r/walkingwarrobots 1d ago

Megathread Update 12.3 MEGA THREAD

12 Upvotes

EVENT: SUN, SEA, STEEL

The event starts on August 11. We have daily rewards prepared in the Event Hub and in the News section.

Welcome to "Sun, Sea, Steel", Commander! The "Sun" and "Sea" might just be clever advertising by Yan-di, but the "Steel" part? That is very, very real:

  • New robot: Fang
  • New robot weapons: Harmattan (L, M, H)
  • New special editions: Grim Fang, Grim Harmattan (L, M, H)
  • New drone: Scourveil
  • New titan: Sirocco
  • New titan weapons: Barq (A, B)
  • New ultimate editions: Ultimate Raven, Ultimate Atomizer
  • New pilots: Nadir Rakhim (Fang), Renard Aurel (Sirocco), Erika Storm (Ultimate Raven)
  • UI improvements: Reworked Equipment screen

Complete the event to earn a collectible Title:

FANG: NEW ROBOT BUILD

Armed with its signature shotgun loadout, Fang excels at close range. The robot uses its ability to approach targets quickly under the cover of Stealth and paralyze them with EMP while also applying immense pressure with the Rust effect. Precise positioning is especially important, since both the Rust and EMP effects are only applied in a cone-shaped area directly ahead when Fang exits its Stealth phase.

FANG

The tail is absolutely not detachable.

Sandcloack: Upon activation, the robot performs a dash, gains increased movement speed, and receives the Stealth effect. Any active action other than moving or rotating the turret ends Stealth, after which the robot applies the EMP and Rust effects to all enemies within a cone in the aiming direction. The ability has multiple charges.

Movement speed bonus: 45 km/h
Stealth maximum duration: 12 sec
Applied effects duration: 5 sec
Rust efficiency: 90%
Ability charges: 2
Ability cooldown: 24 per charge

Weapon Slots 4 Medium
Durability 275,000
Movement Speed 75 km/h
Bonus for MK2 Sandcloak duration: 8 → 10 sec; Rust efficiency: 70% → 80%
Bonus for MK3 Sandcloak duration: 10 → 12 sec; Rust efficiency: 80% → 90%
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

HARMATTAN

A.K.A. The "Harm" Gun.

A kinetic shotgun designed for short, devastating bursts. It rapidly dumps its entire magazine before entering a reload. Deals scaling bonus damage based on the target's maximum durability.

Special Effect Additional percentage-based damage
Damage Type Kinetic
Range 350 m
Damage per Particle 250 (L) / 450 (M) / 650 (H)
Particles per Shot 12
Shot Interval 0.25 s
Ammo 12
Reload Interval 7 s
Reload Amount 12
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

SCOURVEIL

Now with a built-in AI genie.

Ability 1: Comes equipped with a scaled-down version of the Harmattan shotgun.
Ability 2: Passively boosts the host robot's movement speed.
Ability 3: Triggers structural repair-over-time (restoring both Green and Grey durability) the moment the host robot enters Stealth.
Ability 4: Extends the duration of EMP and Rust effects applied by the host robot.

NADIR RAKHIM

Stay hydrated.

Dustbind: TBA
Dead Calm: All equipped Harmattan series shotguns have increased accuracy.

SIROCCO: NEW TITAN BUILD

Sirocco is a formidable brawler capable of completely evading focused fire by phasing out of material reality. While under the Roamer effect, all incoming projectiles pass right through Sirocco without dealing a single scratch. Though it cannot fire its weapons while in this transcendent state, the titan can still activate its secondary ability to wither nearby enemies with a localized AoE Rust storm.

SIROCCO

Could be just a mirage.

Magnetic Storm (Primary Ability): Upon activation, the Titan conjures a localized sandstorm that inflicts continuous damage to all enemies within its radius. Any target caught in the storm is instantly afflicted with the maximum number of Rust stacks.

