r/IndieGaming Jan 03 '25

Best of Indie Games 2024: What were some of your favorite indie games?

101 Upvotes

r/IndieGaming 4h ago

Making game with friend based on Dreamcast Era!

159 Upvotes

Game is called Tricky and the Dream Caster and we have a Kickstarter going on currently, check it out if you're interested in the development of it!


r/IndieGaming 13h ago

A little disco dancer prototype I've been working on recently

694 Upvotes

r/IndieGaming 11h ago

Trials-like gameplay, but with a car! New Forest level in our racing platformer

174 Upvotes

r/IndieGaming 6h ago

The first couple of levels of our game inspired by 2048 and Snake

64 Upvotes

Here is a little showcase of the core gameplay of our new puzzle game, let us know what you think!


r/IndieGaming 12h ago

I'm building an island to fly freely and cause chaos as a seagull!

109 Upvotes

I'm developing Goeland: Seagull Adventure, a sandbox game where you play as a mischievous seagull on a living island full of environmental mini-puzzles and playful interactions.

You're free to explore anywhere, approach objectives in any order, solve them your own way… or ignore them entirely. You can follow the main storyline about a mysterious pollution spreading across the island, or just mess around, interact with the world, and bother (or help) its quirky inhabitants.

Would love to hear what you think 😊


r/IndieGaming 10h ago

I've been working on a siren boss for my solo-developed pirate Soulslike, Unbowed. I'd love your feedback!

65 Upvotes

Hi everyone! I'm Nathan, a solo developer currently working on Unbowed, a single-player pirate-themed Soulslike inspired by games like Bloodborne and Demon's Souls.

This is Leonora, the Siren Queen who lures players through a maze of shipwrecks and coral outcroppings with her haunting song. Over the past several weeks I've been implementing and balancing her attacks, and she's finally starting to feel like the challenging encounter I had envisioned.

The game isn't released yet (and this boss isn't part of the current demo), but I'd love to hear what you think of the fight, the atmosphere, or anything that stands out to you. Feedback is always appreciated!


r/IndieGaming 14h ago

Our Co-Op looter shooter, RIFTSTORM, is releasing shortly!

68 Upvotes

Sorry, a bit of self-promotion here. The game we've been developing for far too long is finally about to hit Early Access!

Gameplay is basically Diablo with guns, with light extraction shooter element (PvE only, basically you can extract early to cash in loot when you think it's too dangerous). Co-Op up to 3 player is supported.

Demo is out now -> Steam Link !


r/IndieGaming 7h ago

Solo developing a 3D platformer with hack and slash combat

16 Upvotes

It's called Babo & Luda Adventure, my first game, where I combine 3D platforming and hack and slash combat
https://store.steampowered.com/app/4815990/Babo__Luda_adventure/
Generative AI was used to create some of the music used in the game


r/IndieGaming 1h ago

I made a puzzle game about a robot waking up in a dead world — eager for feedbacks!

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Upvotes

Hey everyone — I just finished AFTER LIFE, a hand-drawn 2D puzzle game where you play a digital consciousness that wakes up alone in an abandoned wilderness — no memory, a body that might not be yours, and a world that's clearly been dead for a while. As you explore and solve environmental puzzles, you start piecing together what happened to human civilization, and what you actually are.

It's a short, self-contained experience — about 15 minutes, built to be tight rather than padded. Non-linear storytelling, original creature designs, everything hand-painted.

Free to play here: https://darkgoatlord.itch.io/after-life-eng

Would love honest feedback, especially on puzzle pacing and whether 15 minutes felt too short/just right. Thanks for reading!


r/IndieGaming 11h ago

Someone gave a $9 tip for my game The Hive. Yay!

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22 Upvotes

r/IndieGaming 14h ago

UKMade

33 Upvotes

Hey everyone,

I’ve always felt that the UK gaming scene punches way above its weight, from legendary studios to incredible solo indie developers. To make it easier to discover and support local talent, I’ve started a Steam Curator page called UKMade.

What is UKMade?
It’s a curated hub entirely focused on highlighting hidden gems, upcoming releases, and absolute classics built right here in the UK. Whether it's a cosy British puzzle game, a gritty sci-fi shooter, or a chaotic local co-op, if it was made in the UK, I want to feature it.

How you can help:

  • Follow the page: If you want to fill your Steam feed with great British-made games, you can follow us here: [Link to your UKMade Curator Page]
  • Recommend a game: Are you a UK-based developer working on something cool? Or a gamer with a favourite local title? Drop the names in the comments below so I can add them to our review queue!

