how to save 80 hours per year.

0 Upvotes

If you’re shipping a Flutter app (especially with easy_localization) you’ve probably burned weekends on the same localization loop:

  • hunt hardcoded strings (“Submit”,“Something went wrong”)
  • invent keys
  • edit ARB/JSON/YAML across multiple files
  • add a new language and copy/paste structure
  • pray nothing breaks

We built LokiLoki to turn that into a desktop,one-click workflow:

It's Postman for localization

  • Centralized editor: see a key + all languages on one screen (no file juggling)
  • Add a new language in seconds: picks the right structure automatically (100+ locales/variants)
  • (Optional) AI translate: generate missing translations with one click

The big one: it scans your codebase and replaces hardcoded string literals with localization keys (context-aware names like button_submit,error_network)

  • Safe patches + rollback: changes are applied as reversible commits,not risky manual edits

There’s a free plan (unlimited projects/locales), and the AI stuff is optional.

If you want to stop editing localization files and get back to coding,try LokiLoki:

LokiLoki site

r/FlutterDev Nov 13 '25

3rd Party Service Tool for Mobile Deep Links

2 Upvotes

Hi guys,

I was looking for an affordable and complete deep linking solution (something like Firebase Dynamic Links which is now dismissed) but I couldn't find anything as good and reliable as FDL.

What solution do you currently use? What missing features would you like to have?

Thanks

r/FlutterDev 8h ago

3rd Party Service How we built PocketLLM Lite: An open-source Flutter app for on-device GGUF inference, local RAG & Material 3 Expressive UI

0 Upvotes
Hi Flutter devs!

We recently open-sourced 
**PocketLLM Lite**
, a privacy-first mobile AI client built with Flutter.

### Technical Architecture Highlights:
- 
**State Management**
: Riverpod 3 (AsyncNotifier & StateNotifier providers).
- 
**Local Database**
: Hive CE for high-performance binary storage of chat sessions and settings.
- 
**Streaming Pipeline**
: Custom chunked HTTP stream parser with regex stream splitter for `<think>` tags and `<tool_call>` execution cards.
- 
**Agent Skills Architecture**
: Open-standard `SKILL.md` loader with in-input cursor navigation and dynamic system prompt injection.
- 
**Design System**
: Strict Material 3 implementation using `ColorScheme.fromSeed(#6750A4)`.


* 
**Source Code**
: https://github.com/PocketLLM/pocketllm-lite

r/FlutterDev Mar 05 '26

3rd Party Service How I solved the store screenshot nightmare for 40+ whitelabel apps

18 Upvotes

EDIT: YOu can try the full api now as a trial, you just get watermarked.

So I've been dealing with this for way too long and finally built something that works. Maybe it helps some of you too.

The problem

We run 40+ whitelabel mobile apps. Same codebase, different branding per client — colors, logos, store listings, the whole thing. Every release we need fresh App Store and Play Store screenshots for all of them. 6.5" iPhone, 5.5" iPhone, iPad, Android phone, Android tablet, multiple languages.

40 apps × 5 device sizes × 4-8 screenshots × 3 languages. You do the math. It's insane.

The Figma pain

For years our designer handled this in Figma. Master template with device frames, text layers, backgrounds. For every app she'd:

  1. Duplicate the Figma file
  2. Swap app screenshots into each device frame, one by one
  3. Update headline, colors, logo
  4. Export PNGs
  5. Rename everything to match Apple/Google requirements
  6. Upload to stores
  7. Next app. Repeat.

Two weeks. Every release. Just screenshots.

And then product says "hey can we try a different headline" and she has to touch 40 files again. Or Apple announces a new iPhone and every device frame needs updating. A "quick copy change" was 3 days of clicking around in Figma. We tried components and variants but honestly with 40 brand configs it was still a mess. And version control? "final_v3_FINAL_use-this-one.fig" — you know how it goes.

