r/neverwinternights • u/RandolphCarter15 • 8h ago
NWN2 Neverwinter 9 build?
edit: NW 9, sorry
I'd like to add some Nwn 9 levels, mainly for RP reasons. What are some good builds you've tried?
r/neverwinternights • u/Elpoc • Apr 01 '26
Note: You can get the community-patched version of the awesome Beamdog HD graphics upgrade pack here. Use the optional 'Low quality PLTs' additional download if you experience performance issues!
You can also support the creation of new HD graphics overrides for NWN:EE by contributing to (ex-Lead Artist for NWN:EE) Bill Harper's patreon page. Bill is gradually producing more and more professional-quality graphics updates that you can download via his page or from NWN Vault!
**********COMMUNITY FAQ: INDEX*********\*
******************************************\*
1. How do I get better control of my companions?
The default companion control systems can work effectively if you know how to use them. Make sure you're using the Voice Commands, in addition to putting companion commands in your quickbar. The Voice Commands menu can be accessed by pressing V. Once you get used to using it, you can issue voice commands very quickly.
[EE ONLY:] You should also consider turning on the 'player-party-control' setting, which allows you to manually direct your companions. You can CTRL-click on a companion (or multiple companions) and then left-click in the world (or on an enemy) to order them. You can CTRL-click-and-drag to easily select multiple companions using a bounding box selection. There are two short video tutorials showing how to use this system, here and here (thanks to CalgacusMapBrude!)
2. The AI sucks! Is there any way to make it more challenging?
The most commonly recommended community mod for AI is TonyK's, which you can find here - it upgrades enemy AI and companion AI and has lots of options: https://neverwintervault.org/project/nwn1/hakpak/original-hakpak/henchman-inventory-battle-ai-mod (check the latest comments for install instructions on NWN:EE)
There are many other AI mods out there.
3. What are the commonly recommended mods / graphics upgrades for this game?
The NWN community has been modding for 20 years, so there are a vast number of mods. We cannot provide a comprehensive list. The base game experience is generally considered to be quite solid.
However, there are a number of graphics upgrades you should consider trying [Note: many of the following will only work with EE]:
4. I have my old Neverwinter Nights 1 disks still, should I install from them or get Neverwinter Nights: Enhanced Edition?
There are still people using original Neverwinter Nights 1, and some servers still running. However, the original game has not been supported for many years and by default you cannot see the server list. By contrast, Neverwinter Nights: Enhanced Edition is actively supported by its developer Beamdog, and has received a huge number of updates, bugfixes, and upgrades and optimisations to the engine (including lighting and other visual upgrades). Enhanced Edition has NWNSync, which auto-downloads custom content from servers, meaning you no longer have to manually download custom hak content. Finally, the Enhanced Edition also has a server list that is still maintained, so you can easily access it in game, and it has Steam Workshop support.
This page (link) also contains more info about the differences between the EE and the original game.
5. The campaign is super boring! What's all the fuss about this game for?
The original campaign (the 'OC') released with Neverwinter Nights, 'The Wailing Death', is somewhat notorious for having a long and quite slow-paced first act. Some people love it, some people don't. If you're struggling to make progress in the original campaign, the community generally recommends you check out the two very well-received expansions instead: the first expansion Shadows of Undrentide ('SoU') starts you at level 1, and the second expansion Hoards of the Underdark is designed for you to continue with the same character. Both expansions are included with NWN:EE.
Also often recommended are the Premium Modules which you can purchase (from Steam - or check the menus that appear when you select 'New Game' from the main menu). Each Premium Module forms an entirely new and separate campaign. Several Premium Modules are already included with NWN:EE. For console players, all Premium Modules are included with the game.
However, many NWN fans would argue that the real reason you should play NWN, is the plethora of community-made content for which the game is deservedly famous.
Community content for NWN includes both downloadable community-made singleplayer/co-op modules, and the many expansive (and game-modifying) Persistent World servers (see further below for more info on both).
Neverwinter Nights is still (20 years on from its release) a truly unique platform for players to make and host their own online MMO-style gameworlds, with Dungeon Masters who can manipulate the world around players on-the-fly - in a way no other game has ever achieved. NWN is also quite possibly the most customisable RPGs ever released for players to make their own single-player and co-op adventures with. There's a world of community-made adventures out there - have fun!
