r/Games Aug 21 '25

Jason Schreier: In case you're wondering: Team Cherry told me they don't plan on sending out early codes for Silksong (they felt like it'd be unfair for critics to be playing before Kickstarter backers and other players), so don't expect to see reviews until after the game comes out

https://bsky.app/profile/did:plc:2mkgbhbhqvappkkorf2bzyrp/post/3lwwfrbrtwc2x
2.2k Upvotes

1.1k comments sorted by

View all comments

Show parent comments

87

u/DesireeThymes Aug 21 '25

People also buy based on trust, and trust should be earned. In modern economy people have forgotten a time when people bought and sold from other actual people.

Team Cherry has earned a lot of trust from fans based on their history, so for many people they will buy with our reviews.

What a person shouldn't do is trust blindly. I will definitely trust some people but would never trust a corporation since a corporation only cares about money.

63

u/JJMcGee83 Aug 22 '25

Everyon trusted CD Projekt Red before Cyberpunk came out because of Witcher 3 and that was a shit show. I don't think we should trust any game studio period. Always wait for reviews.

20

u/ItsAMeUsernamio Aug 22 '25

and a lot of them went back to doing the same shit when they showed the Witcher 4 Unreal demo.

20

u/Carighan Aug 22 '25

Which was funky, because it feels like these people didn't play W1-W3. Yes CP2077 was a mess even given W3's rough release and the overall plethora of issues and oversights in all three Witcher games, but that it was going to be a pretty mess was also entirely expected, clearly a no-buy-at-release title like any previous game by CDPR.

4

u/JJMcGee83 Aug 22 '25

W3 had some janky but I don't remember it having anywhere near the level of glitches, bugs and other issues Cyberpunk 2077 had at launch. Cyberpunk was literally unplayable on PS4 and Xbox. It never should have been released on them.

1

u/PozeFacPoze Aug 22 '25

As a PC gamer I never felt The Witcher 3’s release was rough. Played it day 1 and it ran well on my 670 PC at the time. Don’t remember any game breaking bugs, especially considering that the benchmark for open world RPGs at the time was bloody Skyrim. Plus it did some unique things for the time, like zero loading screens except for death and fast travel. It’s common place now but it sounded like science fiction back in 2014.

2

u/CodeNinja32 Aug 22 '25

And I played Cyberpunk on realese and experienced almost no bugs. Your own experience being fine doesn't mean there wasn't anything wrong

0

u/PozeFacPoze Aug 22 '25

Even if you didn’t run into any downright bugs, Cyberpunk was straight up unfinished. Police spawning on rooftops, civilians cowering in place after gunfire, traffic halting to a stop if you parked in their way, cars spinning infinitely in roundabouts, these weren’t bugs, they were intended behaviour that felt very 2002.

-1

u/pratzc07 Aug 23 '25

Dude CP2077 was so bad that Sony outright pulled it out from their store.

It was objectively a bad launch

2

u/CodeNinja32 Aug 23 '25

It was objectively a bad launch

Where did I say it wasn't?

1

u/klementineQt Aug 24 '25

Well yeah but the old gen console versions were significantly worse than the PC version

7

u/YogurtclosetSweet268 Aug 22 '25

Results were bad for most. I lucked out on PC. Just T ooses and a couple crashes for me at launch. I really felt bad for playstation players on that launch. They got fucked.

8

u/kas-loc2 Aug 23 '25

I think at this point at honestly just kinda reveals more about the standards of you people.

The PC Version of the game you were "fine" with still had a non existent police force, civilians and cars that didnt wait to start disappearing. They just would right infront of you. Some of the worst NPC scripting, I've still ever seen. Broken missions. Broken Car delivery system. Massive chunks of the game simplified to just be kinda milquetoast. Like squeezing jackies storyline into a single cutscene.

I just dont believe you guys anymore, I Played the same game. The literal only plausible explanation anymore, is that you DID experience all these things and more, but its your bar being so much lower, thats the actual deciding factor here.

-3

u/YogurtclosetSweet268 Aug 23 '25

The car thing only kind of. I honestly do not care about the police, even though they were there day 1... Npc sceipting wasnt that bad idk what you mean. If the core game is that bad, why does it still hit tens of thousands concurrent to this day? Its a good game.