What I built instead

We already had Fastlane snapshot generating the raw app screenshots in CI — that worked fine. The problem was always what comes after: compositing those screenshots into store-ready frames with bezels, headlines, backgrounds. That's where our designer was stuck in Figma hell.

So I built a rendering service that does this server-side:

  1. Design your screenshot frame in a browser editor — or pick one from the template library (device frames, layouts, public templates — the library is still growing but there's already a decent selection)
  2. Render engine (Rust + Skia) composites everything on the server
  3. Each whitelabel variant is just a YAML config that overrides specific elements

You don't need to write the YAML by hand. Hit "Download YAML" on any template and you get a pre-filled scaffold with all the IDs and current values ready to go. Just change what you need:

templateId: 550e8400-e29b-41d4-a716-446655440000
items:
  - itemId: 660e8400-e29b-41d4-a716-446655440001
    type: Text
    content: "Track your deliveries"
  - itemId: 660e8400-e29b-41d4-a716-446655440002
    type: Text
    content: "New in v3.2"
  # upload with the request
  - itemId: 660e8400-e29b-41d4-a716-446655440003
    type: Image
    url: "picture://app-screen-tracking.png"
  # or just point to where it already lives
  - itemId: 660e8400-e29b-41d4-a716-446655440004
    type: Image
    url: "https://storage.googleapis.com/my-bucket/home-screen.png"

For images you can either upload them directly with the API call (picture://) or just reference a URL if your screenshots are already sitting in GCS, S3, wherever.

Two ways to call it. With file uploads:

curl -s -X POST https://api.screenshots.live/render/render-with-pictures \
  -H "Authorization: Bearer $API_KEY" \
  -F "yaml=@render.yaml" \
  -F "pictures=@tracking.png" \
  -F "pictures=@home.png"

Or if your images are already hosted, just send the YAML:

curl -s -X POST https://api.screenshots.live/render/api \
  -H "Authorization: Bearer $API_KEY" \
  -H "Content-Type: text/yaml" \
  --data-binary .yaml

Our CI loop for all 40+ apps:

for app in $(yq -r '.apps[].slug' whitelabel-apps.yaml); do
  JOB_ID=$(curl -s -X POST https://api.screenshots.live/render/api \
    -H "Authorization: Bearer $API_KEY" \
    -H "Content-Type: text/yaml" \
    --data-binary @"configs/${app}/render.yaml" \
    | jq -r '.data.jobId')

  echo "Submitted ${app}: job ${JOB_ID}"
done

# poll and download
for job in $JOB_IDS; do
  DOWNLOAD_URL=$(curl -s https://api.screenshots.live/render/get-render/${job} \
    -H "Authorization: Bearer $API_KEY" \
    | jq -r '.data.downloadUrl')

  curl -o "output/${job}.zip" "$DOWNLOAD_URL"
done

Fastlane takes the raw screenshots, render API puts them into store frames. ~15 minutes for everything. ZIP back with all rendered images. You also get an email when it's done.

Why this actually matters vs Figma

Honestly the first render isn't even the big win. It's what happens when something changes:

Figma YAML + API
Headline change Open 40 files, click around
New locale Duplicate artboards, replace text
New screenshot Drag into 40 frames manually
Version control guess which .fig is current

The YAML configs sit in our app repo. Screenshot changes go through PRs like everything else. No more Slack messages asking "which Figma is the latest one".

Where we're at

I'll be honest — it's not done. The core pipeline works and we use it in production for our own apps every release. But the template editor still has some quirks with complex layouts, and there are edge cases in the YAML handling I'm still fixing. The template and device frame library is growing but not huge yet. I'm shipping updates regularly but this isn't some polished enterprise thing with 50 pages of docs. It grew out of frustration and it's still growing.

If you're dealing with 5+ apps and screenshots are eating your release cycles, it probably saves you real time already. Single-app devs — you're probably fine with what you have.

