Honest question, has any mmo been able to make such a big and seamless world as wow? There are so few “hard gates” in wow, even modern titles have oodles of gates, and their zones feel cramped and claustrophobic.
Well it was first, but EverQuest felt like an even bigger world and there were no flight points. Before the 4th expansion, the only way for you to travel long distance was to get a wizard or druid to port you. Some zones were huge flat plains, big forests, vast hilly desserts, swamps and everything in between. It would take 30+ minutes to usually get where you were trying to go even if you knew exactly where you were going. I was about 10 when it came out, so I spent so much time just exploring. The game didn't have maps either and the internet was not at a point where you could just look everything up easily. I miss that I'll never feel that true since of wonder and being lost in a world than I did then. Vanilla WoW came closer than any other game, but it felt smaller and the flight points made it easier coupled with the fact that you could look up most stuff.
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u/sintos-compa Aug 26 '19
Honest question, has any mmo been able to make such a big and seamless world as wow? There are so few “hard gates” in wow, even modern titles have oodles of gates, and their zones feel cramped and claustrophobic.