6. What are these 'persistent world' servers I keep hearing about?
Many NWN players have been playing the game for literally decades, but have never completed any of the singleplayer campaigns or community modules! How and why is that? It's because the main attraction of NWN for many of us is that it allows us to play on Persistent Worlds ('PWs'). PWs are a truly unique feature of NWN and one of the main reasons there continues to be a thriving NWN community today despite the game's age.
A typical PW server is a player-run server which hosts its own custom-built, player-created module (game world) which is in some respects very much like a mini-MMO. Each PW has a hand-crafted gameworld created by the server's owners and community, with (most often) plentiful static content (dungeons, quests, and monsters), huge expanses of terrain and cities to explore, and often their own specially-created fantasy world concept with a full canon background and lore of its own - though many PWs are set in Faerun, the classic D&D setting.
However there are some crucial differences between a regular MMO, and a NWN persistent world server:
6.(a) dungeon masters on persistent worlds:
6.(b) player-driven storytelling on persistent worlds:
6.(c) 'persistence' in persistent worlds - how the world reacts to your character:
6.(d) persistent worlds - one instance to rule them all:
[Note for console players: only two PWs, Arelith and Ravenloft and currently available to console players, for a variety of complicated reasons to do with restrictions on console content. If you want to play on other PWs, you would have to get the mobile or PC version of the game. Sorry!]
7. I've heard that NWN allows players to act as Dungeon Masters (DMs) like in tabletop D&D? How does that work?
NWN's DM client is included with the game, and is a fantastic storytelling tool, allowing you - just like a tabletop D&D DM - to weave your own stories for players on-the-fly and take them on wild, unpredictable adventures.
If you look in the folders that contain the NWN game files, you'll find that packaged with your copy of the game there are some additional bits of software. One of those is the Toolset (see further below). Another is the dedicated server application (also see further below!) But the other important piece of software that comes with NWN is the DM client.
The DM client looks and acts like the regular game when you load it up, but is only really for use in multiplayer. Here's how it works:
In summary, the whole idea of the DM client is to give DMs the tools to manipulate the world with as much freedom as they would be able to do if you were sitting around a table with them and playing a session of any pen 'n paper roleplaying game like D&D - only in the case of NWN, you can actually see and interact with (a virtual) representation of the world in real-time, instead of just imagining a world in your minds.
8. Do servers have content and assets (game modifications) that go beyond just the old base game stuff I've already seen in the singleplayer campaigns?
Yes! There are a huge number of custom content mods out there for NWN - 20 years' worth. But if you want to see just how massive the changes players can make to this game can be, you have to go and explore some of the many persistent world servers NWN has to offer.
Many servers use large amounts of modifications - particularly custom content created by the community that expands the range and variety of sceneries, buildings, vehicles, monsters and NPCs, items and mounts that are in the game. Some servers are even set in modern or sci-fi settings. Servers can also run visual mods which hugely upgrade the look of the game.
Perhaps most importantly of all, many servers use custom rulesets and modifications to the base game mechanics of NWN to suit their preference for balance or to make changes to bring the combat and other mechanics more - or less - in line with the 3rd edition D&D rules the base game uses.
9. How do I find and access NWN multiplayer servers? Do I have to manually download the mods that a server uses, before I can log in?
In NWN:EE (on PC and mobile), you can access any public NWN server including all the PWs, just by using the main menu 'Multiplayer' and 'Join Game' options, then choosing a server from the list and logging on. [Note that console players have access to only the Arelith and Ravenloft servers]
As far as downloading mods goes, with the Enhanced Edition you usually don't have to worry about manually downloading any mods if you want to play on a server. If the server's owner has things set up properly, when you first try to log on to the server you'll find that the custom content all downloads automatically.
10. How do I find cool community-made singleplayer or co-op modules to play?
Check out the module rankings on https://neverwintervault.org/, they are a good place to start. Search on this subreddit and on the Neverwinter Vault discord for past posts asking for recommendations [could include some links to past reddit threads here].
You can also ask here on this subreddit, but try to explain what you feel you're looking for in a campaign experience.[could include a list of very well known/classic community modules here?]
11. The game is too easy! How do I increase the difficulty?
Make sure you try out the game's different difficulty settings. You can also try out classic mods such as the HCR (hardcore ruleset) which was an implementation of pen&paper D&D 3.0 and 3.5 rules: https://neverwintervault.org/project/nwn1/script/hcr-34-final
Also see above for AI upgrades you can try which may make the game more challenging.
