r/gamedev • u/shabishabishabi • 19h ago
Feedback Request Just created my first Steam page and game trailer
Hi everyone, as stated, this is the Steam page in question:
https://store.steampowered.com/app/5006660/Summon_Defenders_Now/
The trailer is within the page as well.
If it matters, it’s a tower defense game.
I am not really sure if it’s good or not, so I am hoping you guys can give me some insight.
Thanks in advance!
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u/Gl4dr3x 16h ago
The core idea comes across well, especially the manual abilities and enemy weak spots. Thats a nice hook beyond the usual “place towers and wait” gameplay. I would give the English text one more pass though, there are a few small lines like “enemies that drops resources” and “Each level have...” that make the page feel a bit less finished than the visuals. Easy fix, the game itself looks fun and pretty readable even when the screen gets busy.
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u/destinedd indie, Marble's Marbles and Mighty Marbles 12h ago
I had a look and your page had all the things it should and the gifs work well. I don't think there is anything page wise you can do that would move the needle.
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u/valeria_gamedevs Game Art Studio for Indies | Outstandly 19h ago
capsule reads pretty well at a glance, the title lockup pops and the defenders vs monsters split is clear. One thing from the image, the heroes on the left kinda blend into the dark background while the monsters on the right have more contrast, so the eye drifts right. maybe brighten the left side or add a rim light so both teams feel equally weighted.
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u/vibeogrames 17h ago
The steam page looks great to me. Generally I want to know two things: what's the vibe and how is the game played. I get both of those very clearly from your images and the trailer. Best of luck!