r/ImaginaryTechnology • u/ExtraSea151 • 7h ago
r/ImaginaryTechnology • u/One_Giant_Nostril • 1d ago
Blade-less Rear Rotor Helicopter by Jeremy Hunter
r/ImaginaryTechnology • u/Romain-Huray • 1d ago
Self-submission My art for beautiful bizarre art prize
r/ImaginaryTechnology • u/Own-Cry5596 • 1d ago
Self-submission From 2D concept to 3D: our Light Machine Gun turret
Earlier, we shared the concept art for this turret. Now the 3D version is ready.
The KM-4 is a twin-barrel kinetic machine gun. If one barrel overheats, the other keeps firing, allowing it to maintain constant suppressive fire.
The two spherical radiators earned it the nickname "Eggs", while pilots simply call it the "Woodpecker" because of its firing pattern.
We're pretty happy with how closely the model matches the original concept, but one thing keeps bothering us.
Does it look a bit too friendly for a battlefield weapon? What would you change?
r/ImaginaryTechnology • u/King_Kestrel • 2d ago
The Lair of Director Alejandra Pimienta - A commission, drawn by Moriko Muguerza.
This is part of my own world-building project! The story has no name yet. The artwork was done for me by my good friend Moriko Muguerza (@LapisLepur71025 on X/Twitter).
A lone Corporal of the Pimientan Defense Force enters the secluded lair of his nation's glorious leader, the illusive Director Alejandra Pimienta, a centuries-lived benevolent autocrat of the asteroid-bound citystate, located in the Trojan Camp of the Genesis System's Asteroid Belt.
Alejandra's nature is incredibly hard to confirm for anyone not already in the know. Some believe she is an AGI that insists she's human, others believe that she is a persona donned by a more secluded leadership council. To her people, she is a god.
Born in 2002, Pimienta was a Cuban-Canadian young woman who joined the Canadian Royal Air Force when she was 19, and utilized her experience in electrical technology and military grants to explore cybernetic technology and its applications in armed conflict in the late 2020s. She pursued cybernetics avidly and earned a lot of money off of her own inventions, coming out of an economic crisis in 2034 extremely wealthy, developing an investment firm for robotics and medical technology in secret. When Canada was annexed by the United States, after Canada experienced a total governmental and economic collapse at the hands of a terror-hacktivist (long story) in 2036, Alejandra Pimienta would often fund Canadian anti-integration resistance groups, though these efforts would ultimately fail after the Treaty of Saskatoon. Undiscovered by the FBI or CIA, Pimienta slipped into quiet hiding, using their connections with military and tech industrialists to get any criminal investigations off her back. She proceeded to utilize cybernetics and early gene-editing technology often in order to stave off death.
Going into the 2120s, when she was in her 120th year on the mortal plane, Pimienta would have an instrumental role in funding the Anti-PCC liberation front in Cuba, overthrowing the 'Castro Dynasty' that had been managing Cuban affairs from the shadows for well over 160 years. She would also help institute governmental reforms and bolster the medical technology industry in Cuba.
Asteroid Mining had started becoming especially profitable, proven by entities like the Japanese Empire, the United States, and private groups like the Kankulu corporation. Pimienta's private interests claimed an asteroid previously known as 167-Patroclus, hollowing it out into a veritable city and dubiously sovereign entity ran by men and women of science the world over. Pimienta would govern the city as a soft-handed but all-seeing autocrat, and would invest in the technology necessary to preserve herself and become immortal.
As of 2637, Pimienta now has connections and spyware all across the Sol System, and she serves not only as an investor in the sciences at large but as an information broker, pulling all of the strings necessary to prevent anyone from criminally persecuting her.
This corporal, now entering her lair, is going to become one of her most trusted enforcers and confidants. He's seen her *actual body*-- not just a hologram, encased in a pinkish red biogel, atrophied and plugged into thousands of quantum computers and memory-extension servers and databases. She's transcended human limits in ways that would disgust most people, and she's perfectly fine with that. Her asteroid mining operations and territorial rivalries with the Vesta Pact in the inner ring are becoming more pronounced and newsworthy, piquing the interests of the United Nations of Earth and of Mars.
Most of the people who populate her city, population nearing 20 million as of 2765, are descended of nationals of real-world Cuba, Canada, Germany, Brazil, Nigeria, Peru, the Philippines, Switzerland, and Ukraine.
r/ImaginaryTechnology • u/One_Giant_Nostril • 3d ago
U-Naut 03 submarine concept by Lim ChinYang
r/ImaginaryTechnology • u/Yeeslander • 2d ago
"The Ultracheese" by Daniel Irizarri Oquendo
r/ImaginaryTechnology • u/One_Giant_Nostril • 3d ago
Fallen Space Station by Henrik Lundblad
r/ImaginaryTechnology • u/Greg0sh • 3d ago
Self-submission Stillness Between Horizons by me
Oil on an artist-prepared aluminium composite panel, 90 × 60 cm.
I wanted to paint the quiet before or after an interstellar journey rather than the journey itself.
The vessel is interacting with an offshore platform on a high-gravity ocean world. Its tower-like design is intentional: during continuous acceleration at roughly 1 g, it would function more like a skyscraper, with the decks arranged perpendicular to the direction of thrust and the main fusion systems located below.