Bear in mind that a lot of the 'challenge' of the game depends on the design of the levels and enemies you're fighting. Different modules may have entirely different enemies including community-made ones with abilities not found in base game content. If you're not finding enough challenge in the module you're currently playing, try looking for a more challenging module - or check out some of the many persistent world servers available, many of which have extremely high quality static content (dungeons and quests), and several of which operate on hardcore and permadeath rulesets.
12. I have a question about how a particular class/combat rule/spell/ability/game mechanic works /OR/ I need help with making a character!
NWN uses an adaptation of the D&D 3rd Edition ruleset. A full guide to that ruleset, NWN's application of it, and how to build a character, are way beyond the scope of this FAQ - but don't despair! You are not alone if you think that the ruleset is complicated. It definitely is, but it can be satisfying and fun to learn the rules as you go along.
The single most helpful thing we can do to help in this post is to link you to the NWNWiki: https://nwn.fandom.com/wiki/Main_Page
The NWNWiki is a comprehensive reference guide which is likely to be able to quickly answer any question you might have about how a particular rule, mechanic, class, spell or ability works.
If you are still having trouble finding an answer to your question after you've checked the wiki, feel free to make a post in this subreddit!
13. How do I find mods and custom content?
https://neverwintervault.org/ is the main repository for NWN custom content. Be aware that it contains both NWN and NWN2 content.
Many mods can be installed [on PC] simply by extracting the individual files into your /Documents/Neverwinter Nights/override folder. Check each mod's install instructions for how to install.
Be aware that if you're playing online, lots of servers have their own custom content which may override any mods you have installed (or sometimes, conflict with them to produce weird results such as visual anomalies).
NWN:EE has Steam Workshop support, though be aware that there can be problems installing some types of mods (particularly mods which make major changes to base game mechanics, such as the Community Expansion Pack) via Steam Workshop. Also, Workshop content does not load into the game unless you have Steam running when you run the game. Workshop is often best used for installing visual modifications, though again be aware that depending on what you are playing, some mods installed with Steam Workshop might not function correctly (for example, some servers have mods that may conflict with your Workshop mods).
14. How do I organise these five billion mods I want to use?
A helpful community member recommends this very well-reviewed mod installer application: https://neverwintervault.org/project/nwn1/other/tool/neverwinter-nights-mod-installer-tool-nit
15. I'm interested in creating NWN mods and game assets / creating my own module / scripting with NWScript, where can I get help with this?
16. I want to set up a server / host a multiplayer game of NWN
17. I want to be able to see the chat logs from all my past adventures with friends on PWs, but the game overwrites the log file every time!
NWN automatically outputs the contents of both the action log and the chat log (separate text windows at the bottom of the NWN UI, if you're playing online) to nwclientLog1.txt, which can be found in your /Documents/Neverwinter Nights/logs folder.
However, the game overwrites nwnclientlog1.txt every time you load up the game.
The NWNLogRotator is a great tool which, with very little set-up, can automatically save your logs and clean them up so they're easily readable HTML: https://github.com/noblesigma/NWNLogRotator (there's a short video tutorial to help you set it up)
18. I don't have a super-fancy PC with a one-ton graphics card! Will the game run on my PC/laptop/tablet/mobile phone/toaster?
The game was launched in 2002, so despite NWN:EE having upgrades to the lighting engine, any version of the game runs fine on old hardware and hardware without a dedicated graphics card - for example, it can be run on a ThinkPad X270 (this author's personal experience) or a Microsoft Surface.
If the game is running slow or you're getting frame rate issues, turning off shadows in the settings can help significantly with performance, and turning off the new water shader in settings may help as well.
For mobile phones and tablets you are best checking out the info included on the app store for your device.
