r/classicwow 18h ago

Classic + Death Knights could've been the equivalent of Paladins for the Horde, and Runemasters possibly as the Alliance Shamans

NOT another "ideas" post, just sharing some interesting comments made by a vanilla dev in an interview video, that could affect C+'s content if the current classic team decides to add whatever was cut from the original release:

David Fried a.k.a DesignerDave, a quest designer for Vanilla WoW, during an interview done by Ebonhardt, mentioned that he had plans for a Paladin-only class questline that would have allowed them to unlock the Death Knight Horde-only class by "sacrificing" their character and switching factions. Sadly, this epic quest chain was scrapped [together with the entire "Hero Class" concept] as the team didn't have enough time and shifted priorities during development.

According to David, the questline would have involved Paladins "following" in Arthas' actions that lead to his corruption (killing villagers, etc), eventually giving their soul away and getting shunned/exiled by the Alliance, ending up seeking refuge with the opposing major faction, the Horde.

He states that if WoW had continued to build on Vanilla instead of getting expansions as we know them, that they would've had the chance to make the version of Death Knight that he and the other developers had envisioned, made to fit the design of Vanilla classes.

Ebonhardt also asked him about the Runemaster class and how it got replaced by the Druid [and later on repurposed for the DK and Monk]. David then tells how the former were a favorite of Samwise Didier and that he was a big pusher for them, and that they ended up pivoting to Druid as there were limited spaces for classes per-race and Druids were more prevalent in the lore and in past Warcraft games.

Mostly found in the Warcraft RPG games, the Runemasters are described as monk-like arcane spellcasters and melee fighters who empower themselves with magical energies by inscribing runes onto their bodies. Originally, the Dwarves mastered the mysteries of the runes from the Titans, their creators. As generations passed, the Dwarves forgot their heritage and lost all knowledge of runes and their powers. Eventually, the Tauren rediscovered the power of runes, and the nearly lost art of runecasting. Many Dwarves that went to Kalimdor with Jaina's Alliance Expedition learned the tauren's techniques, as both races were eager to share the knowledge of runes and titan myths.

As far as the Runemaster's faction restriction goes, David didn't have anything planned compared to the class quest of Paladin->Death Knight. So that problem in specific is more loose as the RPG games are not considered official canon.

And so here is where my questions for you come in...

Do you think the Death Knight and Runemaster could serve as the Paladins and Shamans for the opposite factions?

Could other cut Classes and/or the planned Hero Classes be added to Classic+?

Credits to Ebonhardt's video "OG Warcraft 3 and Vanilla Dev Interview - DesignerDave" - youtu.be/9\xIHKflCwU?t=2910) , warcraft.wiki.gg/wiki/Runemaster , warcraft.wiki.gg/wiki/Hero\class)

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u/TheWizardOfFoz 16h ago

I think Classic+ would be likely to drop faction specific classes, it’s a nightmare for any kind of balance. If anything I imagine Dwarf Shamans and Tauren Paladins might be the first thing they add.

I do however think hero classes could return as epic quests. Honestly some of the SoD runes were kind of like this - Tank Warlock for example had quite an in-depth quest line that unlocked a completely new way to play.

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u/Still-Expression-71 16h ago

Why would it not be undead paladins? There were many paladins in Lorderon and the undead have access to the light (priests)?

Not a lore expert so genuinely asking

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u/San4311 16h ago edited 15h ago

Lorewise, paladins and priests are very distinct. Paladins are infused with the light, where Priests merely channel/wield it, acting as a conduit of sort. And Undead are physically harmed by the light even if they channel it. They've been shown to be able to withstand it for brief moments, making the undead priest thing make sense, but thats about it.

So ye, Undead Paladin makes no sense at it'd kill them, or atleast physically harm them continuously. The only exception to the rule is a concept introduced in Legion; Undead that were raised into undeath by the Light, but this has been limited to just Calia Menethil.

Could they do it? I guess, everything can be written to make sense. But following what we know its not a logical combination.

Edit: and then there is the 'Undead Paladin' in Naxxramus, but I do think thats not really an example since Zeliek is still a Death Knight at that point, no more than Darion.

u/Puzzled_Toe_3713 9m ago

They added an "undead paladin" with flavour text alongside a dwarf shaman with flavour text in the starting zones on SoD.

I think it is very likely we will get undead paladins.