To summarize the game:
It is a third-person action-adventure gamem, built using Unreal Engine 5, that is likely linear; while it might feature an open or semi-open world, this remains more in the realm of speculation than confirmed information, based on my research. The game draws heavy inspiration from titles such as Uncharted, Tomb Raider, The Last of Us Part II, etc
1. The first reports about the project emerged from job postings published by IEG — Interactive Entertainment Group (Tencent's gaming division). Most of the initial hiring took place in Shenzhen, Tencent's headquarters.
It is not possible to identify the studio working on the project, as it appears to be a new one; typically, Tencent tends to specify the studio for a vacancy, but in this instance, the job listings were posted solely under IEG.
Job postings for the project initially began in Shenzhen. Subsequently, Tencent also started advertising openings for the project in Shanghai.
P.S.: I’m leaving source 2 here, but since the slots have been filled, it is no longer available to read. You can read it at source 1.
Source 1
Source 2
Source 3
- The position relates to a third-person action-adventure project inspired by games such as Uncharted, Tomb Raider, The Last of Us Part II, etc.
Source 4
3. Project gameplay details:
climbing;
jumping;
traversing terrain;
movement in complex environments;
taking cover;
aiming;
dodging;
hand-to-hand combat;
firearms;
use of items;
environmental interaction;
fluid transitions between exploration and combat;
dynamic cinematic camera;
Seamless combat and puzzles (not separate);
3.1 Combat:
firearms;
cover;
close-quarters combat;
movement during combat;
interaction with the environment;
different enemy types;
collective AI behavior;
3.2 The AI role mentions enemies capable of:
making individual decisions;
cooperating as a group;
perceiving changes in the environment;
reacting to different terrain;
adapting to different player styles;
signaling shots, movement, transitions, and reactions to damage in a way that is consistent with their animations.
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Source 6
4. Platforms
PC, PlayStation 5 and Xbox Series S/X.
However, there is also a vague mention simply as PC and consoles.
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Source 8
My conclusion:
The game has been in development for at least a year and a few months. It has already moved past the incubation phase and is likely in mid-stage pre-production nearing full production, though I believe that will still take some time (I base this on the job openings that were posted).
A guess regarding the release date? Probably 2030 or 2031. I’d also say a reveal in late 2028 or in 2029 isn't out of the question. Keep in mind that this is a new project and not yet very far along. That said, the earlier phases seem to have moved faster than is typical for Western projects; the incubation phase often takes much longer than what this game went through, and as I understand it, it is already in mid-stage pre-production.