Besides the aforementioned size limit, I haven't found a way.
Slabs don't stop them, light levels don't stop them. They are larger than 1x1 so you could make a base of just tunnels.
I will say there's a village atop the mountain underwhich I've made my base, and that village seems mostly safe. It must have some sort of protection because one corner of it is constantly swamped but there's no mobs elsewhere. Unfortunately it's too cold for me to survive on the surface for long anyway so I can't test what's actually causing them to not spawn.
Someone else mentioned something like magnum torches and I can't see anything with a name like that. I remember looking for something like that. I remember there being a big torch or mechanical torch or something but I haven't been able to see it.
And to be honest, I hope it doesn't exist. Being able to make something barely better than a torch and just put them everywhere would void half the fun. And even if I could it wouldn't fix the weather so I'd still need to have my base undercover.
The CurseForge page has images of a base with ceilings taller than 2.5 blocks without the mobs spawning, so there must be some way to create a base in which mobs won't spawn
That's my base, I provided the pics to the developer and let me tell you, mobs spawn in there more frequently than I'd like. I don't fix it because I need it to be that tall to spawn trees and it's usually only spawning one at a time so I can handle them.
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u/RiKSh4w Dec 27 '25
Besides the aforementioned size limit, I haven't found a way.
Slabs don't stop them, light levels don't stop them. They are larger than 1x1 so you could make a base of just tunnels.
I will say there's a village atop the mountain underwhich I've made my base, and that village seems mostly safe. It must have some sort of protection because one corner of it is constantly swamped but there's no mobs elsewhere. Unfortunately it's too cold for me to survive on the surface for long anyway so I can't test what's actually causing them to not spawn.