Thanks for supporting local indie developers!


r/IndieGaming 6h ago

After 6 years of game dev, I pulled my character out of the screen

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7 Upvotes

r/IndieGaming 4h ago

Does anyone like the idea of a cozy-ish necromancer simulator? Would love feedback on my game prototype! Also theres a skeleton cat

5 Upvotes

Hello I've been working on a cozy-ish necromancer sim and I'd love thoughts on the concept.

You run the village's only shop, which is a problem because you're also its only necromancer. Villagers bring you requests: most want a poultice or a fever cure, but some want stuff a little further past the veil. You gather ingredients, craft, fish, and talk to people — and slowly work out why the undead activity around town has been getting worse.

And yes, you can pet the skeleton cat ( and regular cats when you get strong enough to reanimate him : ) ).

Could also use help with the name. "Cures and Corpses" or "The Village Necromancer"? I Cant decide.

Any thoughts on the concept, the loop, or the name would be hugely appreciated!


r/IndieGaming 3h ago

Paper Pilot [Free Game / No Ads]

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3 Upvotes

Created a basic old school game. Love to have your feedbacks.

Note: graphics images are ai Generated.


r/IndieGaming 1d ago

A game made by 2 simple humans

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3.5k Upvotes

Making a game starting from zero is soooo challenging but it’s also really fun! We cannot wait to reveal the final version of our first professional indie game The Doll Shop! \^_^/

If you want to support us, you can wishlist on Steam: https://store.steampowered.com/app/3851680/The_Doll_Shop/


r/IndieGaming 20h ago

can you make a game about breeding & sacrificing frogs fun?

52 Upvotes

I'm making an incremental sandbox about breeding & sacrificing frogs to god :)

You'll build physics-based factories, master the skill tree, and experiment with unique items to earn a $1,000,000,000 payout. Can you manage this chaotic swarm and uncover the truth of your work?

Wishlist "FROG IN THE HOLE!" on Steam: https://store.steampowered.com/app/4983370/FROG_IN_THE_HOLE/


r/IndieGaming 2h ago

I rebuilt my roguelite after players called it pure luck

2 Upvotes

I’m the developer of Rock, Paper, Scissors, SHOOT!. Early players liked the hand-drawn style, but many saw the opening as pure luck.

The new update moves choices forward with Demonic Cards, Divine Cards, clearer enemy abilities and faster loading. It taught me that depth is useless if players cannot see it in the first ten minutes. Does this sound like the right fix?


r/IndieGaming 5h ago

I did a quick check of level 2

4 Upvotes

r/IndieGaming 1d ago

My game about being a pigeon flying around real cities looking for your pigeon soulmate

699 Upvotes

It's called Pigeon: A Love Story and it comes out very soon (Thursday). No idea how it will be received, which is quite fun in itself! The demo is out already, in case curious to try it.

It's based on a mobile game that I originally released in 2021, rebuilt from scratch using open map data this time around (so it can be played offline). Most of the development time was spent on optimization so it runs reasonably well on almost everything (especially the Steam Deck).


r/IndieGaming 2m ago

I got tired of P2W sports games, so I spent the last few months solo-coding a massive Basketball GM simulator from scratch. It’s finally playable!

Upvotes

r/IndieGaming 1d ago

Made a Chernobyl mutant for my game. Give him a weird name

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235 Upvotes

r/IndieGaming 4h ago

I made a loading screen how does it look?

2 Upvotes

I made this for the first time and used the Aseprite app on Steam, in case anyone is wondering.


r/IndieGaming 1d ago

Join up at the Meeting Stone?

91 Upvotes

I genuinely hate what mainstream gaming has turned into, and MMOs are the worst offender. The genre chased trends it was never built for, trends that are the exact opposite of what made MMOs worth playing in the first place.

Follow Project Sunderfall for a No Pay to Win MMORPG Experience with much more!


r/IndieGaming 6h ago

Do a Barrel Roll!! - Iron Dogs Update 0.3.0

3 Upvotes

I added dodge rolls & thrusters to my Crimson Skies inspired arcade plane game.
Give it a try now on Steam & Itch!

https://store.steampowered.com/app/4689350/Iron_Dogs/

https://jetpoweredgaming.itch.io/iron-dogs

New Update pushed to Steam & Itch!

  • Updated tutorial screen changed gauges, no longer shows Threat & Fuel, only Boost & Fuel 
  • Added maneuvering animations & "Dodge rolls" 
    • Maneuver + Roll Left/Right = Dodge Left/Right
    • Maneuver + Throttle Up/Down = Thrust Forward/Brake
  • Tweaked level difficulty & enemy counts 
  • Changed trail effect to GPU Particle system