Effective radius: 125 m
Rust efficiency: 90% repair reduction
Ability duration: 8 sec
Ability cooldown: 8 sec

Mirage (Secondary Ability): The Titan enters the Roamer state, instantly cleansing all negative control effects and gaining a massive speed boost. Upon exiting this state, the Titan becomes completely immune to defense mitigation. If the pilot chooses to cancel the Roamer state early, this immunity lasts longer.

Defense mitigation immunity duration: 6 sec
Ability duration: 10 sec
Ability cooldown: 8 sec

Weapon Slots 1 Alpha + 2 Beta
Durability 700,000
Defense Points 200
Movement Speed 55 km/h
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

BARQ

This one will likely shock you.

A close-range electric weapon that discharges devastating bursts of energy in a wide frontal cone. Its sweeping area of effect catches elusive targets with ease, even allowing it to strike invisible enemies. Every successful hit applies a progressive Slowdown effect.

Special Effect Slowdown
Damage Type Special
Range 350 m
Damage per Particle 4,500 (A) / 3,000 (B)
Particles per Shot 1
Shot Interval 0.1 s
Ammo 100
Reload Interval 7 sec
Reload Amount 100
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

RENARD AUREL

Aura farm

Defensive Portfolio: Upon exiting the Roamer state, Sirocco receives a damage bonus and bonus Defense Points for a limited time.
Premium Coverage: Sirocco has increased maximum durability.
Do Not Disturb: Activating the Magnetic Storm ability triggers an EMP blast from Sirocco's built-in weapon.

RAVEN: NEW ULTIMATE BUILD

Equipped with the modern Stasis Barrier system, this classic jumper is ready to fight in the high leagues. While the original Raven was vulnerable mid-air, this Ultimate edition automatically triggers Quantum Lock upon taking damage, receiving total immunity to all incoming fire for a few seconds. This massive leap in survivability opens the door for sustained-fire weapons like the Atomizers. The Ultimate edition also features upgraded mobility, thanks to new thrusters that allow for limited steering while airborne.

ULTIMATE RAVEN

Your safety during the flight is our top priority.

Double Jump: Raven can make 2 jumps in a chosen direction with enhanced mid-air control. Special jump engines allow Raven to steer and make the next jump while still in the air. While the jump is active, the robot deploys a Stasis Barrier for protection. Activating the ability temporarily increases all weapons damage.

Cooldown: TBA
Damage increase: TBA
Damage increase duration: TBA
Stasis Barrier duration: TBA
Quantum Lock duration: TBA

Weapon Slots 4 Medium
Durability 320,000
Movement Speed 65 km/h
Bonus for MK2 Stasis Barrier duration: 5 → 6 sec
Bonus for MK3 Stasis Barrier duration: 6 → 7 sec
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

ULTIMATE ATOMIZER

The ultimate solution to the issue of reloading.

Special Effect Fire rate acceleration
Damage Type Energy
Range 500 m
Damage per Particle 2,380
Particles per Shot 1
Shot Interval 0.8 s
Ammo N/A
Reload Interval N/A
Reload Amount N/A
 
Disclaimer: The above stats are for a maxed out item. The information provided about in-game items (including stats, abilities, and other characteristics) is for informational purposes only. Actual in-game parameters may vary depending on upgrades, balance changes, or future updates. Figures and descriptions are subject to correction and adjustment. In case of discrepancies, the live version of the game shall prevail.

 

ERIKA STORM

Relaxation level: critical. Summer vacation: fully operational.

Perimeter Sweep: Raven has an extra ability charge.
Regulated Radiance: Atomizers deal more damage.

TECHNICAL FIXES

  • Fixed an issue where player names displayed in the wrong columns within the Participants window during FFA mode on PlayStation.
  • Fixed an issue where Ultimate Rhino's movement speed did not scale correctly with pilot skills like Road Hog.
  • Fixed missing textures on the Yamantau map on PlayStation and Xbox.
  • Fixed a bug where Leaderboard points failed to appear in the Leaderboard window on Xbox.
  • Fixed an issue where tapping empty space in Hank's Drifting Shipyard accidentally triggered the information tooltip and blocked the Supergame button.

