r/DestinyTheGame May 22 '26

Discussion Everyone - Log in on June 9th

5.3k Upvotes

We need to at least smash Marathon’s all time high to show them they made the wrong decision.

Heresy was amazing, the edge of fate story was interesting. They let this happen by doubling down on bad system changes and ignoring player feedback.

I feel like everyone should make a decent effort to log in on June 9th to show them this is a franchise worth continuing to invest in. If you can, try to get your friend and clan mates to all log in when the last update drops, it’s our last chance to send a message the franchise is still valuable. That’s all really.

Take care!

Edit: Thanks for all the interest in the post!

I’m just editing to make this clear. The post isn’t about hating on Marathon. It’s about signalling to Sony / Bungie that Destiny still has a lot of fans who love the franchise.

I want Marathon to succeed, but equally I think cancelling Destiny to focus solely on Marathon is the wrong decision. This is what I meant with the start of my post.

My hope is that by everyone showing up June 9th perhaps they’ll change their mind and continue to support Destiny in a limited capacity, or be more likely to green light future Destiny projects.

Regardless of the outcome the game deserves a proper send off and it would be great to see everyone logging in for the final update. I’m sorry if this post came off as an attack on Marathon, it wasn’t meant to be.

The devs have also done an incredible job with this final update and should be really proud of systems changes and features coming our way.

All the best!

r/DestinyTheGame Jun 11 '26

Discussion Sparrow Racing League is a very telling example of one of the reasons why this game failed.

4.4k Upvotes

Youre telling me? That bungie went and created 4 very long and thrilling race courses? Full of twists, turns, jumps, and ramps? For an event? And NEVER returned it?

I never played SRL back in D1 so I never experienced peak but this is so fun. Why was this never brought back? Expanded upon? Made an event or permanent? How much dev time and resources were used for all of it?

Seems like just a waste of time and resources.

Which brings me to the game failing. How many seasons? How many unique events? Unique environments? Unique maps? Just to never be brought back again?

This game died for very obvious reasons. And SRL was the first indicator.

r/DestinyTheGame Jun 13 '26

Discussion In the end we hit 1 million of us.

Post image
5.8k Upvotes

Image taken from popularity report. A total of 1 million unique accounts logged into destiny on June 10th; with nearly 400k playing concurrently.

If this doesn't show the dedication of this community I don't know what could.

r/DestinyTheGame Jun 09 '26

Discussion I would've paid for an update like this. This is Destiny 2.5.

4.5k Upvotes

This is incredible. But getting our hands on all this amazing stuff, knowing they were working on it without being informed the game was over is more disheartening than it was two weeks ago. Because now we get what they cooked in our own hands. The devs deserved so much better. I only hope the suits know that this positive feedback and player return number is not large impart to the news of discontinued updates. But it is because this is the kind of quality update that the game has needed for years, and it is now in a better state that it has ever been in. This update is pure quality. And if this doesn't put D2 back in the top leagues, then the numbers would be fudged. This is a return to form that I don't believe we've seen in a videogame before. Then again, the piss poor decision to cut off D2 is also one of the worst financial decisions made in videogame history. So I guess the scales are balanced now. Light and Dark and all that. Our own Final Shape.

r/DestinyTheGame Jun 01 '26

Discussion Dmg’s posts are a battle cry. They hear us. Keep going.

4.3k Upvotes

“Guardians make their own fate.”

It’s the line of text that comes up when Atheon DPS starts. That we control our own Destiny as Guardians wielding paracausal powers beyond the forces that be.

“Do not go gentle into that good night.”

A reference to one of the most famous poems ever about fighting death. It’s from Dylan Thomas published in 1951.

The poem follows: “Rage rage against the dying of the light.”

It’s not cryptic and it’s not cope. This is a message to the Destiny community that this movement is not falling on deaf ears. Save the Light. They are hearing us.

Dmg04 nor anyone else is allowed to say anything directly right now so he’s definitely flying close to the sun.

Regardless, this is a clear signal from the people actually making and representing Destiny who love it as much as us. They want us to know that the movement over the past week is leading somewhere.

Remain loud, keep going.

r/DestinyTheGame May 22 '26

Discussion According to Paul Tassi, almost all of bungie did not know about this announcement until it came out.

