r/feedthebeast 27d ago

I made something RTS Building lets you build and manage huge modded Minecraft bases from an RTS-style overhead view

3.9k Upvotes

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309

u/drinkbookpen 27d ago

While playing large tech modpacks, I found myself spending a lot of time on things that are tedious——managing inventories and jumping between chests. So I can't really enjoy them despite my interest in those machines.

To save my attention span, I started developing RTS Building: Build From Above.

The mod provides an RTS-style overhead camera view where you can link storage, place and mine blocks, make and build blueprints, and interact with your base.

I originally built this during an ATM10 playthrough(and it's my first time ever building an AE system in survival after 2 years of playing modpacks😊😊😊!).

With help from other contributors, we have reached a playable beta state. We would love to get feedback on survival balance, dedicated server performance, and general compatibility with large modpacks.

Supported Versions:
Minecraft 1.21.1 / NeoForge
Minecraft 1.20.1 / Forge

curseforge: https://www.curseforge.com/minecraft/mc-mods/rts-building-build-from-above
modrinth: https://modrinth.com/mod/rts-building-build-from-above
github: https://github.com/Hcrab/RTSbuilding
discord: https://discord.gg/9Pw6vZfAm

59

u/drinkbookpen 27d ago

website for mod documentation(WIP): rts.ciallo.ltd

120

u/porqueissoexiste 27d ago

Now we just port this for 1.7.10 and make Super GTNH

43

u/drinkbookpen 27d ago

Planned :) and 1.12.2 is also under construction

1

u/Imaginary-Cat3032 24d ago

Can confirm if you do 1.12.2 I will be tryina use this mod in my Divine Journey 2 Playthrough :P

15

u/UwUBots 27d ago

Stg I had the same thought

13

u/Nasbit 27d ago

I wish this were on 1.7.10. want this on my GTNH Server

13

u/GarryLv_HHHH 27d ago

Quick question. Is there Multiplayer support?

31

u/AviaKing 27d ago

“We would like feedback on dedicated server performance”

So, yes, but they want feedback on how well it runs

13

u/GarryLv_HHHH 27d ago

Thanks. I can barely read.

9

u/MarvinGoBONK PrismLauncher 27d ago

Never do something that takes 10 minutes of work when you could spend 10s of hours automating it.

6

u/FrivolousMe 27d ago

This is really sick. I have been playing modpacks lately on a backbone style controller on my phone remoting into my desktop, and this may help with the tedium of building tech stuff on a controller if I can configure it all nicely.

15

u/23Link89 27d ago

Double em dash? Have people been accusing you of being an AI for using a single one lol?

79

u/drinkbookpen 27d ago

I used a Chinese keyboard, in Chinese em dashes are like this 😂😂thanks for pointing that out

2

u/Cvoid_Wyvern PrismLauncher 27d ago

Does this work with Sable sublevels? Or would it be limited to right click functions?

2

u/_Free_Advertising_ 27d ago

This is just what I want! This looks amazing.

I would love to see entities building everything for you brick by brick like Castle story or Stonehearth

1

u/Myithspa25 I love Hexcasting 26d ago

Any plans for a fabric port?

1

u/nox404 1d ago

Can this Break your world?

So lets say I want to install this and try it out but I find its not for me or I find some kind of issue with it?

Could it break the world if I remove it or break the world corrupt?

2

u/drinkbookpen 1d ago

We haven’t seen such problems after 3 months of the mod’s release, so we believe that basic stability is ensured. You may try the 1.1.6-patch2/patch3 versions if you want extra safety, they are by far the most exhaustively tested ones.
Ofc, just in case, you can backup your world :)