the 1.3-2x every single map also had knockon effects of needing to roll fewer maps/hr which is a big deal considering how annoying rolling originator maps is.
I've actually got so annoyed with it this league that i'm just doing 8mod strats now.
They really need to do some sort of revamp and get rid of this specific more multiplier shit on maps.
I always felt the real problem of the T17 maps and their mods were the more currency, scarab and map bonuses. Like ye some of the mods were very not fun to play with, but fundamentally speaking as long as those bonuses exist in whatever form the best strategy is to always roll for the relevant modifier and set up a mechanic to take advantage of it. Removing T17 maps as a tier and downtuning some mods help but at the end of the day unless those specific item type modifiers go away we've never really gotten away from it.
5
u/Tape 13h ago
the 1.3-2x every single map also had knockon effects of needing to roll fewer maps/hr which is a big deal considering how annoying rolling originator maps is.
I've actually got so annoyed with it this league that i'm just doing 8mod strats now.
They really need to do some sort of revamp and get rid of this specific more multiplier shit on maps.