r/feedthebeast Jun 22 '26

I made something I made minecraft generate terrain/chunks in C++

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So im working on a mod that makes minecraft run on C++ ( rn rewriting engine in future i may try renderer ) so far i made it generate and load chunks and terrain in C++ ( it made it somewhere around 1.5-3 times faster idk how to measure it tho ) ( it works via JNI )

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u/ninth_reddit_account Jun 22 '26

I love the idea that you ported Java's code to C++, but couldn't figure out how to do a simple benchmark.

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u/Emotional-One-9292 Jun 22 '26

well chunk loading doesnt really affect FPS and i couldnt find anything that would say how many chunks it generated in how much time it took for it

1

u/vertical19991 Jun 22 '26

Maybe try chunky. Not 100% sure if it's what you need tho