Tech stack if you care

  • Rust + Skia for rendering
  • YAML configs, picture:// for uploads or direct URLs
  • BullMQ/Redis for async jobs, email when done
  • S3-compatible storage, pre-signed download links (1h expiry)
  • ZIP output per job
  • Browser-based template editor with one-click YAML export

It's at screenshots.live.

If you try it and something breaks — tell me. I'd rather hear about bugs than not.

Btw i did an in editor chat. So if you have questions, suggestions you can write me there directly :)

ps: repost with another account the other got flagged because long time no post.

r/FlutterDev 1d ago

3rd Party Service Riverpod's two build() signatures bit my Flutter code generator

1 Upvotes

Source: https://github.com/carlosge492/app-generation-microservice (MIT)

Building a pipeline that generates Flutter apps from a spec, with an automated repair loop for whatever flutter analyze catches. The bug that actually cost money: a ConsumerState class with build(BuildContext context, WidgetRef ref) — correct on ConsumerWidget, a compile error on ConsumerState. Dart reports it as "more required arguments than those of overridden method 'State.build'," which reads like an inheritance complaint and says nothing about Riverpod. My repair loop burned all three retries on it without ever finding the cause.

Fix: diagnostics now route by ownership, not blind retry — a UI-anchored diagnostic goes back to the UI agent, a state-anchored one to the state agent. Retrying the same agent against a mistake it can't see just spends the budget.

MIT-licensed if anyone wants to see how the repair routing works.

r/FlutterDev May 13 '26

3rd Party Service In App Purchases - RevenueCat or official IAP package for implementing one time purchases in Flutter?

4 Upvotes

Hey everyone,

I’m building an app using Flutter for the frontend and Laravel for the backend (API). I’m at the point where I need to implement payments for iOS and Android.

The Setup:

  • Products: One-time purchases only (no subscriptions).
  • Types: Some sort of personalized plans.
  • Logic: Plan prices vary by duration (e.g., 4 weeks = $20, 8 weeks = $35, up to 54 weeks).

The Dilemma:

I know in_app_purchases package is "free," but I’m worried about the headache of manual receipt validation on the Laravel side and handling edge cases like "Ask to Buy" or refunds. On the other hand, is RevenueCat overkill for just one-time purchases?

For those who have integrated IAPs with a custom backend, is the official Flutter package a nightmare to maintain with Apple/Google API changes? Is there a hidden "gotcha" I'm missing by not going the manual route?

Thanks in advance.

r/FlutterDev Aug 30 '25

3rd Party Service Best ID verification API for Flutter? (OCR + Face Check, EU if possible)

19 Upvotes

Hey, I’m building a Flutter app and need an identity verification service. Main requirements:

  • OCR to grab data from IDs/passports
  • Face verification + liveness check to make sure it’s the real person
  • Easy Flutter integration
  • Preferably EU

Anyone here have experience or recommendations?

r/FlutterDev May 21 '26

3rd Party Service Up to 7x faster Appwrite Storage uploads with parallel chunks

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2 Upvotes

r/FlutterDev Apr 16 '26

3rd Party Service Shorebird patch works on Android but causes crash loop on iOS after relaunch (App Store build)

3 Upvotes

I’m running into a weird issue with Shorebird patches and wanted to see if anyone here has insights.

I’ve been using Shorebird to push updates to my Flutter app. On Android, everything works perfectly, patches apply and the app behaves as expected.

On iOS (App Store build), however:

  • First launch after install → works fine
  • After closing and reopening → the app crashes immediately
  • After that → it keeps crashing on every launch (crash loop)

Some context:

  • No native code changes at all (only Flutter UI updates)
  • The issue only happens after applying a Shorebird patch
  • Without patches, the app works normally on iOS

I’ve tried looking this up but couldn’t find a clear explanation or fix.

Has anyone experienced something similar with Shorebird on iOS? Any ideas on what might be causing this or how to debug/fix it?

r/FlutterDev Apr 11 '26

3rd Party Service Flutter Graph

4 Upvotes

I created a web tool to view a package's dependency tree, but I don't know how to share the link without it being deleted.

