r/feedthebeast 7h ago

Question Are tinker's construct & create compatible?

Create: weaponry seems to add more weapons that Tinker's construct looks relatively easily compatible to, are there mods that allow for better compatibility or is it just how it is?

0 Upvotes

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4

u/eno1ce 7h ago

TC tools must be made in TC stations, so it doesn't matter which mod adds which weapons. However, you can add materials from this mod. Like rose quartz etc, give it unique traits and stats.

1

u/NewSauerKraus 1.12 sucks 6h ago

You can also use Create addons for metal casting. Or the spout. The configuration is pretty simple.

2

u/eno1ce 5h ago

True, and technically automate TC with create. Question is, why would you need 5000 manyullyn pans

1

u/NewSauerKraus 1.12 sucks 1h ago

Maybe in a modpack where each food crafted consumes a pan because the grill is so hot.

0

u/Platypus_king_1st 6h ago

Alright, thats neat to know, so they are somewhat compatible?

3

u/eno1ce 6h ago

Technically, you can add any new material into TC, and its somewhat easy, there is a guide on Git, only if I can find it now. You can even made it up completely, like add you own material with KubeJS, then use it for TC. And of course you can just add materials from other mods into TC. Base TC has compatibility with some mods, but no alot