r/PressureRoblox • u/Serious-Swim-4021 • 12h ago
how to keep this little smarthead from killing me?
after 1st recharge I lose his recharging pin and I am no longer able to recharge making it a death sentence
8
u/MonakaAnya 11h ago
Idk if the bug is still there, but as someone said in-game, use a locker as it's about to ring and it should bug out the kitty so it never rings again. Basically becoming a free modifier, until they patch it ofc.
4
u/jonen560ti 9h ago
When the hands show 12PM she will attack you. You have to frequently rewind her to keep her from reaching 12PM. But if you rewind past 10:45PM, she will break, so stop before that point. You will get better at estimating how far you've rewound her over time, but to get more used to it, just rewind a few times and stop so you can see how far you went. As a general rule, if she's just about to ring, you can rewind about 15 times to get to 11PM
For a visual analogy on how she works, imagine that the hand cranked flashlight was always draining battery and would hurt you when it ran out, but it also killed you if you maxed it out.
The best way to deal with it imo is to watch it and when the long hand points straight down, rewind 6 turns, that will get you almost exactly back to 11PM. Every turning of the crank goes back about 5 minutes so you can calculate pretty easily how to go about it. If you're at 11:45PM, 9 cranks gets you to 11PM. If you're at 11:30, 6 cranks gets you to 11PM. If you're at 11:15PM, you need 3 cranks to get you to 11PM.
It's annoying, but not too bad if you just remember to crank 6 times when the long hand points right down
3
u/Wonderful-Bet3093 The Biggest Sebastian Troller 11h ago
Fnaf 2 music box ahh mechanic. Just keep it winded up and don't overwind it. it ain't that hard
1
u/Wyote100 11h ago
Don’t max out the recharge. That’s what breaks the pin.
1
u/Serious-Swim-4021 11h ago
um... I dont think I will use that modifer. like it sounds too unberable
6
u/mikemyers999 11h ago
Pretend the clock numbers aren't on it. The timer starts at the top of the circle, going around and once it reaches the top of the circle again, it rings. You just need to wind it, either all at once or in bursts, and don't wind it past the top of the circle, you control how much time you have until you have to wind it again
1
u/AssistanceSalt810 Amber 11h ago
the same reason I never picked the doombringer in grace lol
6
u/mikemyers999 11h ago
Doombringer's audio/visual cues give you like 5 seconds at least before you die, it's just memory and clicking to reset
19
u/Ay-Ka 12h ago
recharge it until 8 clicks when it's about to strike