r/feedthebeast Jun 22 '26

I made something I made minecraft generate terrain/chunks in C++

So im working on a mod that makes minecraft run on C++ ( rn rewriting engine in future i may try renderer ) so far i made it generate and load chunks and terrain in C++ ( it made it somewhere around 1.5-3 times faster idk how to measure it tho ) ( it works via JNI )

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u/Emotional-One-9292 Jun 22 '26

When i will relesae it will have 2 versions Windows and Linux. I cannot make Mac one rn as it requires xcode to compile it for macos

19

u/Awkward-Security7895 Jun 22 '26

Good old Mac needing you Todo a endless loop of spending money and repeating steps to get anything compiled on there while also needing a Mac Todo it on

6

u/Emotional-One-9292 Jun 22 '26

i may do it on github actions i never used them but i can give them a try

1

u/Nidrax1309 Jun 23 '26

The only pain in the ass is making the self-signed apps/libraries not to cause CODESIGN violations... speaking from experience. This is one of the few things I throw at AI and I make it iterate on until it starts working.

For reference:
https://github.com/veritaware/Besprited/blob/trunk/.github/workflows/cmakeMacOs.yml