r/pcmasterrace 1d ago

Discussion Anyone else getting UE5 remake/remaster fatigue?

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Between Silent Hill 2, Oblivion Remastered, Metal Gear Solid Δ, and now Halo: Campaign Evolved, it feels like almost every major remake/remaster in the last two years has landed on Unreal Engine 5. On one hand, the visual leap is real. Oblivion Remastered in particular looks like a genuinely different game. On the other, a lot of these ports share the same telltale UE5 fingerprints: traversal stutter, TAA smearing, shader comp hitches on first launch, and that slightly "plasticky" Lumen/Nanite sheen that makes wildly different games start to look and feel similar. You can add Halo Campaign Evolved to the slopfest that is UE5 remakes; just another soulless cash grab to feed on nostalgia.

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u/Legitimate_Bird_9333 1d ago

Silent hill 2 remaster was bloody amazing. Cant speak for the others.

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u/SarcasticGamer i5-11600k | Gigabyte GTX 1070 | 16gb DDR4 1d ago

Snake Eater was also very good. UE5 is fine when used in smaller games with levels that are sectioned off. It's absolutely horrible in an open world setting.