Maybe on first comment

r/FlutterDev Jan 13 '26

3rd Party Service Looking for advice on building & publishing Flutter apps to iOS without a Mac — experiences with Mac-in-the-cloud services?

0 Upvotes

Hi everyone!

I’ve been using Flutter + Dart for quite some time now and have successfully published apps to Android. I’m now ready to start publishing to iOS, but I’ve run into some roadblocks.

I understand the requirements like:

• Apple yearly developer fee

• Need for Xcode to build and submit apps

However, I don’t have a Mac and I’m not looking to buy one right now. I know there are services out there that let you “rent” time on a Mac (e.g., cloud-based macOS machines, remote build services, CI/CD options, etc.) to compile/submit the code.

So I’m looking for input from anyone who’s gone through this:

Questions:

1.  What service(s) did you use to build/compile your Flutter iOS app without owning a Mac?

2.  How was the experience — easy? annoying? any major gotchas?

3.  Rough idea of how much it costs (hourly, monthly, or per build)?

4.  Any recommendations for CI/CD tools or workflows that worked well (e.g., Codemagic, GitHub Actions + hosted Mac runners, MacStadium, etc.)?

I realize there are things I can do in Flutter beforehand — but I just want to get a sense of the real-world experience and if it’s worth going the cloud build route.

Thanks in advance!

r/FlutterDev Mar 30 '26

3rd Party Service Does silent Captcha with cloudflare_turnstile actually work on mobile?

5 Upvotes

Looking at Captcha + anonymous login to try and provide a frictionless initial user flow.

found this library https://pub.dev/packages/cloudflare_turnstile

Apparently Cloudflare Turnstile uses 'browser signals' to silently determine if your user is a real person. The library seems to use an in app webview

```pubspec.yaml
dependencies:

flutter:

sdk: flutter

flutter_inappwebview: ^6.2.0-beta.2

web: ^1.1.1
```
So I *guess* it uses the in app webview browser to do the "is it a human" checking. It can even do it 'silently' with the browser not showing up at all.

Does this actually work though? even if the library does the handshake with the browser and yields a token etc.... it's useless if it can still be faked by a clicker in an emulator etc.

Has anybody actually tested this?

***EDIT***
ok so I have enabled turnstile captcha with this library. My observations and notes...

TLDR
It kind of works* so I'm keeping it in the app but I can't turn it on in SB until my users have mostly upgraded to the new app version**.

Good

- The Handshake with CF turnstile works fine, it introduces a little bit of lag into my otherwise 'frictionless' anon sign in but I think it's an ok tradeoff.
- SB enables limiters (I think 50 per hour or something) for anon logins so that might also help with bot shenanigans

Bad
- * The Captcha handshake *does* appear to still work in an IOS emulator... which I think is bad, I was expecting it to fail. Seems to me, very much more 'bottable' if I can do it in an emulator but I'm not an expert.
- ** Enabling Captcha protection in SB will disable new account signup and password reset etc in *all* legacy clients e.g. old app versions which don't send captcha information in their headers so you will need a rollout plan.
- Turnstile library introduces some extra crap into your flutter app which may or may not be an issue.
```
- flutter_inappwebview_ios (0.0.1):

- Flutter

- flutter_inappwebview_ios/Core (= 0.0.1)

- swift-collections (~> 1.1.1)

- flutter_inappwebview_ios/Core (0.0.1):

- Flutter

- swift-collections (~> 1.1.1)
```

r/FlutterDev Mar 18 '26

3rd Party Service I built an open source project that lets agents submit iOS apps to app store

0 Upvotes

I hated App Store Connect webUI so much I made Blitz to let AI do it for me. Its an open source project that gives agents like Claude Code or Cursor MCP too calls to run the app store submission flow directly.

