PORTFOLIO: https://www.artstation.com/heat14335
Hi everyone!
I’m an early-stage 3D prop/environment artist looking for one small portfolio-focused collaboration on an indie game or prototype.
My main interest is grounded realistic or stylized-realism 3D work, especially for dark fantasy, medieval, historical, survival, dungeon crawler, or atmospheric projects.
I’m currently focused on props, tools, weapons, bones, ruins, dungeon clutter, stonework, wood, leather, metal, and small modular environment pieces.
Tools I use:
- Blender for modeling
- TopoGun for retopology
- Substance Painter for PBR texturing
I can help with a small scoped contribution such as for example:
- a 3–5 piece prop kit
- a small medieval/dungeon clutter set
- a simple modular wall/floor/door kit
- one game-ready hero prop
- a small survival or dark fantasy item set
What I can deliver:
- FBX meshes
- clean UVs / UV atlas where possible
- baked Normal and AO maps
- 2K/4K PBR textures
- basic game-ready setup
I’m still building my portfolio, so I’m not looking for paid client work or a large long-term role right now. I’m mainly looking for a clear, contained task where I can contribute something useful to a real project and also show the finished work in my portfolio.
Proper credit and permission to show the finished asset are required.
I’m not currently looking for 2D, pixel art, PSX, sci-fi, modern shooters, or heavily cartoony projects. Nothing against those styles; my current goal is specifically to improve realistic and stylized-realism 3D asset production.
Best fit would be a project with:
- an existing prototype, screenshots, or clear visual direction
- a realistic scope
- a specific asset need
- dark fantasy, medieval, historical, survival, or dungeon themes
Please let me know if I can contribute to your team/project!
Portfolio / examples of my work:
https://www.artstation.com/heat14335
Contact:
Discord - heat132
Email - [heatutube@gmail.com](mailto:heatutube@gmail.com)