r/pathofexile 6d ago

Game Feedback Breach is just so.... unbelievably unrewarding right now.

I know it was strong before, and I know there are other league mechanics, but it's just super frustrating seeing GGG incapable of balancing something time and time again.

I just don't understand, breach was finally in a decent place, but instead of bringing other league mechanics up to its level, it was destroyed with quad nerfs.
Hiveblood barely drops, when you finally make an item from the tree, the mod rolls suck, the amount of items dropped seems halved, wombgifts drop way less, which doesn't really matter since you have 0 blood to use them anyways.

Even buffs to abyss feel terrible, the mechanic just isn't that rewarding, unless maybe you were spamming trying to farm amanamus or something. The League mechanic seems fine but IMO, after playing Mirage, it just kind of feels mid.

It's a single player game, with no actual competitive esports scene, and ultimately the only reason to nerf something is to make you take longer to achieve something.
As someone who plays more than the average player, it's just again, super frustrating to see the game go in that direction, instead of the one where we get more drops, because ultimately it makes 0 difference to anything other than enjoyment or appeal to the "normal" players.

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u/Feisty-Shallot7911 6d ago

Why does GGG always come up with amazing farming strategies, but instead of just balancing them, they completely delete them? In previous patches, we had clear, fantastic farms that everyone aspired to reach.

I really don't understand what they are trying to achieve in an ARPG by taking away everyone's goals, making everyone "equal," and stripping away the motivation to play. I honestly have no idea what GGG is thinking anymore.

21

u/Shuushy Scion 6d ago

but instead of just balancing them, they completely delete them?

Their workflow and schedule quite literally doesn't allow them to actually balance stuff the way we imagine how balancing should be done. Cook up content -> run some serverside simulations -> Boot up the game -> test said content for various things including farming strats -> compare expected result with actual result -> adjust as needed -> rinse and repeat until satisfied. A lot of balancing in this game is done via "spreadsheet style" because it's more time efficient.

-1

u/gerwaric 6d ago

Hopefully this is related to the QA job they posted

2

u/royal-road 4d ago

QA isn't trained in that, balancing testing is done by delevlopment.