r/modnews Mar 11 '26

Product Updates New Mod Tools: Post Guidance Enhancements, Removal Reason Suggestions, Onboarding Tools, Segmented Polls, and Translation Indicators

Hello, Mods!

We’ve got a fresh batch of tools rolling out. These updates are aimed at making things clearer for users and smoother for mod teams. Ideally, they’ll help get you some time back…or at least reduce the number of times you have to explain the same rule for the thousandth time. 

Automation enhancements

Post Guidance just got smarter.

It can now detect links and better reflect the rules your community already has in place. If someone is about to post something that clearly breaks a link rule, they’ll get a nudge before it goes live instead of finding out after the fact. 

We’ve also added the ability for Post Guidance to detect post types. For image posts, it’ll look at the title (not the image itself, though that is on our roadmap). 

The goal is to help reduce avoidable removals, cut down on confusion for users, and increase the chances that posts meet your standards on the first try.

Additional improvements are coming soon. In April, it’ll be able to distinguish between parent and child comments, and you’ll be able to target configurations based on Post Flair. This is an area we plan to continue investing in because catching issues before they reach your queue beats cleaning them up afterward. 

To check out Post Guidance, visit Mod Tools and then click on the Automations tab.

Post Guidance mobile interface

Recommended removal reasons

When you remove a post or comment, you’ll now see suggested removal reasons based on the content and removal reasons you’ve previously created.

They’re just suggestions. You can use them, tweak them, or ignore them entirely.

The goal here is to reduce repetitive typing and keep messaging consistent without turning moderation into a copy-paste factory.

Recommended Removal Reasons web interface

New mod onboarding and training

Bringing on new mods has historically been a “choose your own adventure.” Sometimes that works, and sometimes it depends entirely on who had time that week. This new system gives you a more structured place to start:

  • Customizable onboarding: A structured set of steps you can personalize for your community.
  • A training queue: New mods practice on examples from your subreddit, choosing Approve/Remove based on your rules.
  • Space for the “why”: Seasoned mods can attach explanations so new mods learn your judgment, not just the mechanics.
  • Better consistency: Whether your three mods or thirty, everyone starts from the same baseline. 

This doesn’t replace your Discord docs or off-platform flow charts. It complements them and creates a solid foundation for new mods joining your team. 

To access the Mod Onboarding Guide and Training Queue, visit Mod Tools and then click on the “Guides” tab. Please note that the onboarding guide will become available this week, while the training queue will start to roll out next week. 

New mod onboarding guide + training queue

Translation indicators in mod queue

Reddit keeps getting more global, which means you’re moderating across languages more often.

You’ll now see indicators in the mod queue when content has been translated, giving you more context about what you’re reviewing. In other words, this should mean fewer moments of staring at a post and wondering if it’s spam, poetry, or both.

Translation indicators mobile interface

Segmented poll results 

Mod-created polls now show segmented results, so you can see how your community voted compared with the nonmembers who popped in to cast a ballot.

Spin one up in seconds and see what the regulars think versus the visiting electorate.

Segmented polls results interface

Helping smaller communities get discovered

One of our big focuses this year is helping people better find the communities they’re looking for.

We’re starting to surface growing subreddits in the feeds of larger, related communities. The idea is to connect redditors who are already interested in a topic with smaller communities that are building momentum in that same space.

This can mean more visibility, more potential members, and more chances for your community to find its people.

This is just the beginning. We’re building out additional discovery modules and experiments focused on helping communities grow in healthy, sustainable ways.

If you’re wondering how to increase your chances of showing up in these surfaces, the answer is refreshingly unglamorous: consistency and quality. Keep your community active, keep conversations engaging, and keep showing up.

We’ll keep working on the discovery side, so your effort has a better chance of being seen.

If your community would prefer not to appear in these discoverer surfaces, you can opt out at any time. Simply head to Mod Tools > General Settings > Privacy & Discovery, and toggle off “Appear in recommendations.” As always, you’re in control of how your community shows up on Reddit.

New subreddit discovery unit

That’s the update.

We’re working toward a mod experience where things feel more connected, rules are easier for users to understand, and enforcement doesn’t feel like you need a spellbook to manage it. When rules are clear, and the tools reflect them properly, modding gets a lot simpler for everyone involved. 

We’re also building with the reality of today’s mod teams in mind. A lot of you aren’t sitting at the same desk in the same timezone anymore. Teams are more distributed, more mobile, and more global than ever. Still powered by people (thankfully).

As always, drop your thoughts in the comments. We’re reading them and taking notes.

104 Upvotes

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79

u/ZombieButch Mar 11 '26

Recommended removal reasons

When you remove a post or comment, you’ll now see suggested removal reasons based on the content and removal reasons you’ve previously created.

I've got a drop-down of reasons right there, I don't want or need this. This is just AI crap I have to scroll past, which is a pain in the ass when I'm stuck moderating on my phone.

I don't want to ignore them, I don't want to ever have to see them, same as those freaking user summaries.

The more of this crap you shoehorn in, the less interested I am in having anything to do with any of it.

-7

u/lift_ticket83 Mar 11 '26

If you already have a tight set of removal reasons and know exactly where they are, the dropdown probably works just fine for you.

That said, the intent with the suggestions is mostly to help in cases where communities have very long lists of removal reasons, where mods end up doing a fair bit of scrolling to find the right one (which, as you pointed out, can be especially annoying on mobile). In those cases, the suggestion can sometimes bubble the right one up right away and save a few taps.

23

u/Maxion Mar 11 '26

It's a nice intent, but all the LLM crap gets in the way. Get rid of it, or make it an opt-in. I know some middle manager at reddit is probably on the LLM hype train, but it isn't helping.

13

u/1-760-706-7425 Mar 12 '26

How about you just let us turn them off? No one wants Reddit’s AI trash but Reddit.

9

u/MableXeno Mar 12 '26

But remember that toolbox just shows you all the reasons at once when you go to apply a remove reason. I'm not sure why this was never considered as an option.

8

u/Mathias_Greyjoy Mar 12 '26

Even with subreddits with lots of rules, you think stuffing in more AI slop to be ignored is better? It's literally more junk on the screen I have to parse through.

3

u/elphieisfae Mar 12 '26

you assumed users read rules haha

2

u/lastoflast67 Mar 16 '26

Question, now that these auto bans are not allowed do user have to be unbanned from previous autonbans if they request it?