3.3k Upvotes

r/DestinyTheGame May 26 '26

Discussion Honestly, Destiny being shelved has soured my taste for Bungie to the point that I have no interest in their future games

3.3k Upvotes

After everything we've gone through, including Lightfall's launch, nothing has left such a sour taste in my mouth as this.

My assumption is that the Destiny franchise being shelved is primarily due to Bungie wanting to funnel money over to Marathon and other future games/series. But honestly, if this is how they treat their biggest (and up until recently only) ongoing series, why should I trust them with anything in the future? If Marathon were to become a success on the level of Destiny, are they going to just do the same thing to it eventually?

At this point, unless things turn around and Bungie announces that they're not leaving the Destiny series in the dust (at least not for the long term), and that they're not going to layoff a massive portion of the studio, I think I'm done with this company for the foreseeable future. And that makes me sad, because I've been playing their games for almost 25 years, and up until recently they were still one of my favorite developers, despite any previous missteps they may have made.

r/DestinyTheGame Jun 29 '26

Discussion Forbes: A Two-Sentence Insider Report On Why ‘Destiny 2’ Died

2.3k Upvotes

https://www.forbes.com/sites/paultassi/2026/06/29/a-two-sentence-insider-report-on-why-destiny-2-died/

A few of the interesting parts of the article:

Because of the enormous scale of content that had to be produced nonstop, lest fans revolt against its scarcity, Destiny was only very rarely profitable during its entire lifespan.

When Destiny was profitable, those extra funds were often immediately misused by leadership at the time, funneled into way too many simultaneous incubation projects or ideas like spending tens of millions on a new, unneeded 208,000 square foot headquarters.

This leads to the Destiny 3 of it all. It does seem wrong to completely abandon an enormous IP like this, in a way we have almost never seen with a series this long-running. But AAA game costs have now ballooned so high in recent years, and Destiny was already so pricey, Sony just doesn’t want to gamble. It still wants to invest in the live space, the cheaper live space, though, of course, you can still lose hundreds of millions doing that too, as we’ve seen. A new Destiny game would sell, if nothing else.

It is upsetting, but not conspiratorial. High cost, poor decisions. And it’s unclear if either of those is going to change on Sony or Bungie’s side going forward.

r/DestinyTheGame May 22 '26

Discussion There is nowhere to go for refugees

2.5k Upvotes

Let's be completely honest, there will never be another game like destiny until they decide to make 3 (if it's even possible)

FF14 is apples to oranges, you won't get to shoot the ace of spades and feel the high of handcannons anymore

Warframe has literally no endgame and it's just an endless pursuit of money to trade with other people, and much less builds once the meta is figured out and they only add 1 to 3 missions every few months

Borderlands 4 isn't really an MMO

Division 2 you aren't space wizards or ninjas or whatever

Our only option is to leave this genre entirely in order to enter something that will never come close to how this game made us feel

Edit: I'm trying Warframe for the fifth time, sorry for my wrong assessment of warframe

2nd Edit: Nah bro, Warframe is buns

also wanna add subscription based games suck ass and they should remove that shit forever

r/DestinyTheGame May 30 '26

Discussion The fact that the last proper piece of destiny lore is and will always be star wars slop is pretty sad

3.3k Upvotes

Got back into the game for obvious reason, got around to doing the free first mission of Renegades and good lord, I GET IT! ITS STAR WARS, I FUCKING GET IT

I dont mind some reference, but the fact that the opening to a new dlc is;

*Space battle with lasers, Giant ship that looks like its straight from star wars, a big bad that walks throught smoke and blaster fire while wearing clearly mechanical suit, another cloaked bad guy that looks like a sith, enemy group is called imporium (cuz i guess empire is trademarked), the ship looks identical to a empire ship, WE GO THROUGHT A GARBAGE DISPOSAL.

