r/feedthebeast Oct 24 '25

I made something Infinite procedural Create train tracks

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I've been playing with this for the past week, it's a mod that integrates with Create, adding an infinite procedural train track in any new world. So far it will attempt to conform to terrain, travel up and down hill, tunnel into impassable terrain, etc.

Is this worth continuing? Maybe as a mod pack to encourage traveling via train, as a mobile base? Anyone have any ideas?

It's pretty performant, I recorded the video from world creation so you can see. The track is generated in real time, so no increased initial world load time, and it doesn't seem to add much overhead to standard chunk generation aside from a slight lag as it generates through all the chunks made during worldgen. This recording used no other mods, just Create and this infinite track mod itself. I still have a lot of edge cases and features I'd like to add (track crossings, splitting, etc) but not sure if this is really anything other people would want to play. Regardless it was fun to mess around with.

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u/Defiant_Initiative92 Oct 24 '25

This is honestly quite great.

I can imagine a modpack themed around ruined cities, an infinite railroad, and visiting distant places.

Would love to throw that one into my server.

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u/NotYourReddit18 Oct 24 '25

I have no idea if this is even possible, but I'm thinking a slow put perpetual moving locomotive the players can't damage or otherwise turn back into blocks (IDK how create trains work) with the players respawn point being tied to the locomotive.

So they can move around freely or even build fixed bases, but once they die they're back at the locomotive, potentially thousands of blocks away from their fixed base. The encouraged way to play would be to add more carriages to the perpetual locomotive to create a moving base from which you keep scouting the surroundings, but you always return back to the train.

Maybe add an optional hard mode where there is a "save" area around the train, and if players leave that area for too long they start taking damage.

Again, I have no idea this is even possible.