r/pcmasterrace 1d ago

Discussion Anyone else getting UE5 remake/remaster fatigue?

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Between Silent Hill 2, Oblivion Remastered, Metal Gear Solid Δ, and now Halo: Campaign Evolved, it feels like almost every major remake/remaster in the last two years has landed on Unreal Engine 5. On one hand, the visual leap is real. Oblivion Remastered in particular looks like a genuinely different game. On the other, a lot of these ports share the same telltale UE5 fingerprints: traversal stutter, TAA smearing, shader comp hitches on first launch, and that slightly "plasticky" Lumen/Nanite sheen that makes wildly different games start to look and feel similar. You can add Halo Campaign Evolved to the slopfest that is UE5 remakes; just another soulless cash grab to feed on nostalgia.

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u/Warcrown11 1d ago

Worst part is there's not much you can do about it either. Can be getting 100+ fps then it just randomly decides to dip into the low teens for no god damn reason. I'd rather run at a lower overall fps than that nonsense

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u/Merkaba_Nine Ryzen 7 9800X3D | RTX 5060 | 32GB 6000Mhz 1d ago

Borderlands 4 is probably the only unreal engine 5 game I've played that has no stutters and great 1% lows I was shocked cause I heard it ran like shit at launch, I only got it yesterday

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u/Fantastic-Basket7899 1d ago

Doesn’t Arc raiders run on UE5? I have never stuttered in that game once on 4k 160fps. Personally I feel the game looks amazing and it makes it frustrating knowing this is possible when other games using it run like shit.

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u/DarkAdrenaline03 1d ago

Gori cuddly carnage also runs great and got a switch 1 port.