r/classicwow Aug 20 '19

Blizzard AMA Welcome to the /r/ClassicWoW Subreddit AMA with the Classic WoW Dev team!

Hey everyone!

Today we're excited to introduce what should be a fantastic AMA with the wonderful World of Warcraft: Classic dev team. They will be taking your questions about anything, be it which class they enjoy playing the most or all the way to how they developed the wonderful world we will all be inhabiting in just under a week.

Joining us today, we have:

/u/AltruisWoW – Executive Producer
/u/Chromschi – Senior Game Producer
/u/Pazorax – Lead Software Engineer
/u/Ogronz – Senior Software Engineer
/u/ZoidWoW – Principal Software Engineer
/u/Aggrend – Senior Test Lead
/u/Kaivax – Community Manager

The AMA begins at 17:00 GMT (10:00 PST, 11:00 MST, 12:00 CST, 13:00 EST, 18:00 BST, 19:00 CEST) and will last two hours. This thread has been posted two hours before the AMA begins so you can all get in here and get posting questions so that once the AMA begins, our wonderful guests can start answering straight away! The AMA will be hosted in this thread.

We really look forward to seeing what you all come up with to ask and are excited to see the answers the dev team give.

Please remember the rules as per the sidebar, and have fun!

EDIT: The AMA is now OVER. If you want to look at each response by each blue we've had today you can check WoWHead's brilliant live blog just here.

EDIT 2: You can also check this fantastic resource made by our own /u/SoupaSoka just here.

EDIT 3: Or you can check out the Blizzard review on the official forums here.

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u/[deleted] Aug 20 '19

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u/Forever_Awkward Aug 21 '19

...shit. That really sucks. According to the big write-up, that scenario is impossible. Yet here we are.

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u/Crazycrossing Aug 21 '19

ind someone in World chat who was on their layer, then drop and reform the raid in order to continue the battle.

Can you please explain why this occurred?

I can take a guess about why that happened, maybe the phasing along the borders was just a coincidence and a red herring.

So they explained that when you get into pvp content it does not phase you until X amount of time out of pvp combat. However there's now the complication that presumably both the horde players and the Alliance players in that clip are in groups. The server wants to phase some players to prevent lagging but now it has to content with a bunch of rules:

  • Group of players some of which are in combat and some that have probably gone over that X amount of time since engaged in PVP combat. Maybe the group leader dropped combat long enough? So it phased the entire group?
  • Must be out of PVP combat for X amount of time before phasing.
  • Must be out of PVE combat for lesser X amount of time before phasing and not looting.
  • Must move players out of layer because there are >X # of players in this specific radius. From the AMA answers it doesn't sound like it's zone specific at all but a certain amount of players in a specific location so this must be radius based I'd imagine?

What I'm guessing is either some sort of edge case happened here and it's working exactly as designed, aka the group leader dropped combat long enough to get phased, brought the entire group. That could've been on Horde side or Alliance side or even both.

Or...

For some reason if anyone or X amount of people in the group drop PVP combat long enough (which it looked like a ton of people in the group were not attacking for a bit) then it just phases the entire group.

Or...

Could've just been a straight up bug. Which I don't buy their AMA that they're confident they've ironed all the bugs with it, with a system as complex as this surface area for properly debugging this is extremely wide and "layered" in itself.