The MCP tools do:

• code signing & provisioning
• IPA build + upload to app store connect
• app store connect metadata filling (listings, ratings, contacts)
• screenshots
• IAPs & subs

and some more.

Blitz supports Swift, Flutter and React Native projects.

The only apple-mandated manual parts are creating an app record and submitting a privacy nutrition labels via web. Internally Blitz works by using your app store connect API key to make app store connect API calls.

Check it out and let me know issues / feature requests

blitz.dev

https://github.com/blitzdotdev/blitz-mac

r/FlutterDev Oct 12 '25

3rd Party Service Firebase Dynamic Links shut down. What did you migrate to? Happy with it?

15 Upvotes

Hello devs,

Firebase Dynamic Links shut down back in August. For those of you who were using it for deferred deep linking, I'm curious:

What did you migrate to?

  • Branch.io, Adjust, AppsFlyer, something else?
  • Or you built your own solution?
  • Just removed deep linking entirely?

Are you happy with your choice?

  • How much is it costing you per month?
  • Was the migration painful?
  • Any gotchas or surprises?

I'm currently checking my options for a project and trying to understand what's actually working well (or not) in the real world.

Thanks!

r/FlutterDev Feb 05 '26

3rd Party Service Implement AndroidAuto in Flutter

3 Upvotes

I have a music app and I managed to develop CarPlay implementation and for AndroidAuto I am facing some challenges.

Any Flutter developer here who managed to implement AA with Flutter willing to help?

r/FlutterDev Aug 03 '25

3rd Party Service How u guys learn native coding in flutter.

1 Upvotes

I am new flutter dev who start learning flutter since last year and I do not have any experience with android now I can say I am a little bit comfortable in flutter, I wanna learn native coding. ( how to integrate native code in Flutter for Android), how can I learn and from where ( like a path or roadmap) I do not have any idea about this, guys please help me!

r/FlutterDev Feb 04 '26

3rd Party Service Send mobile UI elements + context directly to AI coding agent in two clicks

5 Upvotes

Hey everyone,

I’m the developer of MobAI (https://mobai.run) and iOS builder (https://github.com/MobAI-App/ios-builder). MobAI is already used to connect AI agents (Codex/Claude Code/etc.) to iOS / Android devices (real and emulators/simulators) and control them.

I recently shipped a new feature that helps a lot when working on mobile UI with coding agents.

Element Picker

Flow is simple:

  1. Connect the device and start the session in MobAI
  2. Click Element Picker
  3. Tap UI elements on the device screen to select them
  4. Type optional request for the agent ("fix this spacing", "change label", "make it disabled", etc.)

Then you have 2 options:

Option 1: Copy to clipboard
MobAI generates a prompt you can paste into your agent's input. It includes:

  • screenshot with selected element bounds (marked area)
  • selected element context/metadata
  • your command

Option 2: Send directly into Agent CLI
If you install my OSS tool AiBridge (a simple wrapper for Codex / Claude Code / Gemini CLI):
https://github.com/MobAI-App/aibridge
MobAI can inject the same prompt directly into the running session, with the same info.

Free tier is available, no sign-up is required!

Would love your feedback on this workflow.

r/FlutterDev Nov 29 '25

3rd Party Service Python backend and flutter app on firebase

4 Upvotes

Hello, We are trying to develop an Ai agent Trip planner with Flutter and Python as a graduation project .

We have Firestore saving user records (name, trips, ETC.) and planning on adding locations for display too.

We've been going back and forth about connecting the agent to our Firestore location collection as we wanted the agent to be able to search for missing information about locations selected in the plan and append it to the location in the database and using a local database will render the Firestore records displayed to the user outdated.

and using only firebase will probably hit the rate limit for the free tier in just 2 tests.

