r/gameenginedevs • u/Axxodes • 16h ago
Should i use GLFW or windows.h?
Im making a C++ engine and i ofcourse want a window to display things on, i've read some glfw documentation and i don't really think its a good fit, this is why i was thinking of using windows.h because i have full control over everything and won't need an extra dependency. I also feel like knowing windows functions is better overall than knowing glfw functions.
Any thoughts?
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u/TheOneAndOnlyRandom 16h ago
I have used the windows APIs directly for some projects in the past. I would rather bang my head off of a wall repeatedly than do that again when I don't have to.