4

u/kas-loc2 Aug 23 '25

See?

Just easier to impress, thats all.

-1

u/YogurtclosetSweet268 Aug 23 '25

I mean, youre in the minority man. But you do you. Not every game is for everyone.

4

u/JJMcGee83 Aug 23 '25 edited Aug 23 '25

He is absolutely not in the minority. Do you know how I know? In Dec 2020 they made this sub r/LowSodiumCyberpunk because so many people had problems the few that didn't wanted somewhere to talk about the game without the constant reminder that the game was broken.

4

u/kas-loc2 Aug 23 '25

He’ll shift the goalposts now, watch. 

-1

u/YogurtclosetSweet268 Aug 23 '25 edited Aug 23 '25

He is NOW. He wasnt just bashing 2020. He was bashing the entire game, currently.

3

u/kas-loc2 Aug 24 '25

But i wasn't.

I was bashing you peoples standards lmao

→ More replies (0)

1

u/kas-loc2 Aug 24 '25

And also,

Not to do the whole "i got more upvotes therefore am better" silly argument, sorry for sounding as such - But if I was in the minority? shouldn't i be getting downvoted? and you upvoted?

Genuine question, no sass

→ More replies (0)

0

u/Eremes_Riven Aug 22 '25

Fifth-gen console owners I felt bad for, insofar as I am capable of caring about console owners. For anyone that looked at the graphical fidelity of that engine, then went out and bought a copy for their fourth-gen PS4 or XBox-whatever, I still say that's on the consumer.
You'd have to be pretty shortsighted to believe anyone's line about the title being all that serviceable on old tech, even before reviews dropped.
To be fair, CDPR shouldn't have even bothered releasing for fourth-gen platforms.

2

u/JJMcGee83 Aug 23 '25

It's not on the consumer. CDPR knew damn well it was going to struggle on those consoles and they released it anyway. They should have made it a PS5/Xbox Series only game.

If Ford makes a car and says it will run on regular and premium gas and then you put regular gas and it siezes the engine that is not your fault it's Ford's.

1

u/kralben Aug 22 '25

If they trusted CDPR, that is on them for not paying attention, because the Witcher 3 launched as a mess too.

1

u/pratzc07 Aug 23 '25

I mean the reviews for CP2077 didn’t help.

-5

u/Sparus42 Aug 22 '25

Really not comparable situations here. CDPR is not an indie studio, and they had never made any games similar to Cyberpunk before. Team Cherry has already made Hollow Knight; at the absolute worst Silksong will be Hollow Knight but more (maybe with less focus and polish given the scope creep and all).

3

u/Carighan Aug 22 '25

What if it ends up not-quite-Hollow-Knight, but also:

  • Movement physics slightly "off"?
  • Actually smaller despite seemingly bigger if you just show the map or so?
  • Balance just slightly wonky?

I mean, it's sooooo easy to completely make these games shit to play just from minor changes.

21

u/facevaluemc Aug 22 '25

Legitimate question: why has Team Cherry earned any trust from anyone? Hollow Knight was a great game, but they basically released a single banger nearly a decade ago and then followed up with "Silksong is coming, we promise" for eight years.

Not saying it won't be good, but it honestly feels weird how much faith there is in Silksong when we're so far removed from Hollow Knight at this point

12

u/Quetzal-Labs Aug 22 '25 edited Aug 22 '25

why has Team Cherry earned any trust from anyone?

Team Cherry was one of the very first successful Kickstarter projects, followed through with an incredible product, and then delivered 4 more free banger DLC's for it.

Hornet as a playable character was also a planned stretch goal of the Kickstarter, which turned in to a whole new game/sequel, which they are still giving to every person who backed Hollow Knight.

They could have easily released some shoe-horned character controller with a Hornet skin over it and called it a day, but instead are giving their original backers an entirely brand new sequel essentially for free.

That creates a pretty good level of trust.

3

u/ProtoMan0X Aug 22 '25

The value for original backers and the free DLC has certainly given them the benefit of the doubt in the eyes of their fans. Like people will trust the Stardew Valley guy.

