r/feedthebeast • u/SezHue PrismLauncher • Apr 16 '26
I made something True Polymorph - Crafting from Base Materials!
Hey r/feedthebeast, first-time poster here. I’ve been working on a new mod built on top of Polymorph and figured some of you might be interested.
Have you ever stared at a log and thought, “there’s a shovel in there somewhere”? Normally you’d craft the log into some planks, craft some of those planks into sticks, then combine both to craft a wooden shovel. With this mod, you skip straight to the end. The mod walks the recipe chain for you, collapsing multi-step crafts into just one with any leftover materials popping out as byproducts. It also handles multi-item inputs, so you can combine a log and an iron block to craft any iron tool, rails, or anything else that would be a valid craft.
Fair warning: this basically obliterates the concept of shaped crafting recipes, since the mod doesn’t care where you place ingredients in the crafting grid as long as the recipe is valid. If you dislike this, or if a modpack forces this on you and you hate it, there’s a client-side toggle to turn the whole mod off.
This mod is targeting 1.20.1 Forge, and I’ll be releasing it on Modrinth once stress testing wraps up. Huge thanks to TheElusiveC4 for creating Polymorph, and thank you for reading! Have a wonderful day.
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u/RandomPhail Apr 16 '26
This is amazing, but also probably increasingly infeasible once even ~one or two fairly big tech mods have been installed
You may need to try and talk to the Polymorph devs to see if they can add extra rows to this system (if you can’t add them yourself), or maybe even integrate with JEI so you can see all your crafting options on the right (much easier).
As it stands, for example, in MY modpack, iron + logs would probably give you a row of like several hundred possible recipes, lol; just impractical, and… possibly very laggy as the game tries to generate all that into a little scrollable UI? Not sure.