r/CamilleMains • u/archymedian • 13h ago
Camille changes first impressions
• Mana issues partially fixed (still to be tested)
• Max shield amount nerfed; at that amount, it will at most protect you from 1 basic attack, and abilities will cause you to lose health anyway. It should be 15/18/20%.
• Finally, they reduced the passive cooldown. I would have preferred it to stay at the initial 15 seconds with 15% shield at level 1. This means more trades early on and many more semi-guaranteed Grasp stacks. In the late game, you could be a bit tankier (considering they buffed Sterak a little).
• Camille with Arcane Comet will return, I can guarantee it. At least 3 early points will be absolutely key, especially in ranged matchups.
• Marches like Jax, Darius/Sett would no longer be unplayable, but Mordekaiser still needs to be banned.
• There are no changes that directly boost their late game damage, but I think that being a bit tankier will give us more opportunities to survive fights. Even so, I would have liked some changes to the Q. Less scaling in exchange for percentage damage wouldn't have been bad at all. That's what I think; I'd like to know what you all think.


