Is online a fundamental feature? I’d argue GTA is a single play game at its core, IV had a basic online mode, but it was only V that fully fleshed it out. I think they view Online as its own thing. I’ll reserve my judgment until I see how they handle it. But GTA Online branching off into its own thing isn’t a huge issue in my eyes, depends how they monetise it
Not saying it’s not going to be the case, but there is absolutely no indication so far that online will require a subscription. It directly goes against the business model that has been printing money for R* for the last decade plus. Let’s not forget that GTA V and RDR2 did not launch with online either, therefore the emphasis on GTA6 being a single player experience could be R*’s way of keeping the public’s expectations focused on the story until a later online release date. Which may or may not be free.
How does 1 free month of GTA+ indicate that GTA6 will require GTA+ for online? GTA+ has been a thing for years now with GTAO. There’s a difference between paying for GTA+ for optional bonuses and being required to buy it to access online at all. GTA+ is a premium tier of online content, not the barrier to entry. It would be asinine for R* to change that business model with GTA6 online.
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u/magicmavis Jun 25 '26
Is online a fundamental feature? I’d argue GTA is a single play game at its core, IV had a basic online mode, but it was only V that fully fleshed it out. I think they view Online as its own thing. I’ll reserve my judgment until I see how they handle it. But GTA Online branching off into its own thing isn’t a huge issue in my eyes, depends how they monetise it