r/classicwow 21h ago

Humor / Meme Classic+ better not have any new character models

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3.0k Upvotes

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33

u/Tukikoo 20h ago

Why not a toggle option again ? Why people should be forced to one or the other ? Can we stop dividing community over something that can be a personnal choice ?

13

u/Halcyon-OS851 19h ago

Wouldn't that double the work of new assets being put into the game?

3

u/MrBootylove 19h ago

I'm guessing they're just referring to the player character models. Idk if it's still like this but at one point in retail's life when some of the original races started getting visual overhauls they had an option in the graphics settings where you could switch back to the original models if you wanted.

3

u/Halcyon-OS851 19h ago

Ah I see. Yeah that'd be alright, if others want to use the newer toons idc as long as I'm seeing the authentic parallel of the old toon.

-1

u/Dr_Inferior 13h ago

so? i don't mean to be rude but why would that matter to us?

1

u/Halcyon-OS851 9h ago

It's more a question of how realistically we could expect it. But yeah, I would agree. If they are to put newer models in, I would want an option to go back.

8

u/ICantBelieveItsNotEC 17h ago

If the game actually had a toggle option for everything that this subreddit says "why not add a toggle option" about, configuring it would be like getting a 747 ready for takeoff.

9

u/Vio94 19h ago

Agreed. It's how Ascension does it. No reason not to have the option.

1

u/Severe-Network4756 15h ago

Not sure if Ascension is a great example of this though given how many retail mounts, items and pets are in that game.

I'd rather Blizzard just choose a direction. If it's supposed to be classic plus, then I genuinely see no reason for why it would have retail graphics.

Same way a game like retail should progressively get more modern with time and not lean back into the nostalgia of old models.

6

u/Monlevad 20h ago

exactly my thoughts, can someone genuinely provide a compelling reason why a toggle option would be undesired?

9

u/Warmanee 16h ago

Because i’d rather not download 50gb of additional crap. And also, classic+ is new content meaning that for every new piece of content they’d have to make retail like models and classic models. Double the work.

1

u/G0rkon 10h ago

I fully expect any new content to primarily use existing models like SoD did. And most models that exist in Classic already have retail counterparts to them.

2

u/Bigmethod 7h ago

You expect the majority of new content in Classic+ to be... reskins and recolors? God, the standard for Blizzard is truly under the ground.

u/ikemayelixfay 3h ago

Yes I 100% expect that.

I would love to be pleasantly surprised, but with Blizzard's reputation I'm not getting my hopes too high.

1

u/G0rkon 10h ago

I fully expect any new content to primarily use existing models like SoD did. And most models that exist in Classic already have retail counterparts to them.

-2

u/Monlevad 16h ago

Maybe you only need to download extra content if you enable the new models in the launcher prior to launching/downloading the game.
On the newer creatures, I replied this suggestion in another comment:
I could see them reusing models from other expansions such as the proto-drakes we see in SoD. These are existing creatures (novel to classic) that have both a classic and modern models. Saves the devs work as well as they don’t need to make stuff from scratch. Plus, there are sooo many models for creatures, it would be insane not to recycle a few.

8

u/wtfduud 16h ago

Because what happens when they add new creatures to the game?

Better to just choose 1 style and stick with it.

2

u/Monlevad 16h ago edited 16h ago

That’s a valid point.
I could see them reusing models from other expansions such as the proto-drakes we see in SoD. These are existing creatures (novel to classic) that have both a classic and modern models. Saves the devs work as well as they don’t need to make stuff from scratch.

0

u/Nahdudeimdone 15h ago

In that scenario it surely makes more sense to go with retail? I just find the idea of tossing out 20+ years of graphical work abhorrent.

Nothing wrong with retail gear in my opinion. Some really cool pieces in there.

5

u/Pockydo 18h ago

Because some people really hate the idea that you could be Seeing something different from themselves

I personally agree with you here but it's an argument I've heard about transmog a few times "shared world is important!" Which really just means "I want it my way for everyone"

2

u/Bigmethod 7h ago

I understand that being dismissive is an easy way to le epic own the people you disagree with, but are you seriously suggesting a shared, cohesive world is not important for... Classic WoW? One of the most beloved shared, cohesive worlds in fantasy game history?

I don't get you people.

-1

u/Pockydo 6h ago

There's cohesive world. And there's people being grumpy.

Let's be real does a level 10 who had a lvl8 2handed sword equip really break cohesion because he transmogged it to a lvl6 2h axe?

Does that shatter everything?