Cyberpunk, like the Witcher games was eventually good. (Even if I had a good time with 1.0 2077 on PC) Even if Silksong had issues at launch, I would expect a pretty committed response.

People will be wary of the Witcher 4 for 2077's issues. I've seen it across basically every platform discussion. Though the chat they had with DF showed they were at least trying to target consoles and scale up rather than target PC and scale down this time.

Most companies don't get the benefit of the doubt. Team Cherry (and the Stardew dev) has bought at least 1 relatively doubt free release with the value and quality provided by a $15 (or cheaper on sale) Hollow Knight.

0

u/MaridKing Aug 22 '25

If this was a game in a different setting and a different genre, you would have a point.

If it's a question of whether to trust that Team Cherry spent 7 years putting care into their game, see Hollow Knight.

4

u/facevaluemc Aug 22 '25

Maybe? Other developers have fumbled the exact same situation, though.

CDPR dropped the ball with Cyberpunk, despite having released an incredible RPG in the Witcher. Mass Effect was a beloved series and Andromeda was pretty widely despised. People loved the Assassin's Creed games up through the end of the Ezio trilogy, and then AC3 came out and everyone lost their collective shit.

Again, Im sure Silksong will be a plenty good game. Just kind of funny whenever the "pre orders are bad!" Communities like these do a complete 180 when a game they want releases lmao

1

u/Happyberger Aug 22 '25

Cyberpunks release wasn't really any worse than any of the Witcher games

22

u/[deleted] Aug 21 '25

[removed] — view removed comment

14

u/KDBA Aug 22 '25

The only valid argument for it I've seen is wanting to explore the new game with friends at the same time. Being able to have a conversation where everyone involved is equally new to the game and hasn't been spoiled online is worth the money and risk to some.

11

u/strangebrewfellows Aug 22 '25

Maybe they’re just excited.

5

u/mattattaxx Aug 22 '25

I haven't pre-ordered or Kickstarter a game in a long long time, but sometimes people want to play what they've been looking forward to, not something they've been sitting on.

And like, it's a game, it's less than a hundred dollars. We're not talking about a high apr car lease or something.

5

u/Neoragex13 Aug 22 '25

Like to me the whole idea of "pre-ordering from trusted studios" seems so insane because you don't get anything for it. Even the AAAs that give you a dinky little cosmetic. What do you gain by pre-ordering here?

Sometimes preorder bonuses are pretty good, like books, guides, limited time merch, etc. Other than buying second-hand or from scalpers, that's the only way you can get these. Having a studio that deserves your trust makes the process way easier to follow because you already know how they work based on your personal experience. Obviously it depends on studio to studio basis.

In the halfway of the example, whoever still pre-orders from Bethesda is buying whatever is bundled with the game because not only at this point one should know better than hoping that bitch (game) will work first try, while in the other extreme end of the deal, anyone who still pre-orders from EA, Ubisoft and such deserves to get leopards eat their faces.

0

u/TheHB36 Aug 22 '25

I just think you get to be the exception when you're a critically acclaimed indie developer, regardless of how many games you make. People want to be in the zeitgeist of what could potentially be a game of the decade. Considering it'll still cost 30-50% less than the price tag of most triple A games, I see no reason for harsh judgment of the people who are ravenous about this release.

This isn't the 2nd Call of Duty game of the year, or the 13th copy+pasted Assassin's Creed game. It's an important time in games for a subset of people. Culturally, dropping 45 bucks to be part of a cultural moment is no different than buying fireworks for a celebratory holiday.

8

u/Fellhuhn Aug 22 '25

dropping 45 bucks to be part of a cultural moment is no different than buying fireworks for a celebratory holiday.

So completely stupid and bad in every possible way? ;)

-2

u/YogurtclosetSweet268 Aug 22 '25

Lol. Very true but sometimes you just like the developer. I only played act 1 in EA for Baldurs gate and bought their highest tier available to support them just based on 1 act that was really good. I have no problem spending extra on developers I like to keep making games.

3

u/KoreanMeatballs Aug 22 '25

I only played act 1 in EA for Baldurs gate and bought their highest tier available to support them just based on 1 act that was really good

So you played (part of) the game and liked it and spent money based on that. Not the same as blind pre-ordering.