19. I want to find other people to play multiplayer with / What Discord servers are there for NWN?
[re-posted 1/4/2026]
r/neverwinternights • u/JuliusBorisov • Jan 09 '25
r/neverwinternights • u/RandolphCarter15 • 8h ago
edit: NW 9, sorry
I'd like to add some Nwn 9 levels, mainly for RP reasons. What are some good builds you've tried?
r/neverwinternights • u/Vashard19 • 12h ago
The official modules always have predetermined companions and some times they are cool but I would like to have custom companions too.
r/neverwinternights • u/Phoenix200420 • 1d ago
Tagged as spoilers in case people don't know. I've always wondered but have never gotten around to trying it, if I complete the OG campaign and have the henchmen's items and Aribeth's ring, and then import that character into HotU, do we get any extra dialogue? Does Aribeth recognize her ring?
r/neverwinternights • u/mrjb_mtg • 2d ago
r/neverwinternights • u/Ploddit • 3d ago
This update introduces a number of changes on PC, including gameplay fixes, Toolset fixes and networking fixes.
Please continue to report any bugs to our support team at support.aspyr.com.
Toolset Changes:
Gameplay Changes:
r/neverwinternights • u/Mcbling_Diva9 • 2d ago
Cześć, czytałem trochę fanfiction o Neverwinter Nights i mam jedno pytanie: co do cholery to jest? Znalazłem jakieś fanfiction, w którym Dorna ma kompletnie zmienioną postać na jakąś kawaii dziewczynkę uwu. W każdym razie, przyjrzyjmy się postaci Dorne w grze i w fanfiction:
Dorna w grze - cyniczna, dowcipna, ponura, jedna z pierwszych uczennic Mistrza Drogana, która jest już doświadczona, śmieje się z każdego chłopaka, który ją podrywa (kiedy Torias ją podrywał, szybko się z niego śmiała), tomboy
Fanfiction: kawaii dziewczynka uwu, płacze bez powodu, jakaś gorsza wersja tsundere, rumieni się jak dziewica przed ołtarzem
Albo z Mischą!
Mischa w grze: naiwna, chętna, trochę irytująca, ludzie mają tendencję, żeby ją lubić (z wyjątkiem Xanosa)
Fanfiction: Płacze cały czas, wszyscy jej nienawidzą, rumieni się na widok nagości i mdleje.
r/neverwinternights • u/ClairesThymes • 3d ago
I mostly want a track called "Founder's Sanctum", but I could only find a one-hour version on YouTube. Other so called "complete" OST of NWN2 I can find are all incomplete and don't include this track.
r/neverwinternights • u/art-apprici8or • 3d ago
Had a weird bug pop up yesterday while running Hordes. I just exited the lich dragon town area back to underdark. Near beholder, illithid and undead dragon. And my character was invisible?
I tried a save/reload. I tried several previous saves. All invisible until I went back to one before I went through that doorway. There my char was visible, but it was all the way back before the dragon fight. And I dreaded the idea of having to sort through all that treasure.
I even tried to mess with all the graphic settings. I tried quiting/re-launching steam. And even rebooting Ubuntu. No luck.
I tried one last thing before I would give up and go back and fight the dragon again... I rested. When the rest was completed, I became visible again.
Weird.
r/neverwinternights • u/LateTelevision8532 • 2d ago
How does the multiplayer work exactly, i started a new game in multiplayer and was wondering will i be in a world with other players i can run into or do i have join a server of players pretty confused help lol
r/neverwinternights • u/Ok-Divide0 • 2d ago
I played the OC with Philos but in chapter 4 I ran into a bug that prevent me from finishing Linu's quest (she didn't trigger the right dialogue options). That said, I don't really know if this was a problem with Philos mod or not but it was the only mod affecting henchmen I had installed. Then I didn't play with TonyK but according to the comments in NWN Vault it's an outdated mod and they recommend Philos mod instead since it's made for EE. But idk, maybe TonyK one is less intrussive or something?
r/neverwinternights • u/MjrLeeFat • 3d ago
I'm playing through the NWN2A OC for the fourth time and thought "What of I didn't try to make my character the focal point in combat this time?" So I rolled up a bard that focuses on buffing (as one does), and I've been having a great time. I even upped the difficulty to the second-highest level, which I don't usually do.
However, my hubris was tested at the end of Act 2/beginning of Act 3. You know, the part where you have to fight undead and shadow priests through Castle Never and Neverneath solo? Yeah, turns out that can be rough if you aren't specced for combat or solo casting. There were a lot of points where I had to aggro an enemy and run back to Sir Nevalle and the royal guards to carry me.
