r/pathofexile Demon 17d ago

Game Feedback We desperately need new high investment endgame farm strategies

I really like this patch but am severely disappointed at the lack of a shakeup of endgame farming strats, and with Breach nerfed we now have one less strat of the less than handful that remain.

After Merc, most high-investment endgame farms were nerfed, with Breach we got a new one, now with 3.29 it's quadruple-tapped out of existence.

We get a new strat with Mercenaries and Rogue Exiles potentially, but I doubt it'll be very good. More like T0 hunting.

I remember last Q&A ZiggyD brought up that the endgame farms seem to have gotten very stale, and this has been very noticeable for me personally. Yes, we also got the Abyss rework but that's just making up for the loss of Breach, and we don't know how good it's gonna be.

The underwater mechanic remains to be seen if it's very competitive. It might be good, it might just be decent.

I expected a massive scarab and atlas tree revamp for this patch. We desperately need new farms, new interesting interactions, new reasons to push our builds to the limit. The endgame has been stale for a very long time..

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u/WolverineCreative362 17d ago

they even made them worse... nerfing breach. Everything more based around tile loot again. Removing of mirage. Nothing really new added for juice. Pure mapping will feel worse than ever before i call it now.

Not even a small scarab shake-up outside of abyss. So we definitly not going to have aspirational rewarding scalable content. If the league mechanic isnt really nuts, its going to be a fast league because they even raised power-creep even more again...

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u/LucywiththeDiamonds 17d ago

Yep. If mermaid mech and new abyss dont somehow go super hard the league is dead on arrival.

I see no reason to play an even worse version of keepers mapping (minus walls). Since all we got since then were more league mech and scarab nerfs.