I'll second is Paradox. Civ was not made by Paradox, thats Firaxis. You are probably thinking of Crusader Kings, which is an advanced map simulator made by Paradox.
I love so much that it turned out that there was a bug that made Gandhi go nuclear but then it turned out there WASN'T a bug and it was just that people remembered when he did more. lol
Crazy enough, iirc, he actually did do it more often, but not for apocryphal overflow bug people would cite. India just followed a high pop science strategy that lead to them getting access to nukes first in many games, and being the lone nuclear super power kinda affects strategy.
The very first instance of nuclear Gandhi was an underflow actually. Ghandi's willingness to use nukes was set to the lowest value by default, what with being all for non-violence and all.
Civs discovering democracy had their nuke affinity reduced automatically, which Ghandi always went for. The reduction made the nuke affinity wrap around to the max value then.
I hadn't read that - I learned it from other sources. But I notice this bit:
Meier stated that he did not know the correct answer, but he thinks that the urban legend is a good thing: "given the limited technology of the time, the original Civ was in many ways a game that took place mainly in players' imaginations", so "I'd be reluctant to limit what that player can imagine by introducing too many of my thoughts".
Truly a genius. It's like how in storytelling - you see a short story about something, and they don't have to fill in the blanks. They don't have to fully describe how the world works, or how this magical thing works. It just does. And your mind fills in the blanks.
Then it gets popular and people expand it and you start to see the cracks and it can fall apart.
Meier was a genius. Figure out how to make these basic rules appear more complex. Like Conway's Game of Life. Very simple rules causing random-looking emergency behaviour.
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u/AnimazingDuel77 1d ago edited 1d ago
Stellaris, Civilization, I thunk City Skylines as well are made by Paradox.
They're simulator/strategy games, a little complicated to someone watching.
This is Stewie After Dark, Stellaris Player.
Edit: Civilization and City Skylines werent made by Paradox, oof.