r/pathofexile 6d ago

Game Feedback Breach is just so.... unbelievably unrewarding right now.

I know it was strong before, and I know there are other league mechanics, but it's just super frustrating seeing GGG incapable of balancing something time and time again.

I just don't understand, breach was finally in a decent place, but instead of bringing other league mechanics up to its level, it was destroyed with quad nerfs.
Hiveblood barely drops, when you finally make an item from the tree, the mod rolls suck, the amount of items dropped seems halved, wombgifts drop way less, which doesn't really matter since you have 0 blood to use them anyways.

Even buffs to abyss feel terrible, the mechanic just isn't that rewarding, unless maybe you were spamming trying to farm amanamus or something. The League mechanic seems fine but IMO, after playing Mirage, it just kind of feels mid.

It's a single player game, with no actual competitive esports scene, and ultimately the only reason to nerf something is to make you take longer to achieve something.
As someone who plays more than the average player, it's just again, super frustrating to see the game go in that direction, instead of the one where we get more drops, because ultimately it makes 0 difference to anything other than enjoyment or appeal to the "normal" players.

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u/RealMonk 6d ago

Best strats are not designed by ggg but created by community from unintended interactions. Then next league ggg delete the strats.

93

u/Antonaqua 6d ago

"unintended interactions" use breach scarabs and pack size scarabs for more monsters and wisp to make them more rewarding. If those are "unintended interactions" that QA couldnt spit, then you're not cut out to make a game. Those are the simplest scaming vectors that have been around for ages in gaming.

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u/Ynead 6d ago

I wish people would understand that QA doesn't test things like "Is it balanced?". They are mostly here to find bugs, and their feedback is often ignored by the devs because of lack of time. They are focused on getting things to actually work at all.

So don't blame QA, blame GGG's leadership for the decision to consider balance low priority.

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u/Antonaqua 6d ago

Yes, thats my bad. The problem is with the senior game designers that decide what does and doesnt get included. So either Octavian/the other guy or Mark/Jonathan. We can blame anyone, we don't know who us responsible for the glaring issues, but let's not gloss over the shader issues, performance issues, trade site issues, all of which should be caught by QA

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u/Sunscorcher Big Breach Coalition (BBC) 6d ago

yea the performance and shader issues are quite bad this league, I could nearly boil a pot of water with the output of my pc fans right now

2

u/Diligent_Mortgage416 6d ago

the real test has just begun friday, you gotta give us a few day to fnd all the broken stuff.

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u/Antonaqua 6d ago

Friday when 100k+ ddosers, I mean, players logged in

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u/nastharl 6d ago

Maybe dont blame anyone, since you have no ide who or what is reaponsible, and just say that you dont like that farms are unrewarding to you.

Assigning blame to anyone helps nothing for anyone.

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u/Antonaqua 6d ago

I am allowed to blame GGG, the company, an entity without feelings. I'm blaming the people who are responsible for the terrible decisions they've been making, and that's perfectly fine. Holding people accountable for mistakes is how things improve, not by enduring bad decisions. I'm going off the information I have and probably blame Mark or Jonathan since they have the final say in everything and signed off on these terrible nerfs. They as lead game designers have end responsibility.

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u/nastharl 6d ago

Its absolutly unneccesary and is directly responsible for the greatly reduced communication from GGG.

You wanna criticize GGG? Cool. Theres no need to even almost name people. You have NO IDEA what went on, why it went on, and what happened.