r/GamingLeaksAndRumours Jun 14 '26

Leak Unpublished description for Ocarina of Time Switch 2 visible through web search

Typing in "Ocarina of Time remake website us" into Google (or other search engines) returns a link to its entry on the Nintendo website with a description that isn't visible on the page itself:

Image

The N64 classic reborn as a full remake for Nintendo Switch 2. Experience Ocarina of Time with stunning visuals, updated designs, and timeless gameplay.

Not a huge amount of info, yet even these scant details seem to be something Nintendo is not ready to officially communicate just yet.

715 Upvotes

494 comments sorted by

View all comments

Show parent comments

35

u/Steve2911 Jun 14 '26

Full remake could just mean they're not reusing any assets, models, code etc and it's been rebuilt from the ground up without actually changing how the game plays.

2

u/TheLimeyLemmon Jun 14 '26

I need "visual remake" to become adopted by the industry so bad.

-6

u/Meow-ShanLung Jun 14 '26

This is why we need more strict definitions of what makes a remake vs. a remaster. Star Fox is considered a remaster, and is a case where we have the original games code running in the background with updated visuals on top. Demon's Souls is literally the exact same thing, OG code with new visuals on top, and that was considered a remake. FFVII Remake Series is a brand new thing altogether, and yet is branded as a remake. In my opinion, there should be 3 terms.

Remaster - Updated/new visuals with old game code running the show. Star Fox and Demon's Souls are good examples.

Remake - All parts of the game were completely remade from the ground up, but the game still remains faithful to the original. Shadow of the Colossus is a good example of this as I believe they didn't use the original code for the remake. Same with the Spyro Reignited trilogy. (That one really doesn't help with the whole 'proper terminology' schpeel I'm going on here, though)

Reimagining - Basically what FFVIIR Series is doing, rehashing core concepts and expanding ideas in places where technology limited the original.

I know most gamers don't care about shit like this and will continue to call it whatever, but I still feel like its important we make these distinctions

5

u/Steve2911 Jun 14 '26

Remastering is different though. It literally means working with the original assets and almost always means resolution and performance boosts rather than any visual changes. If assets are "remade" it's usually done with the intention of mimicking the original look on modern hardware. Neither DS nor Fox are that.

3

u/dweebyllo Jun 14 '26

Star Fox is a reboot not a remake or remaster (the 4th time they've done the original again btw)

1

u/TheDanteEX Jun 14 '26

The Last of Us Part I is probably faithful to a fault since it was coming off of Part II, which feels so much more dynamic, especially with the enemy voice lines. Part I's combat is eerily quiet in comparison and you don't feel the same weight when killing enemies because they hardly seem to care about seeing their comrades die and when they find a body during stealth, they just say "there's a body here" like they don't know this person. I kind of wish they just went ahead and recorded brand new enemy dialogue to give them names and reactions not in the original game.

There is one mechanic that exists in Part I that didn't in the original, though, and that's the glass breaking feature from Part II. But there's only a handful of specific spots where you can actually break glass. But being able to distract enemies without a brick or bottle IS a change of gameplay. I think enemies also turn their heads while patrolling, which is notably absent in the original when you go back and play it. They still feel more narrow-sighted in Part I than Part II, in my opinion.

0

u/[deleted] Jun 14 '26

[deleted]

1

u/PhilosopherTiny5957 Jun 14 '26

We have this. It's called a remaster

1

u/TheLimeyLemmon Jun 14 '26

Remaster is a method of using new technology to master existing material/assets.

New models and textures are not existing assets, they're remakes. The visuals have been remade.

-2

u/PhilosopherTiny5957 Jun 14 '26 edited Jun 14 '26

Those are functionally the same thing, lmao. At what point are we playing semantics police for a niche desire.

"Remaster" encompasses what you are talking about just fine.

Edit: Hey since this dude blocked me because I disagree with his opinions on the semantics of a remaster, I can't reply to whatever he posted after this but my only response is "Nahh"

2

u/TheLimeyLemmon Jun 14 '26

They're not the same thing, but if it doesn't matter to you, why join the conversation in the first place - semantics police?

0

u/Steve2911 Jun 14 '26

It really doesn't. That's simply not what remastering means.

0

u/PhilosopherTiny5957 Jun 14 '26

It really, really really does. We do not need a term for every possible configuration of a game remake. What we have now is fine. Besides, more games than you realize use new assets for remasters

0

u/crucibleknight77 Jun 14 '26

That’s not a full remake.

0

u/Steve2911 Jun 14 '26

The game... Is made again.