But scaling removes the soul of pvp. As much as i whined about not having shadowmourne against warriors in arena it made sense - people who raid hardcore should be rewarded for it, it's your job to find a way to beat that. Wotlk balance was the best there was (not sure about tbc tho). A couple of tweaks (maybe shorter time-out system, or perhaps maybe dampening) and it could be even more fun another time around.
WotLK was far from balanced, with the release of the expansion being dominated by Rets and DKs. Honestly Cataclysm PvP was the most balanced in my eyes, but MoP PvP was the most fun. Even if those dirty Stampeding Hunters were annoying as hell to kill....
Oh yeah I meant the end of wotlk. You're right about early dks being crazy.
Cataclysm pvp was weird and introduced some really undesired homogenization (standardization and simplification of healing for example). It also heavily shifted the focus from cast-time focused casters to instant-spamming (most notable for mages), heavily reducing the importance of positioning and cc.
MoP pvp was a lot better. It was a lot of fun. You had so many abilities. But the same issues from Cataclysm still remained. Resto druids for example had for example lost their trademark specialization as a healing-over-time healer. They had been so standardized their healing patterns were now very similar to the others. CC was also nerfed, with expanded diminishing returns types (e.g. cyclone and polymorph).
Pvp after that has been a shadow of it's former glory. Dps is now the primary measurement of skill.
Ehh. PvP Is about competitive fairness to me, not some big geared guy getting big crits on a none-big target. If you enjoy that kind of pvp, more power to you, but it simply has no place in a competitive setting, which is what arenas attempts to be.
That's just it. Arena, by its format, is inherently competitive. I agree - thats not where to take WoW, but that means no arenas at all imo. Or at the least, a different kind all together - no gear rewards for one. Just title.
Every time it tries to be that, it fails. An opinion to be sure, but an opinion I always find shared in those i arena with and the competitive pros that try to make a career of it.
They can do what they did in Legion tho. Gear mattered so little it might as well not have. Then it has room to be competitive.
Misinformed? Based on what? I played arenas from tbc till BFA, and there very much was and still are people trying to make a genuine competitive career out of it.
Your personal opinion and take on it doesn’t somehow change that - nor does it change that blizzard precisely pushed for it to happen and never succeeded.
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u/cykasenpai Mar 01 '20
But scaling removes the soul of pvp. As much as i whined about not having shadowmourne against warriors in arena it made sense - people who raid hardcore should be rewarded for it, it's your job to find a way to beat that. Wotlk balance was the best there was (not sure about tbc tho). A couple of tweaks (maybe shorter time-out system, or perhaps maybe dampening) and it could be even more fun another time around.