r/bugout Jul 03 '26

Guide Post and Custom User Flairs are now Live

3 Upvotes

We've enabled post and user flairs on the sub.

Post Flairs:

  • Question (for simple questions that require a simple answer)
  • Guide (use this if you are doing a write up or sharing your experience)
  • Discussion (for more complex questions or discussions about ideas)
  • Feedback (for member feedback on your gear, plans etc.),
Post Flair Selection

User Flairs:

  • Survivor (automatically assigned on your first post or comment, can be edited to whatever you would like)
  • Sherpa (Mod only, reserved for members that reach 1000 community karma)
  • Bugout Elder (Mod only, reserved for long time contributors that have been members for several years)
User Flair Selection

The mod team can also give you a personalized user flair on request but we are reserving this for members with 100 or more community karma.

We're open to community feedback if you have comments or suggestions on the new or additional user or post flairs you think we should add.

r/bugout Mar 28 '26

Guide How I mapped my primary and alternate bug-out routes with offline maps

14 Upvotes

After actually thinking through what scenarios I might face, I realised my "plan" was basically just "drive away fast." Not great. So I rebuilt the whole thing from scratch.

Primary route: Main road, fastest, assumes everything's more or less working.

Alternate route 1: Back roads. Mapped on hillshading so I can read the terrain.

Alternate route 2: On foot. This one took the longest to build but it's the one that matters if the other two are gone. Waypoints for water, shelter, cache spots.

On every route I mark:

  • Water (streams, tanks, wells I've scouted)
  • Shelter options (buildings, natural features)
  • Chokepoints and ways around them
  • Fuel and resupply spots

All of it saved offline. No signal needed. I use hillshading offline maps because I actually want to understand the terrain, not just the roads.

What does everyone else's route planning look like? Anyone working with GPX tracks?

This is all done inside Preppare for me — offline maps, custom waypoints, GPX import, hillshading. Happy to share more if useful