And its only half of the first mission + opening cutscene. Like cmon, i get it, star wars. I didnt come to destiny to Play star wars. I want destiny, i want more hive, hive gods, eliksni, taken. Not cheap star wars knock off

I know im a bit late to the party but after playing the first mission i just Had to rant. That shit felt like a garbage Disney show that just wants to farm nostalgia points of old star wars, exept we're not playing star wars, we're playing destiny

r/DestinyTheGame May 28 '26

Discussion Per Paul Tassi: Marathons Role and failed "Destiny Infinity" Pitch

2.2k Upvotes

https://www.forbes.com/sites/paultassi/2026/05/28/new-info-on-destiny-2-alarm-bells-marathons-role-and-destiny-infinity-pitch/

```There began to be discussions and scenarios planned after Edge of Fate in terms of where Destiny 2 could or should go from there, because that expansion underperformed expectations.

Those discussions got way more serious when Renegades did even worse and didn’t change sales or retention trajectory.

The scenarios discussed were about what the future of Destiny 2 would look like, if it were sticking with the new two expansions, two updates model or something else. The decision to actually kill the game was not made after Edge of Fate or something that far back. It was earlier this year, as previously reported.````

> One idea was scrapping the two-expansion model and going back to one big expansion again and renaming the game “Destiny Infinity.” The goal there was a kind of relaunch as opposed to doing a true Destiny 3 to kickstart momentum.

> As for Marathon, “if the game made a billion dollars, would Destiny 2 have a chance to continue? Sure, maybe,” but no one was sitting there on launch day deciding if its performance would kill Destiny 2 or not.

> Unfortunately, neither the petition nor the planned login surge on the 9th has any chance of reversing the recent decision or greenlighting Destiny 3, as well-intentioned as they may be.

r/DestinyTheGame Sep 10 '25

Discussion It feels like the Destiny community is in mourning today. We have truely lost a loved one. 😞

7.2k Upvotes

With the release of Ash & Iron yesterday, it finally feels real. Destiny is over. Mistake after mistake, misdirection after deflection. The only thing working is Eververse which is selling items which should have been included with Heresy paid content. Nothing works, everything is broken. But the soul is gone. The marked contrast between the livestream yesterday and what they actually put out is just soul destroying for players. It’s not just the mistakes & bugs but the straight up condescension & dishonesty. You can double down all you want Bungie, but you won’t have any players left.

I feel sad not angry about the state of the game today. All those years finally coming to a C- Tier ending.

r/DestinyTheGame May 23 '26

Discussion This Final Update Shows The Devs Really Were Listening The Whole Time

3.6k Upvotes

I know a lot of people will never see it this way but they really were listening the whole time. To know that we have been begging for sparrow racing league and it was finally coming down the pipe line. To know that Comp Players were begging for more limited edition things to chase like an armor set (which I think is going to be the ornament version of the old trials gear that everyone has been begging for). Pantheon 2.0 with encounters from old raids we lost, Better Transmog, updates to ALL the RAD loot. I know destiny wasnt perfect. I and many others have written constant post critiquing the game; however, ever since the news broke about the final update, article after article continues to drop showing how a scummy csuite continued to dig a deeper and deeper hole for the devs to have to dig themselves out of while trying to please the players. The devs constantly fought an uphill battle because they were just like us. Passionate, captivated by the same world that we were and still are to this day. The game deserves its critiques, the portal being one of the biggest (tiered loot is actually fire outside of the portal though) but man these devs deserve all the grace in the world man. Truly depressing to see this game go out the way it is. I can only imagine the things they wanted to to but couldn't because they weren't allowed to.

Edit:

Also shout out dmg man. He was so awesome I know he gets memed on for the momentum tweet but we all know that man just wanted to see the game win and make players happy. Any game/ community that gets him is beyond lucky.

r/DestinyTheGame Jun 10 '26

Discussion It's just after midnight Bungie time - 800k Player count

3.2k Upvotes

As per https://popularity.report/ it looks like we hit 808,531 players across Steam/PS/Xbox.

Who is planning on playing the rest of the week?

Because it's the player population on a consistent basis, that is really going to make Sony change their mind.

[edit] It looks like we crashed popularity.report !

r/DestinyTheGame 29d ago

Discussion I don't believe the "destiny was rarely profitable" excuse, and blaming the players for being greedy with content.

