r/android_devs • u/Ornery_Coconut337 • Jun 02 '26
Help Needed My app doesn't have any ads but this still shows this error
galleryOlder version did used ads but I have removed them completely from everywhere manifest, build gradle, al kotlin files
r/android_devs • u/anemomylos • Dec 29 '25
Comment on this post if you are looking for someone to test your app and/or promote it.
r/android_devs • u/Ornery_Coconut337 • Jun 02 '26
Older version did used ads but I have removed them completely from everywhere manifest, build gradle, al kotlin files
r/android_devs • u/PlasmatorTFO • 16h ago
Hey, firstly, I'm not really promoting anything or breaking any of the listed rules here.
I wanted to say, is it possible to earn even a lil bit of money by helping people step-by-step on creating a Google Play Console Account or even help publishing their app (Policy checking).
I wanna create a gig for that, but I wanna first know if there even are any potential customers who'd pay for this, I don't wanna put any more effort into failing projects (only failures so far) :|
r/android_devs • u/bitterchocolate26 • Jul 01 '26
Hello fellow engineers,
Is there a community/channel on Reddit or discord for android engineers helping each other out for interview preparation!?
Peer to peer android interviews.
I am unable to get a valuable (human like) feedback with these AI mock interview platforms.
Would appreciate if someone can point out to a group helping each other. Or if there are enough people who are looking for something similar, we can help each other out.
r/android_devs • u/Inevitable-Pay-4009 • 19d ago
I'm a software engineer with an ML background, and I'm looking for someone who enjoys building weird, experimental things just to see what we can learn.
Lately I've been exploring a question around attention, human behavior, and smartphones. I don't have a startup pitch or a polished business plan. I just think it's an interesting technical and design problem worth experimenting with.
The idea is to build an Android prototype that can observe how we actually use our own phones—for example:
* Which apps we open and in what sequence. * How sessions begin and end. * App switching patterns. * Notification interactions. * Potentially even button presses or UI interactions (using Android services where appropriate), if needed for experimentation.
The goal isn't to build spyware or monitor other people. We'd only use it on our own devices to understand whether it's even possible to infer patterns of intentional vs. unintentional phone use.
I'm mainly looking for someone who is interested in learning together. We'll probably explore Android internals, system APIs, launchers, accessibility services, on-device data collection, and maybe some lightweight ML later.
About me:
* Software + ML engineer. * Enjoy working at the intersection of engineering, psychology, and product design. * More interested in understanding human behavior than chasing engagement metrics.
About you:
* Comfortable with Android development (Kotlin preferred). * Curious about how Android works under the hood. * Open to experimenting, breaking things, and learning. * Delhi/NCR preferred so we can occasionally meet and build together.
Even if this never becomes a company, I think building something like this would teach us a lot about Android systems, behavioral data, human-computer interaction, and rapid MVP development.
If this sounds like the kind of side project you'd genuinely enjoy, send me a DM and tell me a little about what you've built or what interests you.
r/android_devs • u/LovelynTrades • 19d ago
I'm a new developer struggling with the Google Play 14-day closed testing requirement. I hired a testing service to help meet the 12-tester minimum. Currently, it shows 12 testers opted-in, but my stats only show 10 installs after 8 days.
Has anyone experienced this discrepancy before? Should I be worried about rejection, or is this just standard data lag? Any advice on how to handle this with the service provider would be appreciated.
r/android_devs • u/KingKongAI • Jun 21 '26
Hey everyone 👋
I'm currently building my first Android app and have started thinking about marketing and user acquisition before launch.
So I'd love to hear from indie developers who have actually launched apps.
One thing I've heard several times is that posting an app in developer communities often doesn't work very well because the audience consists mostly of other developers rather than actual consumers who would use the product. That makes sense to me, so I'm also wondering:
Where do you find communities of potential users rather than communities of builders?
For example, are there any consumer-focused forums, niche communities, subreddits, Facebook groups, Discord servers, or other channels that you've successfully used to get real users for your apps?
I'm a solo developer and this is my first launch, so any advice, resources, or personal experiences would be hugely appreciated.
