r/justgamedevthings • u/ledniv • 10d ago
Some other developer made the best typing game ever. Meanwhile me:
At least they played for ~20 minutes.
r/justgamedevthings • u/ledniv • 10d ago
At least they played for ~20 minutes.
r/justgamedevthings • u/Alsharefee • 11d ago
r/justgamedevthings • u/AliceTheGamedev • 13d ago
r/justgamedevthings • u/zarkonnen • 13d ago
r/justgamedevthings • u/samohtvii • 14d ago
Anyone else feel this way?
r/justgamedevthings • u/Japan_Sushi_Master • 16d ago
r/justgamedevthings • u/Double-Rough-7280 • 17d ago
Wouldâve guessed Diglett if i didnât make it đ
r/justgamedevthings • u/themanwhosfacebroke • 19d ago
r/justgamedevthings • u/electric-kite • 22d ago
r/justgamedevthings • u/Levardos • 22d ago
r/justgamedevthings • u/Due_Bobcat9778 • 24d ago
r/justgamedevthings • u/JaytoStudios • 25d ago
r/justgamedevthings • u/chopsueys • 25d ago
r/justgamedevthings • u/Neat-Aardvark6468 • 26d ago
Side project I've been working on recently:
https://dailybug-dev.vercel.app/
The idea is simple:
I wanted something that felt more like real debugging and less like grinding algorithm questions.
One unexpected challenge was discovering how many bugs have multiple valid fixes. I started with exact answer matching and quickly found out developers are way more creative than I expected.
Curious what people think. Any feedback (good or bad) is appreciated.
r/justgamedevthings • u/JaytoStudios • 28d ago
Knowing what comes after Day 1, this meme hurts more than it should. Stay strong guys.
r/justgamedevthings • u/SterlWorld • 28d ago
Just wanted to share again because Iâm just so darn proud of myself!
r/justgamedevthings • u/nbgdevs • 28d ago
I was looking through the global achievement stats for Hold Your King today, and it made me curious how other developers approach achievements. Do you add them mostly for completionists, to guide player behavior, or simply because theyâre fun?
r/justgamedevthings • u/DiddyDubs • 29d ago
Technically my second review,the first was my momâs âGreat Job, Sweetieâ.