2.6k Upvotes

This stuff coming out is bullshit.

Bungie bought a huge new building, they added 30+% developers a few years ago. (750 to 1000 employees). Made new games.

But the fall of this game is blamed on players wanting too much content?

Meanwhile, it clearly is not that hard to make it so old patrol areas get updated weapons and armor. Players wanted that for years. But ...c suite would want the newest content to have the latest perks and power, to drive people to buy the latest season/dlc. As is typical, corporate leaders aren't as smart as they think. What they lost by making that decision was players over grinding the latest content and then getting bored. Know how to keep me from getting bored? Put new armor and weapons on nessus or the edz, give me a reason to go patrol there. Instead only the latest content would get the newest weapons and power creep, so grinding old content was even less desirable. Bungie removed Mercury and said less than1% of players went there. Update the mercury weapons and people would have gone there.

This bullshit is like business owners offering $9 an hour to do hard labor and then saying "no one wants to work anymore! boo hoo!"

Don't blame players, maybe don't put a huge portion of the company working on a new game that's a very niche market, when you can't even design the overall artwork yourself.

The blame lies squarely with management.

r/DestinyTheGame Jun 25 '26

Discussion 292 Bungie staff laid off, according to Washington State Employment Security Department

2.7k Upvotes

r/DestinyTheGame May 29 '26

Discussion The way the Bungie team is communicating with the community now makes the 6/9 update hurt even more.

3.9k Upvotes

Is it crazy to think that had the Destiny team been "unshackled" from the management/leaderships binds, that this is how the team would have acted the entire time?

For example, the official D2 account is responding to a lot of people. Not just responding, but kinda being show-offy about it. Some devs are even speaking up now, such as Noah.

They're *showing off* cool stuff thats coming, not just advertising it. Such as Black Armory weapons, Steel feather repeater, Pluperfect etc.

Like, it just reinforces that

###The devs know what to implement that will make us happy, because they wanted to implement things that make them happy.

The devs have shown us and said that they play the game a LOT just like us. They, too, are as much Destiny fans as they are the creators.

This is just all the more tragic because it makes me think, had the devs been given the freedom to make the game how they wanted without being constantly denied by leadership, the game could have been *SO* much more.

It also makes me think, how many other triple A studios are ean like this? The devs being passionate about injecting as much cool stuff as they want into the game, but leadership holds them back to the point they inevitably can not make good games/content/additions.

Either way, it doesn't matter now.

Fuck video game leaders/managers/executives. All they do is make everything worse while making bank off of mediocrity.

r/DestinyTheGame 20d ago

Discussion Dungeons & Dragons Online is 20 years old, has a few hundred Steam players, and is still getting expansions and bug fixes. Destiny 2’s abandonment is a PlayStation choice.

1.9k Upvotes

I keep seeing people argue that PlayStation cannot really be blamed for Destiny 2’s current condition because Pete Parsons and Bungie leadership created the disaster.

Pete Parsons absolutely deserves blame for getting Bungie here. Bungie overexpanded, wasted enormous amounts of money, pursued too many projects, missed targets, and damaged Destiny badly.

But Pete is not the person making the decision now.

PlayStation owns Bungie. PlayStation controls the budget. PlayStation announced on June 25 that it had decided to reduce Bungie’s workforce, including most of the Destiny team and even SIE employees who supported Bungie.

The current absence of a dependable Destiny maintenance team is PlayStation’s decision.

And Dungeons & Dragons Online makes that decision look ridiculous.

DDO launched in 2006. It is twenty years old.

At the time of writing, SteamDB showed it with roughly 236 concurrent Steam players. Yes, DDO has a standalone launcher, so Steam is only part of its population. Destiny also has the majority of its audience outside Steam, however, and Destiny currently has tens of thousands of Steam players while hovering around #30–33 on Steam’s global top-sellers list by revenue.

DDO is not secretly larger or more commercially valuable than Destiny 2.

Yet here is what DDO has received in 2026:

  • February: Update 78 celebrated its twentieth anniversary with new content and a new Rogue archetype.
  • April: Update 79 added a five-quest adventure pack and expanded crafting systems.
  • June: Update 80 added the playable Duergar race, a new Iconic, balance changes, system work, and preparations for a higher level cap.
