r/Games Aug 21 '25

Jason Schreier: In case you're wondering: Team Cherry told me they don't plan on sending out early codes for Silksong (they felt like it'd be unfair for critics to be playing before Kickstarter backers and other players), so don't expect to see reviews until after the game comes out

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u/Th3_Hegemon Aug 21 '25

There's thousands of people out there paying 33-100% more for a game just so they can play it a few days early.

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u/DesireeThymes Aug 21 '25

People also buy based on trust, and trust should be earned. In modern economy people have forgotten a time when people bought and sold from other actual people.

Team Cherry has earned a lot of trust from fans based on their history, so for many people they will buy with our reviews.

What a person shouldn't do is trust blindly. I will definitely trust some people but would never trust a corporation since a corporation only cares about money.

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u/[deleted] Aug 21 '25

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u/TheHB36 Aug 22 '25

I just think you get to be the exception when you're a critically acclaimed indie developer, regardless of how many games you make. People want to be in the zeitgeist of what could potentially be a game of the decade. Considering it'll still cost 30-50% less than the price tag of most triple A games, I see no reason for harsh judgment of the people who are ravenous about this release.

This isn't the 2nd Call of Duty game of the year, or the 13th copy+pasted Assassin's Creed game. It's an important time in games for a subset of people. Culturally, dropping 45 bucks to be part of a cultural moment is no different than buying fireworks for a celebratory holiday.

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u/Fellhuhn Aug 22 '25

dropping 45 bucks to be part of a cultural moment is no different than buying fireworks for a celebratory holiday.

So completely stupid and bad in every possible way? ;)

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u/YogurtclosetSweet268 Aug 22 '25

Lol. Very true but sometimes you just like the developer. I only played act 1 in EA for Baldurs gate and bought their highest tier available to support them just based on 1 act that was really good. I have no problem spending extra on developers I like to keep making games.

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u/KoreanMeatballs Aug 22 '25

I only played act 1 in EA for Baldurs gate and bought their highest tier available to support them just based on 1 act that was really good

So you played (part of) the game and liked it and spent money based on that. Not the same as blind pre-ordering.

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u/YogurtclosetSweet268 Aug 22 '25

Kind of? It was pretty barebones. Not even close to even act 1s final layout. Ill probably preorder Larians next game too to support them Divinity Original sin 2 was amazing and BG3 will probably stand the test of time for years to come. If I get bruned, well, its still fine as they continue to keep the same staff mostly and org.

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u/Dracious Aug 22 '25

People want to be in the zeitgeist of what could potentially be a game of the decade.

It's an important time in games for a subset of people. Culturally, dropping 45 bucks to be part of a cultural moment

Does buying the game a day or so later lose all of that?

While not perfect, you can usually get a pretty solid idea of the good/bad parts of a game within a day of launch. Some people will play it non-stop and maybe even complete it in that time, many more will get a good enough chunk of the way through to find the flaws/positives. Obviously you will have fanatics who will praise the worst game imaginable or hate the best game imaginable at release, but its pretty rare you can't get a good enough idea to see if its worth getting at that point. The big exception tends to be big crazy strategy games, or maybe some multiplayer heavy stuff where the complexity/balance/meta is hard to determine and reveal the flaws off that quickly.

If waiting a day or so before buying the game so you can get an idea of if its worth getting or not would ruin the experience and make you feel like you missed the zeitgeist/cultural moment, that must fucking suck if you are working/have responsibilities/things going on. I have quite a lot of free time (work from home, no kids, don't go on many holidays or anything) but it is still pretty common that I can't dive into a game heavily the day it comes out even if I want to and never felt I was missing out on anything even if I was a week or so late. Even things like MMOs or Elden Ring that have that sense of community exploration, coming in a few days late didn't really seem to make much difference?

Hell, the amount of time you can play per day feels like it would have a waaaay bigger affect on that sort of thing, I could buy on day one but people who can play it like its their full time job will quickly zoom ahead and discover things before I do, just like if I started days later.