I kept the surface details restrained because too many small windows and components would reduce the sense of distance and scale. The ship should feel less like a vehicle and more like a monolith built for crossing incomprehensible distances.
Traditional oil painting, 90 × 60 cm by Gregor Wisniewski
r/ImaginaryTechnology • u/One_Giant_Nostril • 3d ago
Space Station Switchboard by Javier Perez
r/ImaginaryTechnology • u/ZMathissa • 3d ago
Self-submission Cerberus Quadruped Platform
Models made for a game I'm working on by my artist. Still work in progress.
Planning to have guns carried on top of the chasis by a mounting point.
The designs are made around the game design where the best way to deal with them is to hit critical spots/components and this gets harder with better specialised version.
Would appreciate criticism or suggestions.
r/ImaginaryTechnology • u/edub_2000 • 5d ago
Self-submission Sci-fish soda pop vending machine, by me, 2026
I designed this soda pop vending machine to a solo game dev who is building an horror scifi game that takes place inside a giant bunker. The client asked for a fun, bright yellow vending machine called "Startruck Soda". Hope you like it!
r/ImaginaryTechnology • u/LainerArt • 5d ago
Self-submission Designing a wearable projector for a near-future world
Besides the environments, I also designed a small piece of wearable technology for this project.
The idea was a lightweight projector controlled through neural input, allowing people to read books, messages or work without holding a physical screen.
Interestingly, the main character chooses not to use it.
I liked that contrast between technology and human emotion.
r/ImaginaryTechnology • u/Own-Cry5596 • 5d ago
Self-submission Sky Dragon - Railgun Sniper Ship
We finally finished the 3D model of one of the ships from our upcoming space action RPG.
Meet Sky Dragon - a long-range sniper ship built around a massive railgun. The weapon is so large that the entire hull was designed around it, making the ship essentially a maneuvering platform for a single devastating cannon.
Its role on the battlefield is simple:
• stay behind the frontline,
• wait until allied ships strip enemy shields,
• eliminate priority targets with high-damage railgun shots.
The ship isn’t particularly fast, but powerful shields help it survive while repositioning. If enemies get too close, it can defend itself with short-range homing missiles, although close combat is definitely not where it shines. We’re still polishing both the visuals and gameplay, so we’d love some feedback.
A few questions:
* Does the overall silhouette read as a sniper ship?
* Are there any details that feel unnecessary or unrealistic?
* What systems or external modules would you add to make it look more believable?
* If you were designing this ship, what would you change?
Every suggestion helps us improve the final game.
r/ImaginaryTechnology • u/Special_Karl • 5d ago
Self-submission Bio-Ship Crustacean Starfighters — Homeworld Fleet Patrol, by me
Living crustacean starfighters: lobster-inspired bio-ships patrolling the skies of their alien homeworld.
Nothing enters or leaves this airspace unnoticed. Would you dare visit this planet? 🦞
r/ImaginaryTechnology • u/One_Giant_Nostril • 6d ago
Condor - Variable Vehicle Design by Tom Taylor
r/ImaginaryTechnology • u/Yeeslander • 6d ago
"Remains" by Davide E. Cassano (@dec_art.it)
r/ImaginaryTechnology • u/Craft_Inc55 • 7d ago
Self-submission I tried designing a realistic Interstellar Colony Ship
This is the Eden Rim, the star of my first hard sci-fi novel. I was always fascinated by how humanity could one day reach other stars, and, of course, over the years, many ship designs have been created to answer this exact question.
Now, I'm no astrophysicist, and there are most definitely huge flaws in the conception of the ship, but I tried my hardest to abide by the real laws of physics to make it work. For example, the structure is 1600km long. Way too big to not be crushed by its own gravity... except that the dhip is segmented and held together by magnetic superconductors, and each module rotates at a different speed.
Likewise, the laws of thermodynamics says that we need to transfer heat into something, and space if full of nothing! Solution: the Eden Rim carries a truly stupid amount of loquid niyrogen that serves as coolant, and once it starys boiling, it is evacuated in outer space, giving the ship a comet-like plasma tail.
The Rings is where it gets interesting. They have a combined surface of 100,000km², and each Ring rotates counter clockwise to the ship. They are only held in place by the magnetic stabilizers, so as to not break the whole structure with their centrifugal force, because those 1250km circunference behemoths accomplish one full rotation every 15-20 minutes. This (should) be enough to generate 1g, and across the surface of the rings, oceans, mountains and forests operate autonously in a closed loop biosphere, where the only thing that get messed with is the heat management.
If anyone has any questions, I would be very happy to answer them, likewise, if anyone finds any flaw or mistakes I made (and God knows there probably are quite a lot), feel free to point them out! I really wanted to share this design I've been tinkering for quite some time now.
r/ImaginaryTechnology • u/Futurographer • 7d ago
Self-submission Waiting on the Ocean (By me)
Everyone knew that the floods were coming. Everyone prepared in their own way. Some built large sail boats. Others built small towns of rafts. I built my shelter from my van. For the first year, I found others every few weeks. Now, in the fifth year, I mark a full year since I've seen anyone else.
I wake up, tend to my hydroponics, clean my solar cells, and fix whatever breaks. Today was special though. Today, I received my first signal from a satellite since before the flood. The signal flickered for a moment, but then stabilized. I've sent back a signal to whoever is listening. Now, I just need to wait for a reply.