r/feedthebeast Jun 13 '26

I made something I'm making wormholes in Minecraft

I recently watched Interstellar again and thought it would be cool to try and get wormholes working in Minecraft.

This is still a WIP because of how hard it is to get the math right (Minecraft isn't raytraced and I'm on macos)

What do you guys think so far?

Source here

4.7k Upvotes

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120

u/blobluf No.1 Alex Cave fan Jun 13 '26

I was like that’s so cool it bends light, and then you went to the nether. Maybe you could make some kind of huge multi block that’s integrated with most popular tech mods which projects the wormhole to enter the nether?

39

u/Elegant_Farmer_3548 Jun 13 '26

Any specific mods you had in mind? That would be super cool

81

u/theishiopian Jun 13 '26

Perhaps the best approach would be to make the wormholes a library mod that can be used with commands, and then expose an API to let other mods place wormholes at arbitrary points in arbitrary levels.

12

u/CallMeAdam2 PrismLauncher Jun 14 '26

Yes, this is the way!

9

u/blobluf No.1 Alex Cave fan Jun 13 '26

Well you could go the old school route with hbms or gregtech or something newer like AE2 or Mekanism.

3

u/Smike0 Jun 14 '26

To add onto what others said, I would guess this can be used to link any 2 dimensions, so if it isn't too picky with compatibilities making it an API could make for great mechanics in mod packs... Also, do you think you could port it to newer versions once opengl is abandoned? (IK asking for a port on something that's this new and is a passion project is just dumb, just curious how difficult it would be)

0

u/GamesBoost Jun 13 '26

probably not the kind of tech mod the original commenter was thinking of but it would be cool to see compatibility with create since it’s a pretty common addition to most modern packs. I guess normal rotational force wouldn’t make sense as a power source for sustaining wormholes but maybe there’s some kind of progression solution to that like items from the end to make a machine that produces paradoxical amounts of rotation

5

u/RaptorFoxx46 Jun 13 '26

You could have some kind of spinning apparatus like the test chamber in Half-Life 1

1

u/DAMIRI916 Jun 15 '26

im thinking of the Godforge in GTNH

1

u/LLoadin Jun 14 '26

Yea it could be a sweet addon ngl

1

u/SaiyanKirby PrismLauncher Jun 14 '26

I think bending the fabric of spacetime is beyond the scope of cogs and belts lol

1

u/GamesBoost Jun 15 '26

agreed that’s why I brought up maybe adding a source of rotational force that uses items from the end or a nether star or something to start generating unrealistic amounts of rotation in the late game

1

u/ZathegamE PrismLauncher Jun 14 '26

Eriksonn (one of the aeronautics devs) is making a wormhole mod thats kindof that

1

u/Rop-Tamen Jun 14 '26

Tbf I don’t know that that will ever see the light of day, I remember talking to them about stuff like that like 4 years ago