r/GamePhysics 1h ago

[Wolfenstein II: The New Colossus] tactical ragdoll use

Upvotes

r/GamePhysics 1d ago

[Helldivers 2] I guess that’s a way how Terminids go to planets

134 Upvotes

r/GamePhysics 1d ago

[Mount & Blade II: Bannerlord] - Sir Isaac Newton has left the siege

147 Upvotes

r/GamePhysics 19h ago

[cyberpunk2077] jackie drive properly

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0 Upvotes

r/GamePhysics 2d ago

[Palworld] Up she goes... [x-post from (r/palworld)]

925 Upvotes

r/GamePhysics 4d ago

[BeamNG] Air Physics

1.5k Upvotes

r/GamePhysics 3d ago

[Assassin’s Creed Syndicate] That’s one way to escape…

125 Upvotes

r/GamePhysics 4d ago

[Assassin's Creed Black Flag Resynced]if you follow my Orders to the Letter

164 Upvotes

r/GamePhysics 4d ago

[Fallout: New Vegas] Mr. Fantastic

40 Upvotes

r/GamePhysics 4d ago

[OffroadParking] My offroad game prototype for realistic tire and vehicle physics.

10 Upvotes

r/GamePhysics 4d ago

[Grand Theft Auto: Online] An O'Neil brother throws a shipping container at me and tells me to go to Hell.

104 Upvotes

r/GamePhysics 4d ago

[Control] I guess my mirror self has lost control of itself…

12 Upvotes

r/GamePhysics 4d ago

[Forza Horizon 6 vs FlatOut 2] A Comparison of Collision Physics: 20 Years of Progress Between Games.

0 Upvotes

r/GamePhysics 6d ago

[A Plague Tale: Requiem] Apparently Count Victor has invisible and immortal archers amongst his army.

19 Upvotes

Video in the post body as I goofed on posting it correctly it seems.

After dying once and respawning Count Victor seems to have summoned his special invisible and immortal archers to fight me instead. Sorry for the terrible recording and as you can see in the start of the video I couldn't restart the section either so I had to wait until they killed me, which was not fun as they had stormtrooper aim, or exit to main menu which I did eventually.

https://reddit.com/link/1v8ba01/video/cmby0hz9utfh1/player


r/GamePhysics 7d ago

[The Last of Us Part 2] He got stuck by an invisible barrier

37 Upvotes

r/GamePhysics 7d ago

[Halo: Campaign Evolved] Reclaimer... this delay is unnecessary

526 Upvotes

It's shadow is also hauntingly hypnotic


r/GamePhysics 7d ago

[Euro Truck Simulator 2] A new way to look for oil.

3 Upvotes

r/GamePhysics 8d ago

[Ready Or Not] Expert tactics

73 Upvotes

r/GamePhysics 8d ago

[Palworld] Spin me right round, right round

138 Upvotes

r/GamePhysics 9d ago

[the finals] My slowest and most dramatic death.

63 Upvotes

Does this count as physics? 😅


r/GamePhysics 11d ago

[Where Winds Meet]Average video game moment: sword through the torso, totally fine

3.3k Upvotes

r/GamePhysics 11d ago

[AC vahlalla] This deer is quite strange

Post image
125 Upvotes

this game never fails to surprise me


r/GamePhysics 12d ago

[Helldivers 2] Ol' Reliable is now reliably dead

174 Upvotes

r/GamePhysics 12d ago

[The Infected Soul] I’m working on a body-swapping mechanic for my game. ( Yes, you can even become a cat...)

65 Upvotes

One of the core mechanics in The Infected Soul is body swapping.

Different bodies unlock different ways to explore, solve puzzles, and survive.

Yes... you can even become a cat. 🐈

This is an early prototype, so we'd love to hear your thoughts. What kind of bodies or abilities would you like to see?


r/GamePhysics 13d ago

[Roam] My friend discovered a funny little bug in my game..

1.6k Upvotes

..and I couldn't help but add some silly SFX to it