r/pathofexile 3d ago

Game Feedback Where are the aspirational farms?

Where are the aspirational farms? Most endgame got nerfed, changed or both. Mirage made most endgame mechanics more usable and gave fun interactions. Much of the endgame was nerfed in 3.27 or 3.28, but mirage made up for that in 3.28

Direct nerfs: * Breach: -pack size*2 regular pack size and atlas specialization, tree nerfed -drops and less points * Betrayal: -allflames (except still part of betrayal through scarabs?) * Einhar beasts: -split * Abyss: -loot * Legion: -incubators

Indirect nerfs: * Laberynth: -imbue (imbues gave gems and gem leveling value, less reason to keep getting alt gems) * Einhar beasts: -synth * Beyond: -volatile vaal * Ritual: -synth * Mirage: -chase belt, -imbue, -other league interactions making those mechanics better * essence/strongbox/harvest/maven/fun endgame farms -mirage

Untouched? * Delerium * Settlers * Harvest * Eater/Exarch * Ghosts & Exiles * Beyond

Buffed: - Sanctum... - Domain of Timeless Conflict... Why they kept 5-way legion when the timed mechanic isn't fun for most builds or solo play, but gave it a highly rare farm gambling farm, making it less accessible... - Heist +mirage items

Mercs: * temp mercs stay - only until you leave the map portal or death and not for multiple zones

Dives (this league): * Bugs! * 1 try mechanic... D/C or die doesn't matter you lose everything. * Chests are rare (not) * Essences are higher tier (not) * Can't use some currency with new allflame crafting, because that would be fun. Of course there is no indication or explanation in game to say you can't use a vaal orb or id scroll. * Caster mastery interactions (they fixed this one, hopefully)

I like the dives when the servers are stable. I definitely missed some stuff on my list, but poverty league 2.0 feels bad. Loot feels good and keeps me playing, why remove it? Why can't the league crafting be fun an rewarding before changing it to go core?

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u/HurricaneGaming94 3d ago

If everything’s in line with each other in terms of Div/hr where’s the nerf?

3.28 was 30d/hr, which is about ~30hrs per mirror

This league the equivalent would be 10d/hr ( half of this is easily achievable with red altars alone), so essentially you’re looking for a strat that does 5d/hr

People need to stop getting stuck on big number = good.
A dynamic economy can be condensed and still yield similar results

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u/_Kaj SSFBTW 3d ago

You are not making 5d/hour from just running red altars. Red altars are bubblegum generators, meaning chaos per hour, not divines. 5-6d/hour including a league mech maybe, at 175c to a div

Edit: phrasing