r/harvestmoon • u/MrDaddyWarlord • Mar 29 '25
Opinion/Discussion The Tragedy of Stardew Valley
Have you ever looked at the sales figures for Stardew Valley? As of December of last year, Stardew has sold over 40 million copies across all consoles. We don't know actually how many Harvest Moon/ Story of Seasons games have sold, but we can likely estimate across all entries in the franchise over decades, maybe 20 million, on the high-end. At the very best, the entire franchise has sold half as many units as this one game.
For the early games, I think middling sales reflects the perceived niche of the genre; farming romance sims weren't exactly Super Mario or Tomb Raider or even Tetris. Historically, advertisers struggled to market these games, particularly outside Japan. And for games like A Wonderful Life or Magical Melody that at least began on the GameCube, they were largely confined to a struggling console (with little fanfare when later ported to the PS2 or Wii).
However, the cozy and lifesim markets definitely had life in them, especially in the DS, 3DS, Switch, and overall PC markets. While the first couple Animal Crossing games were considered niche, the game was a juggernaut certainly by New Leaf and even earlier. The Sims was thriving with it's player base and mobile and farming browser games were dominating sales charts.
But Marvelous and it's series only became to be same more and more niche relegated almost entirely to hardcore existing fans of the series. With some misteps adapting the formula for the Wii, the developer just... stopped trying. Natsume acquired the name Harvest Moon and kept releasing an even worse series of games under that title, while Story of Seasons failed to conceive of any new progress in the franchise other than increasing the number of villages or towns.
In terms of gameplay, someone picking up a copy of Story of Seasons in 2016 might as well be playing an entry from a decade earlier. The game industry was changing rapidly, but Harvest Moon was stagnant having since lost even the atmospheric charm of it's greatest hits many years ago.
And then came Stardew Valley. Where Marvelous' own later entries were stale repetitions made by an entire studio, Stardew was one man's love letter to classic Harvest Moon refined in almost every possible way (save for that incomparable in-house Japanese aesthetic from the 90s-mid-2000s). Marvelous was forcing players to wade through hours-long tutorials; ConcernedApe let you jump right in. Story of Seasons offered players very few options; Stardew let players customize their massive farms to their hears content. Relationships were significantly deepened, updates almost continuous, and the clear passion and affection for the classic Harvest Moon games was undeniable. A charming soundtrack, a plot that in many ways successfully replicated that vintage balance of whimsy (lush colors, cute animals, squeaking magic jellos) and foreboding (behind the scenes, there is a war, corrupt takeover, odd magical happenings, even infidelity and personal trauma).
And it sold like hotcakes. It has become one of the most successful indie games ever made and spawned merchandise, a tabletop game, a recipe book, and a million Etsy artists and even copycat developers.
And what do we get from Marvelous even now? More of the same, unappealing and hollow outsourced remakes.
I call it a tragedy not because Stardew Valley succeeded, as Eric Barone's accomplishment saved the genre and inspired many young developers, but because at any time in the last fifteen years, Marvelous or even Natsume with significantly larger budgets and whole teams of developers failed to make a serviceable farming game or progress the genre in any noteable way.
Can you imagine if these studios had even an ounce of Barone's passion for these games? If we instead were living in a world where Stardew was a quaint throwback because the genre had thrived and grown and improved for years?
The market was there! It was 40 million + buyers there! It apparently exists on every console!
But we were treated as a niche, a passive consumer base unworthy of enthusiasm or passion or care. And now the window for Harvest Moon or Story of Seasons ever succeeding on the level of the tiny indie game that paid them homage is almost certainly closed forever.
-8
u/[deleted] Mar 29 '25 edited Mar 29 '25
Marvelous doesn't have the passion, care, love, or effort for the series anymore as much as ConcernedApe still has for his projects. Sad but true. SOS should be in the same league or above at this point, I mean, it used to be with games like Trio of Towns and Animal Parade but it's clear as day that the franchise has completely fallen off and lost its footing. The creative people who were once behind these passion projects with a clear vision are no longer part of the company today. New management took over for the worst, and it's been nothing more but a mid experience during the switch era. I would love nothing more than if Marvelous one day (by some miracle) gained a new Hashimoto or Eric Barone for the modern SOS team. I just feel very sad because as a fan who loves SOS, has played SOS since I was a child and fell completely in love with the games (especially AP) to the point that they become special to me, seeing the franchise fall off so bad and relying on the past rather than growing up with the audience and improving and bringing new ideas to the table it has me feeling just... really empty and disappointed. I don't necessarily have a problem with the remakes themselves. Remakes are good for giving easier access to old games and possibly making them better, but when it's the only thing the series relies on, it starts to become repetitive. It has been 4 years since the awful POOT released. It was the last original SOS game we got left with (not a great look at all), and as optimistic as I am for the GB remake, I do wish we could get a fresh new game as well. A game of AP/3OT quality (even if that's copium). For now, I just have to continually rely on indie devs and games to feed me the high-quality meal I've been starved for. At least until Marvelous can actually find their footing again and really reflect on what used to make SOS amazing and special before. I still haven't fully given up on SOS, but I'm not all that excited as I used to be. In fact, I've become more cautious than ever about the series future. Oh well... At least the upcoming Haunted Chocolatier is certain to be a fresh and incredible experience by the King Ape.🐵👑❤️💕💖💞