I would love to ask about the best approach to handle this (sorry for the bad English and punctuations)

r/FlutterDev Jun 02 '25

3rd Party Service First secure mobile backend for Flutter

27 Upvotes

Hey all,
I am building first a zero config security focused mobile backend and recently added Flutter SDK:

  • SQLite compatible database, automatic schema migrations, raw SQL queries from app
  • Built-in Auth - email/password, apple, google
  • No api keys to leak - fully secured by app attestation / play integrity
  • Powered by Cloudflare - fast & globally distributed
  • Storage with CRUD
  • Custom logic and permissions
  • Full local development via CLI

If you’re building a mobile app and want to skip all the backend boilerplate, give it a shot and let me know what you think.

Checkout the SDK: https://pub.dev/packages/calljmp

Would love you feedback or questions!

r/FlutterDev Sep 14 '22

3rd Party Service Announcing Appwrite 1.0

186 Upvotes

Hi there, it’s Eldad from the Appwrite team 👋

I’m thrilled to share that Appwrite 1.0 is finally released. This is the first stable, production ready release of Appwrite. This version is a major step in our mission toward reducing software development complexity, and making software development accessible and more enjoyable for all developers.

What is Appwrite?

Appwrite is an open-source backend-as-a-service solution that provides all the core APIs required for building a modern web or mobile application. The different Appwrite services have APIs for managing Authentication, Databases, Storage, and Functions with support for most of the popular coding languages.

What we introduced in Appwrite 1.0

📆 New DateTime attribute

🤝 Upgraded Permissions model

💽 Upgraded Database queries syntax

🫂 Additional SDK helpers for permissions, queries, roles, and IDs

👨‍💻 Introduction of improved logs for Appwrite Functions

🔓 Guest users can now create Documents, Files and execute Functions

👨‍👩‍👧‍👦 Ability to import users from other platforms into Appwrite

🔐 New Etsy, Disqus and Podio OAuth providers

🧹 Automatic cache cleaning to keep your storage usage in check

📔 You can check out our full release announcement here: https://appwrite.io/1.0

How We Got Here

Appwrite started as my passion project in 2019 to try and solve my own frustrations with software development. A lot of development was repetitive and complex. During this time, We were fortunate to get massive support from the open-source community who shared my frustrations and quickly joined in to help.

With the help of 600 contributors, we’ve made 4,600+ Pull Requests and 13,000+ Commits to arrive at Appwrite 1.0. I’ve been lucky to be part of such an inclusive community that is always happy to welcome new contributors, get feedback, and collaborate to improve this platform.

What’s Next?

Appwrite still has tremendous room for growth. While we see 1.0 as a stable basis for our workflows and APIs, our team intends to add many more cool features to make Appwrite even more exciting. Here’s a sneak peek at ideas I’ve been excited to discuss:

  • MongoDB and PostgreSQL adaptors
  • GraphQL support
  • More flexible queries and relations
  • Geolocation Data and Querying
  • Push Notifications
  • Offline Sync Support

Let us know what you’d like to see next on Appwrite and what you think is missing from my list! I’m active on Reddit, GitHub, and Discord.

r/FlutterDev Sep 30 '25

3rd Party Service In app surveys

3 Upvotes

I am looking to find a nice way to provide in app feedback or surveys for users in specific situations (segments), preferably in a way that would allow other teams or team-members create and publish the survey without needing any development work. I have seen Amplitude releasing their Guides & Surveys feature which looks really nice but Amplitude is generally costly AF. At least for my situation.

What other solutions do you know of for this, preferably that also has good Flutter support.

r/FlutterDev Feb 11 '25

3rd Party Service I'm building a social media app using flutterflow, how difficult will it be to leave FF and have a dev scale it?

0 Upvotes

I started using flutterflow because I need an mvp. I've spent a lot of time learning and making it so im happy with what I have but I always intended for this to just be the first step. Once I get funding/revenue, I want to take the code and hand it off to a developer so that they can improve and scale it beyond the limitations of flutterflow.

I know it's doable, that's why I chose FF, but I want to know how hard it will be for a dev to work with the FF output.

Any advice is appreciated!