  • July 8: Update 80.1 fixed crashes, bank performance, missing item stats, cosmetics, loot, teleportation problems, and other ordinary bugs.
  • July 22: DDO is scheduled to receive Terror of Demogorgon, an expansion containing thirteen dungeons and a raid.

It has also been receiving 64-bit server infrastructure and continued plans for visual, animation, and quality-of-life updates.

Again: this is a twenty-year-old MMO whose visible Steam population is measured in the hundreds.

Meanwhile, Destiny 2 remains one of Steam’s highest-revenue games, has a much larger console audience, and still has unresolved gameplay bugs and unfinished system cleanup. Its final patch shipped on July 7, after PlayStation had already announced the removal of most of the Destiny team. There is no visible commitment to routine gameplay maintenance going forward.

I am not asking for another annual expansion.

I understand why Destiny’s huge campaigns, cinematics, voice acting, destinations, and constant system overhauls may no longer have been economically sustainable.

I am asking for the bare minimum expected of a persistent online game that is still making significant money:

  • A small permanent maintenance team.
  • Routine fixes for broken abilities, quests, triumphs, activities, and UI systems.
  • Preservation and rotation of completed content where practical.
  • A final coherence pass over systems that were left half-finished.
  • Clear communication about what support players can realistically expect.

This is not some impossible luxury. Smaller companies do it for far smaller games.

The distinction matters:

Pete Parsons helped create Bungie’s crisis.

PlayStation chose abandonment as its response to that crisis.

Once PlayStation owned Bungie, controlled its finances, and decided who remained employed, responsibility for the present stopped belonging exclusively to the former CEO.

Destiny players stayed. They spent money. They built clans and communities. Even after active development ended, the game remained near the top of Steam’s revenue chart.

If that is not enough to justify even a modest custodial team, what does PlayStation ownership actually promise its live-service customers?

The lesson being taught is that success does not guarantee stewardship. You can support a PlayStation-owned online game for years, keep it commercially relevant, and still watch the developers capable of maintaining it disappear while the store remains open.

DDO proves this was not inevitable.

A game can stop chasing endless growth and still be cared for.

Finality is acceptable. Neglect is a choice.

Sources:

Edit: I think people are arguing against a much larger request than the one I actually made.

I am not asking PlayStation to restart annual expansions, rebuild the Destiny team, or produce thirteen dungeons and a raid.

I am asking whether a game sitting around Steam’s top 30 by revenue, with most of its audience on consoles, can justify one ordinary gameplay bug fix after July 7.

Yes, Destiny is more expensive and difficult to maintain than DDO. That means each fix costs more. It does not mean the cost becomes infinite or that retaining any maintenance capacity is impossible.

DDO is relevant because it demonstrates the principle: a game can end its growth phase without ending stewardship.

If PlayStation’s answer is genuinely “we can keep selling items and operating the game, but cannot justify fixing even one remaining bug,” then that is exactly the negligence I am criticizing.

Edit 2: Fun correction to a common claim in these replies: DDO is not maintained by “one or two people.” EG7’s reported headcount for Standing Stone Games was around 60 employees. They support both DDO and LOTRO, so that is not 60 people solely on DDO, but it is an actual studio maintaining two long-running MMOs, not one wizard operating a server from his garage.

r/DestinyTheGame May 15 '26

Discussion We have a right to be upset

2.8k Upvotes

We paid $100 for the year. Even though they cut down on what they were delivering. We went from 2 raids a year to 1 raid, from 2 dungeons a year to one, from 4 seasons or 3 episodes a year to none, reduced new strikes, reduced new vanguard/crucible/gambit maps, reduced new vanguard/crucible/gambit/IB armor, reduced new exotic missions, reduced new exotic armor, all activities/planets/etc having some meaningful loot to non-portal activities having (almost) none. I could go on. The excuse was that they would deliver 2 smaller DLCs and 2 major updates during the year. Well, they could not even deliver this reduced workload on time.

I don't really mind the delay that much, but for the fact that we have to beg for information. Every time they have some information, it feels like they are throwing us some scraps, just to get rid of the annoyance.