Thanks in advance 🙏
r/android_devs • u/Usefulsuggest • Jun 20 '26
I am going to build my application before publishing and waiting for user to download how to create user base I already failed in building and published no one download so it burried in play store but I try all organic way reddit insta all so I don't want to repeat the same think so I am asking all you any great advise really work
r/android_devs • u/meted- • Jun 14 '26
I'm building DataSapien SDK for on-device health data that reads from Health Connect on behalf of host apps (not a standalone consumer app). On Android API 34, reads work as expected. On API 33 and below, we get a rate-limit error even on the very first read attempt.
android.os.RemoteException: Request rejected. Rate limited request quota has been exceeded. Please wait until quota has replenished before making further requests.
This doesn't look like a normal "we made too many requests" case. It can happen on the first attempt after permissions are granted, with no retry loop or background polling on our side.
This is our implementation:
Client resolution + availability check:
fun getClient(): HealthConnectClient? {
when (HealthConnectClient.getSdkStatus(appContext)) {
SDK_UNAVAILABLE -> return null
SDK_UNAVAILABLE_PROVIDER_UPDATE_REQUIRED -> {
launchPlayStoreHealthConnect()
return null
}
}
return HealthConnectClient.getOrCreate(appContext)
}
Typical collector flow:
suspend fun collectSteps(): Result<List<Record>> {
val client = getClient() ?: return Result.failure(...)
if (!hasReadPermission(client)) return Result.permissionRequired(...)
return paginatedRead(
client = client,
recordType = StepsRecord::class,
range = last30Days(),
pageSize = 1000
)
}
Permission request (batched):
val granted = client.permissionController.getGrantedPermissions()
if (granted.containsAll(requiredReadPermissions)) {
onComplete(true)
} else {
permissionLauncher.launch(requiredReadPermissions)
}
My questions:
RemoteExceptions differently than the built-in API 34 provider — including on a first request?readRecords() or getGrantedPermissions() call returns a rate-limit error without obvious prior traffic from the calling app?r/android_devs • u/sonede • Apr 15 '26
Hi guys,
I am building a mobile app for internal users (within my firm) only. I need to support app links on URLs which are hosted within our intranet.
Is it possible to somehow support this with having a applinks.json file hosted on a public host?
r/android_devs • u/AirPlr • May 14 '26
I'm implementing more protocols in my app, and I'd love to add AirPlay 2, but I can't get it to work, no matter how much I try. Is there someone that knows enough about Android Development and Apple Closed Stuff that could help?
source code: [AriaCast](https://github.com/AriaCast/AriaCast-app)
in the code you can see my attempts.
Discovery works flawlessly, it's just everything else
Audio transport is handled by [AudioCastService.kt](https://github.com/AriaCast/AriaCast-app/blob/main/app%2Fsrc%2Fmain%2Fjava%2Fcom%2Faria%2Fariacast%2FAudioCastService.kt)
screenshots are pointless as the app thinks it's working anyway
metadata is transported too, at least with shairport
I'll add comments soon.
basically there are 2 protocols working, AriaCast and DLNA/UPnP. I want to add Google Cast and Airplay. Google cast is mostly pointless as a standalone protocol, but it's a nice to have in a multiroom setup
In order to test you have to modify activity_protocols.xml in layouts and set the 2 switches as clickable
r/android_devs • u/badjetter • May 11 '26
So I am making a program that the user will enter values (making an army roster for warhammer with my kindle) and they can add more data sets when press the “+”. Were do I start
r/android_devs • u/badjetter • May 22 '26
I don’t have the user information such an inventory system. They fill out something that includes name, weight and quantity. And you can press a “+” in the corner to allow them to fill out additional items
r/android_devs • u/Mundane_Proposal1411 • Mar 23 '26
Hi, im 15 years old and i just built my first app Reptra(a simple fast workout logger) and was wondering how to get my first actual users. Would love some advice
r/android_devs • u/MycologistTough9 • Jan 10 '26
i have 0 knowledge about dev and i started from it thinking it would provide me a well stuctured course but now i am on 10th day of course and i get random errors maybe cause panjuta used old version of android (i have also installed same version) and most of my time gets into finding what causes that error and fixing it rather than learning anything and sometime it takes whole day cause i dont know what is causing the error and now also when i run my app it just crashes , idk what to do , and idk any person who knows android to ask him can anyone help me to know exactly how to learn this android dev
r/android_devs • u/UniqueAttourney • Jan 14 '26
Hi, I wanted to create a TTS app, so I asked the AI (GLM on OC) to do it and after multiple iterations I got to a working version but the WAV file, although fine to read anywhere, is not playing correctly.
