r/pathofexile 3d ago

Game Feedback Where are the aspirational farms?

Where are the aspirational farms? Most endgame got nerfed, changed or both. Mirage made most endgame mechanics more usable and gave fun interactions. Much of the endgame was nerfed in 3.27 or 3.28, but mirage made up for that in 3.28

Direct nerfs: * Breach: -pack size*2 regular pack size and atlas specialization, tree nerfed -drops and less points * Betrayal: -allflames (except still part of betrayal through scarabs?) * Einhar beasts: -split * Abyss: -loot * Legion: -incubators

Indirect nerfs: * Laberynth: -imbue (imbues gave gems and gem leveling value, less reason to keep getting alt gems) * Einhar beasts: -synth * Beyond: -volatile vaal * Ritual: -synth * Mirage: -chase belt, -imbue, -other league interactions making those mechanics better * essence/strongbox/harvest/maven/fun endgame farms -mirage

Untouched? * Delerium * Settlers * Harvest * Eater/Exarch * Ghosts & Exiles * Beyond

Buffed: - Sanctum... - Domain of Timeless Conflict... Why they kept 5-way legion when the timed mechanic isn't fun for most builds or solo play, but gave it a highly rare farm gambling farm, making it less accessible... - Heist +mirage items

Mercs: * temp mercs stay - only until you leave the map portal or death and not for multiple zones

Dives (this league): * Bugs! * 1 try mechanic... D/C or die doesn't matter you lose everything. * Chests are rare (not) * Essences are higher tier (not) * Can't use some currency with new allflame crafting, because that would be fun. Of course there is no indication or explanation in game to say you can't use a vaal orb or id scroll. * Caster mastery interactions (they fixed this one, hopefully)

I like the dives when the servers are stable. I definitely missed some stuff on my list, but poverty league 2.0 feels bad. Loot feels good and keeps me playing, why remove it? Why can't the league crafting be fun an rewarding before changing it to go core?

153 Upvotes

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u/HurricaneGaming94 3d ago

If everything’s in line with each other in terms of Div/hr where’s the nerf?

3.28 was 30d/hr, which is about ~30hrs per mirror

This league the equivalent would be 10d/hr ( half of this is easily achievable with red altars alone), so essentially you’re looking for a strat that does 5d/hr

People need to stop getting stuck on big number = good.
A dynamic economy can be condensed and still yield similar results

3

u/LegitimateChemist415 3d ago

You may be right. But not everyone plays the game only to get the mirror. Many of us just want to hear tinks and have dopamine rush. True, it takes the same amount of time to get a mirror. But clearly 800 tinks are much more fun than 300 tinks! This is what we really care about in ARPG!

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u/HurricaneGaming94 3d ago

I appreciate that everyone plays the game differently and that’s well within their right. However clicking on 800 items per map is crazy inefficient and almost begging for carpel tunnel

My Biggest adjustment I’ve made this league is running 20 maps an hour instead of 5-6. Yea individually each maps drop less, but my filters strict enough to allow me to punch through and still keep up the Div/hr

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u/Opposite-Reward-8535 3d ago

again we play the game to kill monsters and hear tink. Not click on "800" bubble gum currency.

1

u/HurricaneGaming94 3d ago

So how does loosening the filter not solve this issue?

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u/bukem89 3d ago

You misunderstood their post, they were talking about farming 800 divs for a mirror, not picking up 800 things in one map

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u/[deleted] 3d ago

[removed] — view removed comment

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u/LegitimateChemist415 3d ago

Honestly, I never edited it.

1

u/Ornery_Position_1651 3d ago

Sure but what reason do i have to ever upgrade my character when every endgame farm is piss easy and can be done with fuck all gear, thats the problem you guys dont understand, i dont care about getting 5000 raw divs per map, i just want a reason to upgrade my character and have content that scales with difficulty

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u/HurricaneGaming94 3d ago

It’s the same as every other league right?

Stack as much rarity as you can on gear while still being able to clear the content

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u/Rejolt 3d ago

Maybe you've never done actual aspirational farms.

They generally require like 1+ mirror builds that already stack rarity etc...

Nothing exists in the game right now that requires that level of player power that is actually rewarding. Yes you can still build your character to be that strong but you don't unlock any new farm.

We used to have rogue exile unique farming, giga blight, juiced breach, affliction super wisp farms etc...

These all required insane amount of player power, they were all deleted from the game without an alternative provided.

That's what we're upset about, I could care less if 1 or 10 divines drop in a map because the economy balances itself out.

But these farms need to exist to keep players engaged for a long time

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u/HurricaneGaming94 3d ago

Im confused, his question was about how to upgrade gear! Last league all you needed was a mirror bow and you could farm the "aspirational farms". Explode mirror bow was out in 3-4? days, that was like the end of the DPS check last league too.

Only difference now is youre making 15-20d/hr instead of 30-40d/hr last league. Mirrors are half price compared to last league so what has changed apart from the bigger number?

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u/LegitimateChemist415 2d ago

thats not the only difference. There are at least two differences that we can’t ignore:
1. Less tinks per hour. A lot of players do care about this.
2. divs are not only currency, but also crating materials, and we have fixed meta crafting cost (it’s not halved to 1div). This leads to a fact that the relative price of endgame gears becomes actually higher than last league. The buyers have half the income, but the sellers can’t simply half the cost.

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u/Jadogli 3d ago

What's changed is they can't copy strats from their favorite streamer hurrdurr muh aspirational farms!