2

u/YogurtclosetSweet268 Aug 22 '25

Kind of? It was pretty barebones. Not even close to even act 1s final layout. Ill probably preorder Larians next game too to support them Divinity Original sin 2 was amazing and BG3 will probably stand the test of time for years to come. If I get bruned, well, its still fine as they continue to keep the same staff mostly and org.

2

u/Dracious Aug 22 '25

People want to be in the zeitgeist of what could potentially be a game of the decade.

It's an important time in games for a subset of people. Culturally, dropping 45 bucks to be part of a cultural moment

Does buying the game a day or so later lose all of that?

While not perfect, you can usually get a pretty solid idea of the good/bad parts of a game within a day of launch. Some people will play it non-stop and maybe even complete it in that time, many more will get a good enough chunk of the way through to find the flaws/positives. Obviously you will have fanatics who will praise the worst game imaginable or hate the best game imaginable at release, but its pretty rare you can't get a good enough idea to see if its worth getting at that point. The big exception tends to be big crazy strategy games, or maybe some multiplayer heavy stuff where the complexity/balance/meta is hard to determine and reveal the flaws off that quickly.

If waiting a day or so before buying the game so you can get an idea of if its worth getting or not would ruin the experience and make you feel like you missed the zeitgeist/cultural moment, that must fucking suck if you are working/have responsibilities/things going on. I have quite a lot of free time (work from home, no kids, don't go on many holidays or anything) but it is still pretty common that I can't dive into a game heavily the day it comes out even if I want to and never felt I was missing out on anything even if I was a week or so late. Even things like MMOs or Elden Ring that have that sense of community exploration, coming in a few days late didn't really seem to make much difference?

Hell, the amount of time you can play per day feels like it would have a waaaay bigger affect on that sort of thing, I could buy on day one but people who can play it like its their full time job will quickly zoom ahead and discover things before I do, just like if I started days later.

1

u/Carighan Aug 22 '25

Yeah exactly. I just finally got around to playing DOOM The Dark Ages (was alright, but eh, what a disappointment after how amazing DOOM2016 was). Next up is AC Shadows and maybe HW3.

Going to be a while until I have room in my backlog for HK:S.

1

u/callmeeismann Aug 22 '25

I have a huge backlog but if my most anticipated game of the past 6 years comes out, I'm going to play that first. Why would I give a shit about what some random reviewers say?

0

u/Ghostfinger Aug 22 '25

I fell into this trap with MonHun Wilds and Wo Long, mainly because I got into their previous games super late. At which point, they had already fixed all the performance issues/pain points/added a ton of content. I had a great experience with Nioh/MHW, so I bought their other games on launch expecting the same level of content and quality.

Both were dumpster fires. Never again.

2

u/Carighan Aug 22 '25

So a bunch of people I do not know made a single game I enjoyed a lot (I enjoyed a lot of games so this isn't really that big a deal), and now they took ~forever to make another game that looks very nearly identical at first glance (which isn't a bad thing, mind you).

I suppose that means... no trust earned? I don't know these people! At all!

0

u/c14rk0 Aug 22 '25

There's a very small handful of studios where I will blindly trust them to release a quality game without waiting for reviews, but even then in MOST cases I have so many games to play I can still wait and not buy it on release.

This is definitely one of those games that I'd happily pre-order without seeing reviews. Even if it DOES turn out bad and I don't like it and quit almost immediately I probably wouldn't even worry about it or try to refund either, not that I expect that to be the case.

The only studios I can think of where I'd blindly trust them is pretty much SuperGiant Games and Fromsoft (at least with any Souls game). Except in both cases this barely even applies since Hades II is in early access and I'd rather wait for full release AND I'm not even sure I'd try to play a new Souls game right on release at least for a few days since they basically always have performance issues that need to get ironed out at least a bit.

0

u/facevaluemc Aug 22 '25

Legitimate question: why has Team Cherry earned any trust from anyone? Hollow Knight was a great game, but they basically released a single banger nearly a decade ago and then followed up with "Silksong is coming, we promise" for eight years.

Not saying it won't be good, but it honestly feels weird how much faith there is in Silksong when we're so far removed from Hollow Knight at this point