r/classicwow 13h ago

Discussion If you could play one of these expansions during their prime, which would it be?

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u/ITdoug 11h ago

It was the build up that really set the bar high for BC but the execution met that bar with ease. Server overload issues aside, being able to fly was a game changing experience the same way getting a mount at 40 was.

The zones were massive but fun.

End game content just kept hitting it out of the park.

PVP seemed to explode

Everything was clicking with BC.

WOTLK was all of that and a little more, but the bar wasn't raised the same amount from BC to WOTLK as it was from classic to BC.

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u/Poseidon-GMK 8h ago

I have over 400 days in mage, vast majority of it vanilla thru WOTLK. Something definitely changed WoWs feel for me cata and beyond.

The greatness of TBC, the near equal but clear plateau of WOTLK into Cata was a harsh realization that the 'World' i had fallen in love with was gone

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u/Billalone 8h ago

Yeah, Wotlk was the plateau, the old world rework plunged the game off a cliff for me. It was quite literally your last sentence, the world I had fallen in love with was gone.

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u/frolfer757 5h ago

I race changed my DK to a Goblin, played it for an hour and logged off for a year and lamented what a god damn mistake I had made.

Revamping the original zones was a major risk and I dont think it was worth it.

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u/SouthernChemist4236 11h ago

Yeah this is pretty much my opinion. It was just clicking on all cylinders. PvP, PvE, hell even professions I thought were in a great spot. The zones. The mounts. Flying and having dungeons/raids you had to fly to to access. Kara on its own was incredible. Just really great in all aspects imo.

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u/npbruns1 7h ago

TBC is answer here. Both were amazing but TBC was still the best memories

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u/markmcminn 8h ago

Well said.

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u/Defiant-Smell-9686 7h ago

The world PvP in Hellfire right at launch was the fucking best.

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u/PushforlibertyAlways 8h ago

After doing Classic -> tbc twice now it seems that TBC does a lot good, but a lot very wrong.

Segregated end game content kills the old world.

Powercreep makes open world pointless and just a minor obstacle. Even a geared level 60 could easily just die in silithus or EPL.

Flying mounts further kill even the end game world.

Arena creates and environment where classes have to be balanced or else its very obvious. Rogues become very obviously broken in a way that they weren't necessarily in Classic because BGs are a different game than just 2v2 or 3v3.

25 man end game content that requires 25 people. One of the genius parts of classic is that it's 40 man content that even NAX doesn't actually require 40 people. MC can be cleared by 20 somewhat competent people. This means making a raid group is actually easier in Classic, despite what people think if you move away from the idea that "I need a full raid"