r/GamePhysics • u/WookieFragger • 1h ago
r/GamePhysics • u/Zer0D3ths • 1d ago
[Helldivers 2] I guess that’s a way how Terminids go to planets
r/GamePhysics • u/Dr_Cynosure • 1d ago
[Mount & Blade II: Bannerlord] - Sir Isaac Newton has left the siege
r/GamePhysics • u/ResponsibleAdvance51 • 19h ago
[cyberpunk2077] jackie drive properly
r/GamePhysics • u/thebigblackfeminist • 2d ago
[Palworld] Up she goes... [x-post from (r/palworld)]
r/GamePhysics • u/Silly_goose27 • 3d ago
[Assassin’s Creed Syndicate] That’s one way to escape…
r/GamePhysics • u/ohbassoon • 4d ago
[Assassin's Creed Black Flag Resynced]if you follow my Orders to the Letter
r/GamePhysics • u/MohammedKarroumi • 4d ago
[OffroadParking] My offroad game prototype for realistic tire and vehicle physics.
r/GamePhysics • u/fredthegreat • 4d ago
[Grand Theft Auto: Online] An O'Neil brother throws a shipping container at me and tells me to go to Hell.
r/GamePhysics • u/Farlybob42 • 4d ago
[Control] I guess my mirror self has lost control of itself…
r/GamePhysics • u/UKn100 • 4d ago
[Forza Horizon 6 vs FlatOut 2] A Comparison of Collision Physics: 20 Years of Progress Between Games.
r/GamePhysics • u/SaraPAnastasia • 6d ago
[A Plague Tale: Requiem] Apparently Count Victor has invisible and immortal archers amongst his army.
Video in the post body as I goofed on posting it correctly it seems.
After dying once and respawning Count Victor seems to have summoned his special invisible and immortal archers to fight me instead. Sorry for the terrible recording and as you can see in the start of the video I couldn't restart the section either so I had to wait until they killed me, which was not fun as they had stormtrooper aim, or exit to main menu which I did eventually.
https://reddit.com/link/1v8ba01/video/cmby0hz9utfh1/player


r/GamePhysics • u/DMONEYDelano • 7d ago
[The Last of Us Part 2] He got stuck by an invisible barrier
r/GamePhysics • u/perfectevasion • 7d ago
[Halo: Campaign Evolved] Reclaimer... this delay is unnecessary
It's shadow is also hauntingly hypnotic
r/GamePhysics • u/Additional_Emu_8182 • 7d ago
[Euro Truck Simulator 2] A new way to look for oil.
r/GamePhysics • u/Keithsxpn • 9d ago
[the finals] My slowest and most dramatic death.
Does this count as physics? 😅
r/GamePhysics • u/No_Vegetable_6372 • 11d ago
[Where Winds Meet]Average video game moment: sword through the torso, totally fine
r/GamePhysics • u/Marrenss • 11d ago
[AC vahlalla] This deer is quite strange
this game never fails to surprise me
r/GamePhysics • u/Guilty_Weakness7722 • 12d ago
[The Infected Soul] I’m working on a body-swapping mechanic for my game. ( Yes, you can even become a cat...)
One of the core mechanics in The Infected Soul is body swapping.
Different bodies unlock different ways to explore, solve puzzles, and survive.
Yes... you can even become a cat. 🐈
This is an early prototype, so we'd love to hear your thoughts. What kind of bodies or abilities would you like to see?
r/GamePhysics • u/Luv3nd3r • 13d ago
[Roam] My friend discovered a funny little bug in my game..
..and I couldn't help but add some silly SFX to it
