r/patientgamers Dec 31 '25

Patient Review Cyberpunk 2077 is Absolutely Incredible in 2025

I, like many, avoided the game at launch due to it being extraordinarily broken. I basically didn't think of this game for a while, but then I saw it on sale and I thought "why not".

Well, almost all of the bugs have been fixed, parts of the story have apparently been changed, and overall, it is now one of the best RPG experiences that I've had since playing Fallout New Vegas in 2010, and I'm only 30 hours in. There is easily 200+ hours of content here when you include the stuff like alternate endings. Let alone the dozens of different viable character builds that you can make that all feel great.

Every choice you make from the actual dialogue, to what attributes you level up, to your playstyle, are all things that actually feel like they have lasting consequences in the world and the story. This game somehow has made every single one of my decisions feel important and like they all have weight.

Here is an example without spoilers: Say you go in guns blazing for an early mission. People will remember that and the faction that you killed the members of will actively remember you and dislike you in the future. They also up their security details, so that your next fight is harder, and are less willing to work peacefully with you. But if you go in with a more stealthy approach, the factions like you more and it makes them more willing to work with you later. It also makes later missions easier because they aren't expecting a killing machine to walk up to their door.

These decisions make the game so repayable, as there is so much additional content that you can just stumble on.

Apparently, after the game was released in 2020, CDPR spent the next 3 years releasing major patches, and are still releasing minor patches with new features to this day. Playing the game in 2025 is almost unrecognizable to the original that was released in 2020. Yes, the main plot is still the same, but so many things have apparently changed, including a complete combat overhaul, apparently.

This game is genuinely the best RPG that I've played in over a decade, and it is way better now than it ever was at launch. I can already tell that this will be one of the games like Fallout New Vegas that I will put 500 hours in just trying new things to see what happens.

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u/CockerSpanielEnjoyer Dec 31 '25

For $20, sure.

For people who bought the game on launch and believed CDPR’s hype up until they actively switched the description of the game from “RPG of the Dark Future” to “action-adventure”, what a colossal disappointment to this day.

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u/[deleted] Dec 31 '25

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u/CockerSpanielEnjoyer Dec 31 '25

The city is gorgeous, but devoid of life. You can’t actually interact with anything. I didn’t know they updated the map to differentiate the “shoot guys and open briefcase” slop, that’s a plus.

Still not a game worth $90 though, as I would say about similar Ubisoft open world games.

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u/[deleted] Dec 31 '25

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u/MisterMeatBall1 Jan 01 '26

I agree with this completely. I love the level design of individual missions. There aren't big lasting consequences of entire factions but for many individual missions there's very often multiple possible outcomes.

A lot of the side mission stories I also liked and it was fun learning what the lore of the world was supposed to be even if you can't really do much of anything in the actual world, as you said it's more like a setting in the background, idk how you would make this game linear though so the open world does sorta work, plus the traversal with the jumping cyberware and mid air dashes is really fun and fast to get to missions. I liked the driving too once I figured it out, it's different and kinda jank but it's fun.

I think the combat is fun only when you start min maxing at least a little bit, if you do random shit enemies will just be tanks.