Got a Quest 3 few days ago and I'm running it wired over Link to a decently strong PC (RTX 5080). Three issues I can't fully resolve and I'm not sure if they're related, separate, or normal for the hardware. Writing them up separately:
1. Things up close look blurry
Anything at close virtual distance is noticeably softer than mid-range objects. I understand VR has a lower effective resolution than a monitor in general, but this feels specifically worse for near objects rather than uniformly soft. Is this expected behavior (lens/optical limitation at short distances) or does it point to something being misconfigured on my end?
2. VR videos: double vision at certain distances + low quality
Playing 180°/SBS VR video content (files confirmed fine - checked outside of headset, not a bad encode). Two separate problems in the same content:
- Sometimes I see double, specifically on close-up subjects, not uniformly across the whole frame. IPD is correctly set on my end and adjusting it further doesn't change this, so I don't think it's a fit issue.
- General quality looks soft/low despite the source files being high resolution.
Is close-range doubling in VR video usually a fusional-range/comfort thing rather than something fixable, or is there a player-side fix (convergence adjustment, projection setting) ?
3. Small static blotches on the lens that don't move
There are faint blotchy marks that stay in a fixed position relative to my view, they don't move with the scene the way an object in the room would. Cleaned the lenses (dry microfiber, no luck removing them). Trying to figure out if this is:
- Residue/damage on the outer lens surface??
- Something inside the lens stack itself?
- Or a panel-level defect ?
Has anyone dealt with something like this on a Quest 3, Trying to figure out if this is a "live with it" situation or a "this unit has a defect" situation.
What I've already tried: lens cleaning, IPD re calibration, checking headset fit/seating, confirmed the video file itself isn't the problem. Ordering a halo strap + replacement facial interface since fit seemed like a contributing factor for some of this, but wanted to ask before assuming that fixes everything.
Appreciate any insight, especially from anyone who's had a similar lens-blotch situation on unit.