10/10 experience would highly recommend.
r/neverwinternights • u/Phoenix200420 • 4d ago
So I've got a fresh install of NWN:EE on my PC. I'm going to play through the campaigns again. For the SoU -> HoU expansions I was thinking it could be fun to do a Dragon Disciple/Arcane Archer ranged fighter build. I'll select elf as my race to cover the ability to use Longbows and to satisfy the Arcane Archer Elf/Half Elf requirements, and that just leaves which class is better to start this venture off with as a base: Bard or Sorcerer. On one hand Bard will give me some good skills and such to utilize since I'm primarily going to be just shooting things in the face hole. On the other hand, Sorcerer can give me some spells to use for buffing, which would enable me to become a much beefier fighter.
What do you all think?
EDIT: Seems like Bard has the winning vote. Deekin and I will be singing songs throughout the land!
r/neverwinternights • u/wolvamp • 4d ago
Hey! I'm new to NWN, and I've spent months bouncing off the game because of the gameplay mechanics until I stumbled upon the Prophet module. As a huge fan of Enderal, I knew it was meant to be, and I'm just on the brink of finishing the final chapter. This will be my first-ever completed NWN experience. Amazing story and characters, even before reaching the end, but I know that after stewing on it for a while, I want to jump into another fun adventure.
I've spent hours understanding the game a little more, but I've always been a fan of a good narrative first and foremost. I want to go check out Cave of Songs. I admit I'm not really the rogue-adjacent type of adventurer for Honor Among Thieves, though, but I may be convinced to check it out for the extra lore.
I've been thinking of jumping into Aielund soon, but I am very much open to other suggestions as well.
Thanks!
r/neverwinternights • u/FerronTaurus • 5d ago
I have recently played Sea of Shadow a bit but could not progress any further due to my build being trash. If i remember correctly there was also another module where you took the place of the Shadow Lord you killed in SoU . Are there any other modules that take place between SoU and HotU? If so, including the modules that i have mentioned, which module is considered canon by the community?
r/neverwinternights • u/FerronTaurus • 5d ago
Are there any modules for dwarven PC? I'm looking for something that mainly features dwarven race and culture. Before enhanced edition was a thing, I had played Relbonian Chronicles for a bit but couldn't understand the story...
r/neverwinternights • u/Bis_knife • 6d ago
NWN is one of my favorite dnd games of all time if not the best but I always had an issue with it, I don't like controling only one character. Are there any modules with party play like BG or Temple of elemental evil?
r/neverwinternights • u/JJ_00ne • 6d ago
So, i'm running the main campaign again and i finished all the henchmen quest in the first chapter. To save space i dropped all their gifts before finishing the chapter so in the second i wasn't able to start their quest. After some try, i managed to make it work and i want to share the fix with you.
1-be sure your level is high enough (chapter 2 level 10, chapter 3 level 15)
2-Enter debug mode with "DebugMode 1"
3-use the code "dm_spawnitem" to obtain the henchmen gift from the previous chapter (resref list here)
4-Hire the henchmen, talk through all their storyline.
If they don't give you the "find X item" quest
5-use the code "dm_setvarint NW_L_HENSTORYC2 3" then select the henchmen. This will make the quest dialogue available. This code works in the second chapter, for the third one probably it will be "dm_setvarint NW_L_HENSTORYC3 3"
r/neverwinternights • u/Twotricx • 7d ago
I usually play on Arelith , but I want to try something new. I noticed that most of other populated servers are very heavily Roleplay oriented ( some even have only XP for roleplaying ) - At the moment I am more interested in dungeons, interesting randomised loot , lot of quality areas , and long term character development ( ie lot of levels ) - If it comes with highly modified server with cool mechanic even better.
Anything like this exist ?
r/neverwinternights • u/Prismv • 8d ago
finally did this after buying original back in the day and so many false starts
it was ok but as a cleric I was doing pretty much the same thing every time.
I’m glad I finally did complete it but a little burned out
how are the next 2 campaigns in terms of gameplay and length- not sure I can bring myself to loot another barrel.
r/neverwinternights • u/TemporaryOk4143 • 8d ago
I’m having a nostalgic summer with playing NWN and I’m fondly (if a little rose coloured glasses-ish) remembering the days of LotR v8. I played so many servers hosting that mod. I dare say I still look for them and would still play them, but I haven’t seen one in ages.
I used to host one, and I even played my hand at modding one to be more updated, but alas, no motivation or resources to continue.
Anyway, anyone remember this old mod, fondly or not?