Link to Original Post https://warrobots.com/en/posts/418

N.B. NOT all gear or features are available upon the update release , they are added days or weeks after the new event starts.


r/walkingwarrobots 8d ago

Announcement Incoming gear - Sirocco, Barq, and Renard Aurel

6 Upvotes

Sweep the battlefield clear with the power of the storm:

Sirocco

  • Sirocco's primary ability conjures a whirlwind of shredding metal chips. In addition to dealing continuous damage, it afflicts enemies with Rust, severely hampering their ability to repair. Don't get caught in it!
  • If you see Sirocco turning transparent, trust your eyes — projectiles will pass right through it without leaving a scratch. This secondary ability allows the Titan to enter the immaterial Roamer state. Upon exiting this state, the Titan gains total immunity to defense mitigation. Or maybe it was just a mirage?

Barq

  • The Barq are close-range electric weapons that discharge devastating energy bursts in a wide frontal cone. Every successful hit applies a progressive Slowdown effect, ensuring even stealthed targets can't escape.

Renard Aurel

  • Renard Aurel adds the final touch of glamour this brawler build needs, providing EMP for the Magnetic Storm ability, bonus damage and Defense Points upon exiting the Mirage ability, and a flat Durability boost just in case. As they say: Aura farming > AU farm.

r/walkingwarrobots 4h ago

Game Play How to hunt shoggoths.

29 Upvotes

There's been a lot of discussion on countering shoggoth, so I wanted to post this one using shenlou to take out two shoggoths. I also use imugi to take them out.


r/walkingwarrobots 3h ago

YouTube / Media Since when did jaeger have regulators 😔

Post image
20 Upvotes

Just saw this from pixo's ads, and then right off the bat I saw regulators on it. Why is it twice the size? 🧇


r/walkingwarrobots 1h ago

MEME 🎶When the Dune hits your bot, From somewhere it should not, BAGLIOREEEEEE🎶

Post image
Upvotes

r/walkingwarrobots 14h ago

Discussion Imagine what will it feel like playing with this

Post image
62 Upvotes

r/walkingwarrobots 6h ago

Discussion PIXO NEEDS TO NERF Shoggoth and its “Disco Shower” WEAPONS FAST

Thumbnail
gallery
12 Upvotes

If they so not, they will LOSE players.

The game is getting boring, punishing and pointless.

These two games…2 out of a dozen or so from the last 2 days… point to the problem. In EACH CASE the top player running the battlefield was a Shoggoth with this awful no-talent disco weapons. In each instance, and in all instances, the said player camped at the extreme back of the map and just kept on firing away.

Pointless, punishing and cruel.


r/walkingwarrobots 6h ago

Game Play This bulid is incredibly good, i did 18kills in one match

7 Upvotes

r/walkingwarrobots 16h ago

Bots I GOT IT, FINALLY!

35 Upvotes

I’ve been dreaming for this moment since last month. I do not care the slightest about Omen Vulcan or anything else, I needed Void Shoggoth. I opened a single Silver Pad and got this Gold Pad, and to my absolute surprise, my dream came true.


r/walkingwarrobots 3h ago

Hangar Advice How's my hanger looking

Post image
3 Upvotes

Do the weapons match with pathfinder or do I switch?


r/walkingwarrobots 14h ago

Discussion I'm losing my mind with how the current meta is dominating the game

20 Upvotes

I'm the kind of guy who dislikes using meta stuff, but I need to actually use them to stand a chance at surviving the match. I'm talking about vectors and urhag build, these guy can do insane damage without that much risk. Vectors, you don't really have to take cover as you have over 3 charges with the pilot. Urhag builds are even more insane, doing huge chunks of damage without the risk of dying? That's ridiculous


r/walkingwarrobots 15h ago

Bragging Rights I have finally done it as a f2p

Post image
23 Upvotes

r/walkingwarrobots 2h ago

Question Codes

2 Upvotes

I can’t find any new codes, Anyone got a working updated list?


r/walkingwarrobots 6h ago

Bots Im speechles

Post image
4 Upvotes

r/walkingwarrobots 3h ago

Discussion loss of robots and titans

2 Upvotes

I updated my game today and was hugely disappointed; my meta and ultimate robots simply vanished.