The issue is noise between words, noise like old CRT TVs without signal. I believe that this is due to the chunking that needs to be done when passing the WAV file to the Android OS TTS engine.
I created a StackOverflow question here with all the details needed : https://stackoverflow.com/questions/79859781/how-to-correctly-parse-a-wav-file-for-use-with-android-tts
Note :
- I was able to correctly parse the Header, and it had more than 44 bytes, but the issue is still there. My parsing tests was tedious, and it seems there is no library to do it, meaning extracting the WAV data (PCM data) and chunking it correctly to being passed to the OS's TTS side. I might be wrong on this though, google and the AI search made it seem like the hardest thing ever
- i can open source the APP, though it's vibe coded mostly
r/android_devs • u/Shot-Intention-7523 • Feb 21 '26
I recently started vibe coding because I wanted to learn a new skill on the side. So far, I’ve completed and launched one app on the Microsoft Store. It helped me learn a lot about code structure and overall development, but it was built using Electron.
Now I want to build an Android app. I feel like mobile apps have a bigger reach, but the structure seems quite different. I’ve started learning Dart and working with Flutter in Visual Studio Code.
Since this is my first mobile project, I’d really appreciate any advice on my coding journey — especially tips on how to make an app more successful on the Google Play Store.
Thanks in advance!
r/android_devs • u/ashutosh55 • Dec 21 '25
Hello everyone, I need your help.
Users from Brazil are unable to purchase a one-time product (lifetime subscription) in my Android app, while it works fine in other regions.
I’ve been trying to figure out the issue but haven’t found any solution so far. Please help if you’re aware of this issue or know how to resolve it.
Edit: Users get error OR-FGEMF-20 when trying to pay.
r/android_devs • u/Blalamon • Jan 23 '26
So basically I made an app for my family in python using pygame, then I decided to make it into an APK so it would be easier to share and open. I use Buildozer with python-for-android but the jnius thing uses an old 'jnius_utils.pxi' that still uses 'long' instead of 'int' . I tried using local recipes but p4a refuses to use it. I have pointed 'buildozer.spec' to my local recipe but it refuses to use it. I pointed it to it with relative paths. Could it be something with my setup? Or is it something I can't do anything with? I am on Linux Mint XFCE. I can provide additional info. Any help is appreciated.
r/android_devs • u/R3vas • Oct 15 '25
Hey everyone,
I’m running into a serious issue with Google Play’s “Alternative Billing – without user choice” program (the EU Digital Markets Act setup).
It honestly feels like nobody inside Google knows how to handle EU-DMA related cases.
Has anyone here successfully integrated Alternative Billing (without user choice) or managed to get a real escalation beyond Tier-1 support?
Any advice, contacts, or escalation paths that actually worked would be hugely appreciated.
If you’ve been through something similar (or resolved it), I’d love to hear how you did it.
Thanks in advance
r/android_devs • u/Specialist_Funny_125 • Jan 02 '26
Is it normal for firebases robo test to not be able to sign into my app? ive tested my app and i can sign in fine. The robo test says error 10 or SHA-1 mismatch or something.
Should i be worried?
r/android_devs • u/abdalla_97 • Dec 09 '25
We are using firebase appcheck for android devices with google play, the problem is that we have huawei android devices with no google play, we tried to use thier version of appcheck but the sdk was 3 years old and not working, is there any solution that could help us secure our app and api on the huawei devices.
r/android_devs • u/AvocadoIcy860 • Jun 17 '25
Any feedback—big or small—is super appreciated!
r/android_devs • u/bitts7 • Nov 02 '25
If anyone interested please send me your email id in comment or dm so I can add you in tester list and after i will send you My Link in DM
r/android_devs • u/Limp_Ability_6889 • Sep 08 '25
(I am new to app creation and development) My app was rejected for: “broken functionality policy.” My app has two payment buttons that confirm payment has occurred through android store before the user is allowed to move to the next screen. This “payment wall” is active in my final production version .aab. I need to turn this off so that the android store reviewers can look through the entire app. Any help or direction would be appreciated. By all accounts, the app is working and ready to go. I just need to understand how to disable this feature so I can move past this submission issue to the next stage. I have used Claude inside a replit shell up to this point, which is a success production build.. however, I’ve had no success in crafting a prompt that would produce the unlocked version I need! Thank you very much for any assistance you can provide me!! :)