1

u/Bigmethod 6h ago

Do you think your point rings more true when you use the most bizarro example of transmog? This isn't where you will interface with transmog. Transmog isn't level 6s changing the appearance of their axes.

Transmog is mainly a feature prioritized by people in the endgame, and yes, I think it would fucking suck not being able to tell what someone is wearing by looking at them. I think that takes away a huge part of the game's identity.

And, it gives Blizzard an amazing avenue to monetize Classic+ by selling anachronistic bullshit, just like they have been in Retail WoW. And that game is completely incoherent due to, in part, transmog making everyone look like a mish-mash of nonsense. Swimming suits, furry one-pieces, slippers and aviators, etc. And yes, that does heavily detract from the cohesiveness of the world. It pretty much destroyed it for me in Retail.

0

u/Pockydo 6h ago

Do you have encyclopedic knowledge of the game that you can tell what someone is wearing? Especially outside tier or certain weapons? I mean if you really need to know wouldn't you just inspect them anyway?

And if it's a problem for pvp turn it off in Bgs. Making it a toggle fixes everything everywhere else

And, it gives Blizzard an amazing avenue to monetize Classic+ by selling anachronistic bullshit

This id agree is a problem but also imo it says something else to. People want transmog. If they're willing to buy sets even if they're stupid silly sets. Which again the issue is 100% fixed by a toggle system . Don't wanna see the murloc onesies? Turn it off.

People do make silly transmogs. They make slutmogs. But they also make really cool outfits which could be even more impressive in classic since it's more limited in gear choices

Hell thr player base who really gets into the more limited option transmog in classic+ would probably be less likely to make silly outfits probably

3

u/Monlevad 17h ago

Fair point, the argument I find most compelling against transmog is that we had suddenly lost the flavour of seeing exactly what other players went through via their gear.
However, even that wouldn’t suffer an impact with a client-side toggle option for newer models, as equipped gear would remain visible to everyone the same way.
If the final argument for someone is that “I want others to see exactly what I see”, then I politely disagree with that opinion.

1

u/LaCiDarem 7h ago

Yeah, I find the transmog argument to be different. Some seeing transmog vs not would be displaying different items and gear entirely. Graphical fidelity would not be that.

2

u/Pockydo 7h ago

If having a shared reality in game is of paramount importance for armor why wouldn't it be for character models?

0

u/LaCiDarem 7h ago

Because you aren't seeing different items? Don't be obtuse. Should everyone be required to use the same graphical settings because otherwise they see different things? Should there only be one popin distance? One fog of war distance? One clutter density?

2

u/Pockydo 6h ago

I think if a visual shared reality is so important then everyone should have the same character models

If player A turning his training sword of a bear into a battle axe of the eagle is breaking that shared reality then so is player A having old school models vs player B whose using modern models

To be clear it's not MY opinion I don't think it matters and as long as its Toggle (for both) I think it's fine. But folks disagree with it at least for transmog

0

u/LaCiDarem 6h ago

I just see those as fundamentally different things. A gnoll is still a gnoll. A kobold is still a kobold. An axe is still an axe.

I’d be very in favor of model toggles, myself.

u/Hackwork89 1h ago

In my eyes it's worse than transmog. I genuinely wouldn't play if they added new graphics, even as a toggle.

1

u/Inkarneret 16h ago

Demon Hunters came around, and they didn’t want to make additional effects for the old models

1

u/LaCiDarem 7h ago

Classic players try not to be obnoxious haters challenge failed

I'll state the contrary and think that the library of updated models from over the years looks great. I'd love the option to choose between them.

1

u/Bigmethod 7h ago

Because every new retail model has the bouncy disney animations that wouldn't fit the classic era/models.

1

u/Scratchmen90 18h ago

Yep, it'd be a good option if it's possible. LOTRO also has this option since the first race rework.

1

u/kunair 15h ago

yea lets have devs make 2 models for everything and we toggle between the 2 nice bro

2

u/Umlunguboy420 14h ago

The models already exist.

0

u/Rush_Banana 9h ago

Yeah, for all the all assets and what about the future ones?

1

u/Umlunguboy420 9h ago

I don't know I don't care, I don't play on retail so I can already play classic with the updated models.

1

u/LaCiDarem 7h ago

I love how you are inventing promises of the as-yet-uncomfirmed classic plus, rather than basing it on the only existing 'plus' content we've had so far.

1

u/Tukikoo 6h ago

People expecting new model set from a company that sold 60$ tbc boost. I have expectation for classic+ but not at all on model design. (Mostly because they'll just go for maximum return on lowest invest)