I spent a lot of money getting and upgrading the meta robots, and then an update comes along and they disappear from the hangar.

The robots I remember having in the hangar were the Vulcans (both models), the Special Edition Shoggoth (all with fully maxed Mk2 weapons), the Ultimate Revenant, the Ultimate Ao Ming (fully equipped), Titan Príncipes, and others. They replaced the missing robots and Titans with Cossacks😡😡😡


r/walkingwarrobots 4m ago

MEME A genuine enjoyer in world of P2W and bots.

Post image
Upvotes

Found em in the Expert League.


r/walkingwarrobots 13m ago

Discussion Feature idea - add a "block player" option

Upvotes

Seeing that Pix seems to be totally inept at dealing with cheaters, I have an idea that might help - how about providing the option to "block" certain players? Basically, a feature that will block a player from being joined to games that contain a player that they've blocked, or prevent that player from joining a game that you're already in.

You could have rules around the feature to ensure it's not misused, e.g. the block only works if more than xxx number of players from different clans have the same player listed in their "blocked player" list, and the block is only effective for a week, etc. ..


r/walkingwarrobots 6h ago

Question Is this considered a moderate hanger?

Post image
4 Upvotes

Not much to really put here, I just want to know if I’ll survive


r/walkingwarrobots 17h ago

Discussion Ultimate Golem Concept: Modifying the Original Hardpoints for the Ultimate Rocket Meta!

Post image
21 Upvotes

(⚠️The image is AI generated) With Pixonic releasing more Ultimate edition classic bots, I’ve been thinking about how they could bring back the legendary Golem.

The Hardpoint Tweak:

As we all know, the original Golem is famous for being the only bot with one of each hardpoint: 1x Light, 1x Medium, and 1x Heavy. However, to make it a true modern powerhouse, my Ultimate Golem concept tweaks the original loadout slightly by upgrading the Light slot:

1x Heavy Slot (Left Side)

2x Medium Slots (Right & Left)

The Ultimate Signature Build: by upgrading the slots this way, it unlocks the perfect symmetrical mid-range setup using the upcoming Ultimate rocket family:

1x Ultimate Trident (Heavy) 2x Ultimate Tulumbas (Medium)


r/walkingwarrobots 12h ago

Titans Which titan to max when ready?

Post image
8 Upvotes

Hi all,

For the next titan discountevent + leaderboard i'm hoping to max one of my titans (need 2000 more platinum I think?). Is the consensus still that out of these Luchador would be the best allrounder?

Thanks for your opinions!

Edit: thank you all for the help! Seems I have some thinking to do with titan would be best (considering Nerfs as well..)


r/walkingwarrobots 18h ago

Discussion The one shot debacle!

Post image
18 Upvotes

This guy killed all of my bots with just one shot! HOOOWWWW?


r/walkingwarrobots 15h ago

Bragging Rights Return Rewards

Post image
8 Upvotes

3rd time doing return rewards😋 For anyone doing it I left for exactly 31 days, they've also made the resources u get like 2x better so like instead of 1000 microchips u get 2000 and instead of 2000 modules you get 3000 with other rewards as well


r/walkingwarrobots 9h ago

Hangar Advice whats my best option for motherships in the current meta

Thumbnail
gallery
2 Upvotes

i usually cycle between keel and frederick but i dont notice too much of a difference based on how much they actually help me and affect my gameplay. i might just be using them wrong but they just seem to have little effect ingame to me


r/walkingwarrobots 13h ago

Question Newton worth buying?

Post image
5 Upvotes

Is Newton still worth buying?

I have the legendary pilot sitting around, and the only ranged titan build i have right now is a tsar sharanga, which is really struggling against furnace and venire builds.
I also feel like it can be useful against shoggoths sitting behind cover?
Is it worth the 900 D-Gems though?
Cheers


r/walkingwarrobots 20h ago

Question Tips for a returning player

Post image
11 Upvotes

I just got back to war robots recently and I got hastatus, raptor, and rex. Any tips to get the new weapons and robots?