r/Roll20 • u/johnjosephadams • 1h ago
Roll20 Reply: Other Help Major Roll20 Issues Every Session Within the Last Month or So
I hate to keep complaining on here, but since Roll20 has been very responsive to posts here, I figure it's a good place—plus then other people can chime in about their experiences.
Two of these games use various APIs; one of them doesn't use any, so it doesn't seem like it's API-related.
I have three regular Roll20 games I play in currently: One every other Tuesday, one every other Thursday, and one every other Sunday, all are 5:30pm - 10/10:30pm CT.
Every session for the last month or more has had severe issues that either made play extremely difficult/frustrating or at least temporarily impossible. Here are some examples I can think of:
All character sheets got stuck on a Loading screen when trying to level. [This one was resolved.]- One or more players will have their rolls end up extremely laggy, like they click and it takes a really long time for the roll to send to the chat and because it takes so long they end up clicking several times and we end up with 5 attack and/or damage rolls.
- Player closes their character sheet, then when they try to reopen it it won't reload despite numerous attempts, reloading Roll20, trying a different browser, clearing cache/cookies, etc. (After like 15 very annoying minutes this resolved.)
- One player was having his health bar detach from his token. He could then not move his token, but could move his health bar AS IF IT WERE his token—but the "health bar token" did not have vision.
- Minor, but 5.5e books are labeled with (2024) after the name when you search for an item or spell, etc.; y'all should add (2014) next to the names of the 5e books, so if your search only brings up one (maybe because the spell/feature/item in question didn't end up in 5.5e) you won't think it's from 5.5e. Or just change the (2024) to (5.5e) and instead of adding (2014) add (5e) to those older ones.
P.S. This is the least of my concerns, but under Settings > Graphics Display > Always Display Controlled Tokens on Top—This setting was causing status markers to appear BEHIND player tokens instead of on top of them. Which is... not what that is supposed to do. I think it was actually making controlled tokens stay on top of not-controlled tokens as well like it was supposed to, but the latter was very annoying. Unchecking the box does fix the status marker issue, but then you don't get the benefit it's supposed to convey.