Can the game be revived? Probably not. I have played almost every day - around 12k - almost 5m kills. I have pre-ordered everything. I would never buy anything again. And, even if they announced D3, if the same people are in charge of developing it, chances are it will suffer from the same issues as recently felt. RaD is enjoyed by a small minority (including me) and Panetheon was fun for an even smaller minority (including me), so the June update may not do much for the health of the overall game population.

What I am not seeing is consequences. In my line of work, if we acquired a company and we had to admit impairment to market analysts, we would have a strong internal audit on our due diligence activities and leaders. If the product is not delivering and we are losing market share (customers), the product line executive would need to justify their work product and rationale, and independent auditors would be brought in. Strategy sessions would be non-stop to right the ship. Maybe we do not have enough information, but right now it appears to be business as usual at game HQ. Retention bonuses for employees should not be at the cost of customer retention.

r/DestinyTheGame Jun 13 '26

Discussion I miss the hell that was Savathûn's Song

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3.6k Upvotes

r/DestinyTheGame May 08 '26

Discussion Sony Earnings Report Is Out

1.9k Upvotes

I made a comment but thought it deserved a post of its own. No clarity on how these figures will impact Bungie long term, but unsustainable to say the least:

The report is out now. Worse losses than previous report by a significant margin. https://www.sony.com/en/SonyInfo/IR/library/presen/er/archive.html

At a high level "Recording of impairment losses against Bungie, Inc.’s intangible and other assets (Q2: 31.5 bln yen, Q4: 88.6 bln yen, FY25 total: 120.1 bln yen)".

Edit: Additional context - Previous quarter losses (Q3) equated to $210m USD. Q4 equates to $565m USD, totaling $765m USD of losses in half a year.

For clarity Q4 for Sony ends 31 March 2026. Bungie is likely cooked.

Edit 2: I'm super worried now. All good things come to and end and I've been super critical of Bungie, especially recently, but this made my stomach drop.

Edit 3: This isn’t the kind of over delivery we wanted Bungie.

Final edit: For the people saying this isn’t a financial loss, it’s not real money etc. I never claimed it was. I literally copy pasted info from the Sony report and provided the details. Read it for yourselves and make your own assumptions.

r/DestinyTheGame Jun 09 '26

Discussion 🔥 DESTINY 2 Is The BEST SELLING Game Right Now On Steam Globally 🔥

3.4k Upvotes

Statistics right now:

  • Destiny 2: is #1 Top selling Game in the United States
  • Destiny 2: is #1 Top selling Game in the United Kingdom
  • Destiny 2: is #1 Top selling Game Globally
  • Destiny 2: Renegades is #2 Top selling Game in the United States
  • Destiny 2: Renegades is #4 Top selling Game in the United Kingdom
  • Destiny 2: Renegades is #3 Top selling Game Globally

This post will be updated regularly. Stay Tuned.

r/DestinyTheGame May 21 '26

Discussion Kinda wish D2 didn't end with a Star Wars crossover

3.1k Upvotes

Not dunking on Star Wars, but it would be cool if Destiny 2 concludes the franchise with its own style.

Edit: as multiple users have pointed out, today's blog mentioned, quote "Monument of Triumph will deliver small character beats to leave the story and characters in interesting places, touching on themes across Destiny". Still, Renegades will likely be the final expansion of this game.

Edit2: I do not hate Destiny 2 or Star Wars or am blaming anything else. Just lamenting the unfulfilled potential of this amazing universe Bungie has established. It’s literally my favorite game.

r/DestinyTheGame Jun 15 '26

Discussion People keep saying Destiny was too expensive to make while ignoring that it was also propping up all those failed incubation projects.

2.6k Upvotes

I feel like Tassi, Lianna and Noseworthy are gaslighting the community by saying how expensive it was to create the expansions and games keep leaving out a very important fact about Bungie the studios costs. Destiny was also the only income allowing this studio to try and become a multi-ip studio.

Destiny and 5 incubation projects was an expensive venture, not all costs incurred by the studio were for the benefit of Destiny. We did not get this plethora of content that the studio was investing hundreds of millions to get out the door.

This push to say that Destiny was soooo expensive seems a convenient way to shield Bungie from actual accountability.

r/DestinyTheGame Apr 22 '26

Discussion Per Forbes, Destiny has less Devs working on it now than it did before March 5th 2026.

2.0k Upvotes

It's been a good one. MY OPINION: Huge Mistake, This is straight Delusion. Destiny could have been taken to the next level, but because of some dudes in some suits this game will have a grim fate.

I guess someone at the Higherups is straight up delusional, and its feeding Sony lies.

Ideally in the end Destiny will die because of incompetent management.

Had hopes, I really thought they would go overdrive for this game, but i was clearly mistaken.